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Rapportera problem med översättningen
Having the 'full' experience. As it stands, it will most likely be toned down some by the time the patch finally gets here, for sure.
That and you need default settings for achievements, so there is that...
But if you just want to play, and don't want to deal with it when it finally is a thing?
Then don't. If you want the extra challenge is why it exists. It's literally why EVERY option possible in the settings for a new game exist.
Same with trade routes. It will most likely be balanced out by the time the patch actually drops, but...again, it's to keep the rather unrealistic situation of 'We export the world from our small village' being a thing, plus kind of pushes you to diversify regions and ship things around between them. It's a game play mechanic, that when tuned, will keep people from exploiting 'sell the world' to fill the regional coffers, and to give them a reason to expand into other regions.
Indeed. The exponential growth of cost is hilarious beyond a doubt. And for sure achieves what seems to be the goal. But, dear lord...Step up, not exponential up, hah.
What I am getting at is that as it stands it is only for adding a malus and there is an opportunity for it to be much more than that. So yes it only exists to hamstring you if you like that kind of thing and the Dev is probably going to miss a very significant trick with this pony as it has the potential to do much, much more.
Anyway hopefully in time the Dev will see that and understand that potential. This is a slow burner of a development any way so they have time to get it tuned nicely.