Manor Lords

Manor Lords

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CaPY Apr 22, 2024 @ 10:04pm
Manor Lords vs Farthest Frontier
Both are medieval city builders both have combat but ML seems to be running way smoother than FF I can't get stable fps in that game no matter what.

My question is if anyone played both lately what's the main difference? I'm not opposed to combat but I'm mostly city builder / politics / economy player.
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Showing 1-10 of 10 comments
Paddy Apr 22, 2024 @ 11:41pm 
First of all the one thing i CAN'T stand with Farthest Frontier is that everyone is running ALL the time. It makes no sense and completely takes away from the immersion. Second Farthest Frontier is primarily a city builder with in-depth resource management with combat slapped on. I also hate how small the buildings are in Farthest Frontier, people standing beside them are almost as tall as the roof lol. It looks weird, the scaling is off.

Manor Lords is significantly more realistic from the smallest to the largest details. Less resource depth but what is there is heavily detailed and watching your town go about it's business feels more like a simulator than another generic city builder. While it is largely a City Builder aswell it is also a RTS with some of the most detailed and in-depth battles comparable only to Total War. It is about 60-70% city builder and 30-40% conquest of the world map and through battling bandits. It just depends how much combat you want as you can turn the bandit settings up and later Ai lords will be added to the world map
Last edited by Paddy; Apr 22, 2024 @ 11:42pm
'Araturo Apr 23, 2024 @ 12:37am 
Farthest Frontier is mostly just a slightly prettier Banished, it doesn't really add anything new. The farming in Farthest Frontier is spectaculairly well designed though, very in depth soil quality and crop rotation system.
There's a bit of combat in Farthest Frontier, but it's more like just another resource to be produced in your supply and production chains. In banished you need to produce food, clothes, tools etc. In Farthest Frontier soldiers are just another resource that have to be maintained.
Farthest Frontier is good, but nothing spectaculair. I would recommend it to those who are fans of the genre and just want some change or if you're a fan of Crate Entertainment. It's more a display by the devs to not always make the exact same game; it's a learning experience for them, but one they are fully comitted to to turn into a game worth playing.
The Former Apr 23, 2024 @ 1:34am 
Main difference seems to be tone and scope. Farthest Frontier is a generic low fantasy city builder with a very gamey bent, while Manor Lords strives to be the most historically accurate city builder to date.

So expect smaller and more localized affairs, from battle to economy. Expect freeform city planning without a grid where the intention is to connect trade centers rather than to min/max the amount of time it takes for a product to reach its next building in the production chain. That sort of thing.
Reanimator Apr 23, 2024 @ 3:10am 
FF was such a let down for me. Kinda wish ML would take some stuff from Foundation tho, the monasteries and modular castles were awesome.
jpittlack Apr 23, 2024 @ 3:58am 
es gibt keine amseln bei allen
The Former Apr 23, 2024 @ 5:11am 
Originally posted by Reanimator:
FF was such a let down for me. Kinda wish ML would take some stuff from Foundation tho, the monasteries and modular castles were awesome.

Seems to be we will indeed have a form of "modular" castle one day, since the current manor buildings are constructed in an interface that seems to be called the "castle editor". Likely a matter of caste structures placed in reasonable proximity rather than Foundation's mechanic, but nevertheless.
lefty1117 Apr 23, 2024 @ 2:19pm 
Oh I thought you meant Falling Frontier, the space game coming soon
CaPY Apr 23, 2024 @ 9:51pm 
Why in the world would someone compare those 2 games?
The Former Apr 23, 2024 @ 9:52pm 
Originally posted by lefty1117:
Oh I thought you meant Falling Frontier, the space game coming soon

That really is the farthest frontier.
Xeoah Apr 24, 2024 @ 12:24pm 
Originally posted by Paddy:
First of all the one thing i CAN'T stand with Farthest Frontier is that everyone is running ALL the time. It makes no sense and completely takes away from the immersion. Second Farthest Frontier is primarily a city builder with in-depth resource management with combat slapped on. I also hate how small the buildings are in Farthest Frontier, people standing beside them are almost as tall as the roof lol. It looks weird, the scaling is off.

Manor Lords is significantly more realistic from the smallest to the largest details. Less resource depth but what is there is heavily detailed and watching your town go about it's business feels more like a simulator than another generic city builder. While it is largely a City Builder aswell it is also a RTS with some of the most detailed and in-depth battles comparable only to Total War. It is about 60-70% city builder and 30-40% conquest of the world map and through battling bandits. It just depends how much combat you want as you can turn the bandit settings up and later Ai lords will be added to the world map

You're way over hyping combat. Tone it down.
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Date Posted: Apr 22, 2024 @ 10:04pm
Posts: 10