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Rapportera problem med översättningen
Next year, a neighboring field is fallow and 4 sheep were moved over. 6 are still stuck in the old field, now growing wheat.
It seems the logic of moving the sheep and fertility are both broken at this time.
From Wiki;
Fields:
- Space to grow Wheat, Barley, Flax, or Fallow.
- To employ peasants on the fields, you need to build a Farmhouse.
- Larger fields are more effective but also take longer to plow by hand.
- * All crops reduce Fertility, which can be combated by rotating crops or growing Fallow for a year. *
- Resources are collected in September.
- All fields can be given a priority, which determines the order they are worked on.
- * With the Fertilization development branch it can be upgraded with a fence for 5 Planks, which improves Fallow crop. *
Also,
The fertility rating of a field at game start is the maximum fertility level that field will ever have. It will decrease over time, however you can use strategies such as leaving a field Fallow for a season and general crop rotation or using the development option to allow farm animals to use fallow fields, to regenerate fertility rating back to its starting maximum.
Appreciate you posting this for others though all of this is stuff I have actively been doing in game with my farming :D (how i've been feeding my first poor fertility region for the last few years lol) but thank you anyways
My sheep also stayed in the original field, even after the next season, when it was growing wheat.
Note that making a sheep pasture early is a waste. The sheep farm and a fallow field can hold many sheep.