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This. Almost every city builder game I play that is about population growth, will crawl over time based on your computer specs.
So how large one can grow a city/population is typically based on how strong your CPU is. Particularly single-core performance. It's not about your GPU strength re: population/town sizes. Edit: having a zillion cpu cores doesn't help a lot if the game mostly utilizes only one of them.
My i9-9900k desktop CPU, at 800 or so population I'm still at solid 60fps/no stutter etc. I don't know when the fps/performance will drop for me, but if I keep growing a town/multiple towns, I'm sure it will drop like a stone at some point.
But yeah...it's an issue with a lot of modern 3d city builders.
i7 2700H, 3070Ti, and a whole 16 gigs of ram. That ram, like, this laptop was sold as a portable looter shooter mobile platform, and all it has is 16 gigs of ram >.>
Game on separate SSD from Windows, so that probably helps, cause at least they did different channels for the drives... Even though it came stock with a massive (hah), single, SSD at 200GB, so there goes a fourth of it for windows...
I mean, I did see SOME slow down, like my cap of 60FPS was actually the cap. Before that, bouncing around 80 or so.. But, it's... 60. That's just fine.
Edit: Ok, I'll admit. I'm old. I don't need super ultra higher then the eye can percieve deluxe HD or its ugly, 120FPS or its totally unplayable, so real I could reach out and touch it instead of actually going outside, level of gameplay. Especially coming from the era of 'Hot damn, this brand new 286AT is balling, with expanded AND extended ram, and a bloody 20MB hard drive. Like, I don't have to mess constantly with config.sys and autoexec.bat every time I want to do something, just part of the time now! MAGIC!'
You must mean 12700H?
But, yeah. Not particularly 'top of the line' for sure.
Go to the Nvidia control panel and check your global settings. They may not be adjusted to maximise the game settings.
- and under the 3D settings, program settings you can set just this game to operate with different setting from the global standard.
- select the check box "show only programs found on this computer" and then look for Manor Lords (manorlords.exe). Check whats global and what can be "enhanced"
- All the anti-aliasing settings, CUDA, Power, multiframe, Texture filtering, threaded and buffering. Lots to optimize, to get the game running smooth.
- Tweaked to optimise or enhance the same settings the game wants to run with.
Just saying.
Still same issues even after NVIDIA control panel adjustments. Honestly no idea what the problem is. Never had this issue with any other game.