Manor Lords

Manor Lords

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FedGuard May 3, 2024 @ 7:40am
burgage plots upgrade glitch?
Hi guys,

I keep ugrading plots from lvl 1 to 2, and I actually see them upgraded, biut somehow it still says "families 1/1) and my available living space keeps the same, no matter how many plots I keep upgrading to level 2. Is this a known thing or am I missing something here?

Thanks in advance for the assist
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Showing 1-10 of 10 comments
danmak27 May 3, 2024 @ 7:43am 
You need to build the extention for the extra house. It costs 4 logs as far as I remember.
You don't automatically get two families per lot just by leveling up to level two. The plot needs to be big enough to get that option.
You can have two houses(families) also on level one buildings.
Last edited by danmak27; May 3, 2024 @ 7:44am
FedGuard May 3, 2024 @ 11:28am 
ah I see, thank you. But what then is the use of upgrading to level 2 exept for garden plots? Do the houses yield better militia equipment?
madpraxis May 3, 2024 @ 11:29am 
Originally posted by FedGuard:
ah I see, thank you. But what then is the use of upgrading to level 2 exept for garden plots? Do the houses yield better militia equipment?

They can wear gambesons, they pay regional tax. Also they look nicer. Level 3 the militia can use even fancier armour, and pay more regional tax per family (2 each family over the 1 each family).

Also, wait, what? What does upgrading to level 2 have to do with gardens?
As long as there is space for an extension, you can build whatever extension you want. And replace it as you wish. Though its rather pointless with veg/apples to have a small extension place. Level 2 you can build artisan extensions too, so there's that.

And as you've figured out now, the extra house icon means you can double up families.
Last edited by madpraxis; May 3, 2024 @ 11:31am
danmak27 May 3, 2024 @ 11:32am 
Originally posted by FedGuard:
ah I see, thank you. But what then is the use of upgrading to level 2 exept for garden plots? Do the houses yield better militia equipment?
It gives certain upgrades like being able to upgrade your back yards into artisans. People like blacksmiths, armory, brewery, etc. But it also puts more demand from your citizens. They want more clothes, different types of food, etc. Upgraded church, etc.
Fletcher May 3, 2024 @ 11:32am 
It should be noted too that upgrading a burgage plot to lvl 3 will further increase tax and double the amount of families on a plot. This means if you have a burgage plot with an extension (2 families) upgrading to lvl 3 will provide 4 families.

But for lvl 1 to lvl 2, it allows for all types of extensions, they pay 1 regional wealth per month, villagers in those houses can wear gambesons in battle and they look nicer
VipreRX May 3, 2024 @ 11:33am 
You're confusing Level 2 plots with double occupancy ones.
When you draw out the plot you have to have a second house icon with a + sign on it to get the second family upgrade. This is different from the shed icon with the hammer for backyard additions.
Width decides how many houses will be placed and length decides if the plot will have a workspace at the rear and how big that workspace will be (veggie gardens and orchards are the only ones affected by size).

The easiest way to get a plot with an extension is to draw out a plot wide enough that the game wants to place 2 houses on it then before confirming it click the little minus button next to the hammer and it will change to 1 plot with an extension (and if there is workspace at the rear it will change from 2 spaces to 1 double sized space).
Ineo Mors May 6, 2024 @ 2:19am 
so do I need to destroy a plot to upgrade from 1 to 2? I have met all criteria in multiple plots but the upgrade button is grayed out and it says I need 4 timber but I have like 40.
Kedryn May 6, 2024 @ 2:23am 
If is greyed out, look at little squares in house screen. If they're not all filled in, you're missing an amenity.
redhongkong May 6, 2024 @ 2:34am 
the 1+1 is determined at blue print stage, u shrink 3house wide blueprint into two lots to get that two 1+1 housing

or 5house wide blue print could shrink into three 1+1 housing lot
sometimes if u make it slightly wider it could turn into four 1+1housing lot

u laydown blueprint and click that + _ button to adjust how many lot u want , u can see the blueprint giving u 1+1lot when u reduce number of lots

or use logging camp and draw roads around it. it makes perfect two 1+1 housing space

tier3 is where u get double family (meaning 1+1 housing will turn into 2+2=4family housing)
Last edited by redhongkong; May 6, 2024 @ 2:55am
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Date Posted: May 3, 2024 @ 7:40am
Posts: 10