Manor Lords

Manor Lords

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Hydrated May 5, 2024 @ 4:48pm
Clothing per household
So clothing doesn't seem to have the same kind of consumption as food and fuel. Once a household claims say, a cloak or a piece of leather from the market, do I ever need to worry about clothing for that household again?
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Lateralus May 5, 2024 @ 5:46pm 
Originally posted by Hydrated:
So clothing doesn't seem to have the same kind of consumption as food and fuel. Once a household claims say, a cloak or a piece of leather from the market, do I ever need to worry about clothing for that household again?

I think each burgage plot requires one item of clothing per year. (Someone correct me if I'm wrong on this).
But yeah, it's a higher requirement time period than food.
Last edited by Lateralus; May 5, 2024 @ 5:47pm
Jaunitta 🌸 May 5, 2024 @ 5:57pm 
There is boots as well they seem to grow endless to hundreds. Any excess sell them in the Trade setup a trade route and slowly increase your treasury funds. It is still very early days in the game
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Date Posted: May 5, 2024 @ 4:48pm
Posts: 2