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Nah in my 500 pop city and my 700 pop city I can literally build 5 granaries in the middle of all of my veggie gardens, set the granary to veggies only and watch the workers do nothing but idle while there are 100's of veggies in each pantry. This is why there are never veggies stocked in granaries they all sit in pantries and slowly trickle into the market I believe by the families that have market stalls.
Either this is intended behavior and granary workers are not supposed to clear pantries because that may bring it's own issues, or this is not working as intended. Apples are even worse as they can bug out and never be touched until you bulldoze the house.
yea i wish granary worker would pick them up.
yup yup, ran into the apple issue in my last larger city. Seems like vegetables work a bit better, but still kinda buggy.
I've tinkered with a fair amount of granary/market combinations now, but haven't found anything reliable yet.
For now we might just be stuck with difficult to feed T3 houses until the game gets patched or someone mods it
They harvest until the House Storrage is full(24-25), than nothing happens.
No more Harvest, no Worker who transport the Food to the Grannery.
I also get the notification of full pantries all the time, but also I see granary workers going there and pick up stuff from time to time. Not sure what the trigger is though, as I also saw them all waiting when pantries were full sometimes.
Either way, of ~500 veggies I have over 350 in my granaries and of ~180 apples, I have over 130 in my granaries and I even saw some eggs there I think. So somehow the stuff ends up in storage, but maybe not always when we would expect it :)
Since apples were mentioned a few times already, yes they currently are broken in a sense thast they are not moved from the plots where they are produced, thus not being available for either selling them via trade or consumption since they would need to be moved to the market for that.
2. Issue this causes is that granary worker can move 10 units of veggies while the individual will move one at a time. This results in some homes not getting benefit of veggies since they are never able to build up a stock to a level where every home can get it. More homes you have bigger the issue becomes.
3. This is clearly a bug. There are no reason for the homes to hoard veggies till the pantry is full.
On another note I find that home lot 0.6 Morgans with 2 families living on the plot seems to be optimal lot size for veggies if you want them to grow the plot till September and then harvest it. Tag slow cause not all veggies come in same time but they seem to pick them up before winter.
My Granary Workers does nothing. They Move only to pick up Berrys, Meat and Bread.
There are 7 garden Backyards in my Game rdy to harvest that dont give any Veggys. Almost non get harvestet and nothing gehts stored. For hours.
In a 500-700 population city I have over 2000 veggies in pantries. Certainly a luxury and it's a problem with the game, not consumption.
People that are saying its a logistical issue dont understand it because they were fortunate enough to didnt run into this bug yet.
You can search the internet and see that a lot of people are complaining about it.
Pretty gamebreaking bug also...
Doesnt have a solution i'm aware of besides just deleting the house.