Manor Lords

Manor Lords

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jjones_50 May 13, 2024 @ 12:23am
1 house vs 2 house plots for backyard extensions quesiton
- For Veggies and Applies I assume having the most families possible is best.
- What about chickens and brewary? Also worth it to max to 2 then 4 familes?
- For other professions, smithing, tailoring etc. Is it better to just have 1 family and not upgrade to not over produce and waste families?
Or is it more of just being very careful in the early game not to lose workers and in the late game max out anyways?


Also with this update I was going to start a new game. Do you think it's best to go with a rich Iron deposit and max out 5 armor development points then put a point in apples or trade?
Last edited by jjones_50; May 13, 2024 @ 12:25am
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Showing 16-16 of 16 comments
K1LLAguerrilla May 17, 2024 @ 6:04am 
Originally posted by Kim:
for an artisanal house , the mroe family you have , the faster they will process the goods.

For an artinal house , the size of the backyard doesn't matter , it only require a backyard.

For the eggs , 1 per family in the house (you cant produce more than 4 eggs a month with one house ,(assuming this house is tiers 3 and have 4 family inside) , the sise of the backyard doesnt matter , it only require a backyard.

For vegetables/apple , the more people you have in the family , the more likely your backyard will be fully used by them (plow, sow , collect) with 4 family in the house , it will give an opportunity up to 12 (4x3) people doing stuff in the backyard but remember that the more busy people residing in the house are , the less they will have time to be in the backyard , resulting in the entire size of the yard not being completely plowed , sowing is done in 2 3 4 times instead of one, and the same for the collection

This is a GREAT REPLY! I can also confirm that family being sent to war during harvest is a BAD idea; some of the family was not there to help gather and it was a tough winter! This was an incredible surprise in the game mechanically but was a serious problem for the feudal system and war in the ancient times.

Men were only allowed to be gone and serving their Lord during the Summer (or 40 days) so they could harvest in Autumn and sow in the Spring. I just loved the fact that I failed to realize this real issue and suffered for it. Good news though, I raided a Bandit camp and got enough gold to buy a settlement camp...
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Date Posted: May 13, 2024 @ 12:23am
Posts: 16