Manor Lords

Manor Lords

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LÖÖN May 4, 2024 @ 1:12pm
Walled City
I tried to secure a city by walling it up using the manor walls with regular towers to expand the building range. So construction began in my main weapons production city, with all housing, storage and industry buildings within the large wall.

Now here's the issue with that: Everything inside the wall will become "manor land".
That means that you cannot click on most of the buildings inside the walls anymore. I realized this early on, made a backup savefile, and set everything up to be completely autonomous (food, firewood/coal, weapons industry and trading).

It kindof looks like a budget version of the loading screen scenery, which I really like. Too bad you basically stop playing the city you walled. I really hope this gets fixed soon.
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Showing 1-15 of 15 comments
spekt3r May 4, 2024 @ 1:16pm 
it`s called "manor wall" not "town/city wall" for a reason.
town/city fortifications are comming at some point.
Schwift Master May 4, 2024 @ 1:20pm 
I did the samething😅 saved up tons of mats and surrounded the whole city, just to realize it broke things... does look nice though and gives the appearance of being secure lol
Mo0on May 4, 2024 @ 1:30pm 
If you place down the walls and manor first, then build the city inside of it, everything works fine.

If you build the city first, the manor considers it part of the manor.

Can just delete the starting city.
Last edited by Mo0on; May 4, 2024 @ 1:31pm
LÖÖN May 4, 2024 @ 5:02pm 
Originally posted by Mo0on:
If you place down the walls and manor first, then build the city inside of it, everything works fine.

If you build the city first, the manor considers it part of the manor.

Can just delete the starting city.

That's interesting, when I tried placing down new buildings it said there's no road access. Maybe one has to also rebuild the roads?
If everything is set up to be autonomous the city will survive for a few years, however im- and exports stop working if the buildings for that are inside the fence. There seems to be a general issue with transporting stuff through the wall - firewood and food need to be inside, too.
Eltoron May 4, 2024 @ 5:12pm 
Originally posted by LÖÖN:
I really hope this gets fixed soon.
Probably not. Because according to developer it's not intended to surround village with manor walls.
mr.matrix300 May 4, 2024 @ 5:16pm 
Originally posted by Eltoron:
Probably not. Because according to developer it's not intended to surround village with manor walls.
then why is it being used to promote this game?
Feldhobel May 4, 2024 @ 5:53pm 
Originally posted by mr.matrix300:
Originally posted by Eltoron:
Probably not. Because according to developer it's not intended to surround village with manor walls.
then why is it being used to promote this game?
maybe you saw a different wall and not the manor house wall?
madpraxis May 4, 2024 @ 11:36pm 
I'm trying to figure out where that is being used to promote the game?
There literally isn't EVEN a manor house that I can see in the store images. There isn't such a thing in the videos.

If whoever is talking about some youtuber streaming crap, then...what does that have to do with anything involving the game?
redhongkong May 4, 2024 @ 11:41pm 
dont wall ur town, its like western/japanese castle, only ment to protect the lord, not chinese city which u need to protect the townppl
mr.matrix300 May 5, 2024 @ 2:05am 
Originally posted by madpraxis:
I'm trying to figure out where that is being used to promote the game?
There literally isn't EVEN a manor house that I can see in the store images. There isn't such a
take a look at the background picture of this thread (the one with the knight in its right part)
now take a closer look at the village that is right in front of the stone castle - it's surrounded by wooden walls
Last edited by mr.matrix300; May 5, 2024 @ 2:05am
madpraxis May 5, 2024 @ 2:36am 
....what thread, exactly?
I mean, you can sort of see a wall in one of the store pics. Of an upgraded church, in front of a marketplace...
LÖÖN May 5, 2024 @ 3:31am 
Originally posted by redhongkong:
dont wall ur town, its like western/japanese castle, only ment to protect the lord, not chinese city which u need to protect the townppl

Living in a city with medieval city center and remains of multiple city walls, I can assure walls are not just for the lord, but to separate the "rich" (more accurately those who were allowed to own money) from the peasantry. My hometown had a palace, church, market and ~100 buildings surrounded by 2 stone walls and 2 ring ditches, had 500 people by 14th century living there but was a fullon fortress. This is by no means rare, there are thousands of cities like that in Germany, many on larger scale even.

City fortifications are the only way for a small lord to boast during lifetime, because building cathedrals took generations.

I know that the ingame walls are manor walls, just didn't assume that a - at the moment mostly aesthetic - asset would break the game like this.
BRlCKSHlTHOUSE May 5, 2024 @ 4:22am 
The devs are adding city walls etc with sieging and whatnot in the future. But yeah the manor wall isn't intended to be for the city. As others have said a work around is to basically build a manor wall around everything then re-build the city and you can then use the buildings (please note you do not commit the building of the manor wall until the city is rebuilt. then yeah click commit and it works.
Jabberwocky May 5, 2024 @ 5:08am 
Another workaround is just leaving a gap in the wall. Gates are currently not preventing enemies entering anyway, so they are just decorative at the moment. If I leave one gate out and maybe instead flank the road with outer towers with a gap between them, the road still looks protected, but the game should consider the wall not completely closed, which should enable you to click on anything inside.
LÖÖN May 5, 2024 @ 1:50pm 
Originally posted by Jabberwocky:
Another workaround is just leaving a gap in the wall. Gates are currently not preventing enemies entering anyway, so they are just decorative at the moment. If I leave one gate out and maybe instead flank the road with outer towers with a gap between them, the road still looks protected, but the game should consider the wall not completely closed, which should enable you to click on anything inside.

That doesn't work, manor ground covers two edges in a straight line. Will still cover most of your city.
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Date Posted: May 4, 2024 @ 1:12pm
Posts: 15