Manor Lords

Manor Lords

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Veldiir May 4, 2024 @ 8:18am
Curving Roads
Hi, title and such is pretty self-explanatory. Yes, I know you can curve the roads with the road tool and are able to slowly and meticulously make imperfect circles of roads, but where is the city-skyline's style tool where we can see the angles? Where are the tools for smooth, clean bends? The current curving roads tool is EXTREMELY rudimentary and in 2024 we HAVE to have better options than clicking 50+ times for 1 road to be "almost-circular."

Please add some kind of overhaul for the road building. I'll update my review and such when that happens. Great game so far, otherwise!
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Showing 1-12 of 12 comments
Originally posted by Veldiir:
Hi, title and such is pretty self-explanatory. Yes, I know you can curve the roads with the road tool and are able to slowly and meticulously make imperfect circles of roads, but where is the city-skyline's style tool where we can see the angles? Where are the tools for smooth, clean bends? The current curving roads tool is EXTREMELY rudimentary and in 2024 we HAVE to have better options than clicking 50+ times for 1 road to be "almost-circular."

Please add some kind of overhaul for the road building. I'll update my review and such when that happens. Great game so far, otherwise!

Not trying to belittle your request, but perfect circle roads and stuff really wasn't a focus of design in the medieval era..... Also, I personally would like the Developer to focus on more interesting things than a road making simulator. :steamfacepalm:
Slim Reaper May 4, 2024 @ 8:39am 
Allow me to blow your mind real quick, place a hitching post or windmill, connect a road to all 4 of the connection points, then delete the structure. Boom. Perfect circular road.
GunRunner89X May 4, 2024 @ 8:44am 
Originally posted by Veldiir:
Hi, title and such is pretty self-explanatory. Yes, I know you can curve the roads with the road tool and are able to slowly and meticulously make imperfect circles of roads, but where is the city-skyline's style tool where we can see the angles? Where are the tools for smooth, clean bends? The current curving roads tool is EXTREMELY rudimentary and in 2024 we HAVE to have better options than clicking 50+ times for 1 road to be "almost-circular."

Please add some kind of overhaul for the road building. I'll update my review and such when that happens. Great game so far, otherwise!
... IT'S SET IN MEDIEVAL TIMES! WHEN DID YOU EVER SEE A MEDIEVAL CITY IS HISTORY BOOKS OR IN MEDIA THAT EVER HAD PERFECT ANGLES! FFS :steamfacepalm:
TyranicalMastermind May 4, 2024 @ 9:48am 
I would love a drag tool that I could set to square or circle for painless placement.

To the people saying that medieval villages weren't well planned so we shouldn't be able to either I'd like to point out that when the roman empire fell it's not like everyone forgot SHAPES.
Eltoron May 4, 2024 @ 9:59am 
It's more like "nice to have" and nothing more. This game needs so much fixes, improvements and additional content so the powerful road tool looks like somewhere at the bottom of the list. As for me at least. I can live with current tool. But there is a loooong list of what needs to be done before this game can be called finished in my eyes. And professional tier planning tools not even in this list I guess.
Schwift Master May 4, 2024 @ 10:03am 
Originally posted by Whoa Nice:
Allow me to blow your mind real quick, place a hitching post or windmill, connect a road to all 4 of the connection points, then delete the structure. Boom. Perfect circular road.

Nice tip. I never wanted a circular road, but with knowledge on how to make a perfect circle now.. probably gonna incorporate at some point.
Veldiir May 4, 2024 @ 10:41am 
Not trying to belittle your request, but perfect circle roads and stuff really wasn't a focus of design in the medieval era..... Also, I personally would like the Developer to focus on more interesting things than a road making simulator. :steamfacepalm:

To each their own. It's a video game meant to be fun. Some people enjoy being able to build things that are nice to look at- maybe you do not. Regardless, I think implementing a better road-making system would not only be simple, but it would be trivial. Look at all the other examples we have in the market right now. This game's road-building is pretty basic at best.
Veldiir May 4, 2024 @ 10:43am 
Originally posted by Eltoron:
It's more like "nice to have" and nothing more. This game needs so much fixes, improvements and additional content so the powerful road tool looks like somewhere at the bottom of the list. As for me at least. I can live with current tool. But there is a loooong list of what needs to be done before this game can be called finished in my eyes. And professional tier planning tools not even in this list I guess.

For sure- I never claimed that the other issues should be side-lined by my (clearly) unimportant request. But that doesn't mean I cannot recommend a relatively simple fix. Building a road-building system like described is pretty basic and could be pretty easily implemented.
Veldiir May 4, 2024 @ 10:44am 
Originally posted by Whoa Nice:
Allow me to blow your mind real quick, place a hitching post or windmill, connect a road to all 4 of the connection points, then delete the structure. Boom. Perfect circular road.

Yes, that works, but unfortunately that is an incredibly small circle that nothing else can fit inside lol. Thanks for the tip tho, I do use that already.
Veldiir May 4, 2024 @ 10:47am 
Originally posted by GunRunner89X:
Originally posted by Veldiir:
Hi, title and such is pretty self-explanatory. Yes, I know you can curve the roads with the road tool and are able to slowly and meticulously make imperfect circles of roads, but where is the city-skyline's style tool where we can see the angles? Where are the tools for smooth, clean bends? The current curving roads tool is EXTREMELY rudimentary and in 2024 we HAVE to have better options than clicking 50+ times for 1 road to be "almost-circular."

Please add some kind of overhaul for the road building. I'll update my review and such when that happens. Great game so far, otherwise!
... IT'S SET IN MEDIEVAL TIMES! WHEN DID YOU EVER SEE A MEDIEVAL CITY IS HISTORY BOOKS OR IN MEDIA THAT EVER HAD PERFECT ANGLES! FFS :steamfacepalm:

Never! But you know what's pretty cool about a video game? It's fiction! Isn't that exciting? Typically, as a side note, I like to keep my fictional settings enjoyable- which in this case includes a nice, easily implemented tool that prevents players from looking at jagged, ugly roads :)

EDIT: In medieval times, they did not have a 3rd person, floating drone-style view of their cities/town either, so I guess it does make sense that their roads would be more jagged than a brit's smile but uh... we do, this is a video game, calm down.
Last edited by Veldiir; May 4, 2024 @ 10:51am
Veldiir May 4, 2024 @ 10:48am 
Originally posted by TyranicalMastermind:
I would love a drag tool that I could set to square or circle for painless placement.

To the people saying that medieval villages weren't well planned so we shouldn't be able to either I'd like to point out that when the roman empire fell it's not like everyone forgot SHAPES.

According to these replies, most players in this community enjoy jagged curves and clipping textures.
Originally posted by Veldiir:
Originally posted by TyranicalMastermind:
I would love a drag tool that I could set to square or circle for painless placement.

To the people saying that medieval villages weren't well planned so we shouldn't be able to either I'd like to point out that when the roman empire fell it's not like everyone forgot SHAPES.

According to these replies, most players in this community enjoy jagged curves and clipping textures.

lol so true.
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Date Posted: May 4, 2024 @ 8:18am
Posts: 12