Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Always fill them.
Two family, there is only two carts per storage. No need more, i think.
No need for rich berry. Just harvest berry when it's growing (like put 8 guys on it). And you will have 300 berries. When the berries are mark "seasonal", you are screwed and you will harvest not much.
Simply added a pair of granary/storehouses and recreated a single market.
I built a big central market area first. I built some houses further away from the central market and they of course had supply issues. I tried to fix this by making a small market next to them but no market stalls where built there. New stall kept popping up at the bigger market, it still had space. There even where plenty of production buildings next to the smaller market so by all accounts the new stalls should've been built in the new market area which was closer to buyers and suppliers and that had higher demands.
So what I'm thinking is that you should never build big markets (mine was 19 stalls), and instead build smaller ones and spread them out. Then of course you'd need the storehouses spread out in some manner too.
Now, the question about how to properly distribute goods to and from storages. It seems to me that there is a range for each storage. Workers from particular storage dont build stalls too far away, but Im not sure what is this range. Also, I still dont understand how storages are getting their supply, since I constantly have pantries filled to the brim and some grenaries empty with more then enough workforce.
Anyone knows how grenaries and storages are getting their supply? Are they actively looking for goods or just passively waiting until someone delivers it by accident?