Manor Lords

Manor Lords

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Moders,How to modify the data in the PAK file?
My hobby is making MODs for my favorite games. But when I saw this game, I was at my wits end. All files are PAK encrypted. Even if I cracked the PAK encryption, I still couldn't find where the game data was, I could only see the textures and models of the game. However, I noticed that someone on the Internet has successfully modified the data. I am curious, how did you do it? Can you teach me? Even briefly? grateful!
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Showing 1-10 of 10 comments
Oktakon May 2, 2024 @ 9:40pm 
lost cause my friend there is so many game breaking bugs i doubt youll even be able to make a stable mod .. but thank you for trying
cachmandrake May 2, 2024 @ 9:47pm 
Read that people use fmodel for the .pak
More than that no idea.
Recon May 2, 2024 @ 9:58pm 
Originally posted by zhanjinhe00:
My hobby is making MODs for my favorite games. But when I saw this game, I was at my wits end. All files are PAK encrypted. Even if I cracked the PAK encryption, I still couldn't find where the game data was, I could only see the textures and models of the game. However, I noticed that someone on the Internet has successfully modified the data. I am curious, how did you do it? Can you teach me? Even briefly? grateful!


You need to use Unreal engine to do it... I'm a Game developer by trade.

Since you already handled the encryption of the PAK files.

Use UNREALPAK. EXE .
You can send money to my paypal....




Just kidding!
Last edited by Recon; May 2, 2024 @ 9:58pm
9erRed May 2, 2024 @ 10:02pm 
Greetings,

Just to be clear, it's early release. Each update should bring new elements and changes to current game. And break every mod.
- Unreal Engine 4 is notoriously hard to work with. -Sometimes!

[Unreal Engine 4 has a visual scripting language (Blueprint) which may actually make it easier for non-programmers to do basic stuff. For the heavy lifting, UE4 uses C++, so that may be a bit more complex than the Javascript/C# used in Unity.]

But found this;
If you are new to UE4, you might want to check out the following videos.
- Introduction to UE4 Editor (11 videos)
- Introduction to Blueprints (9 videos)
- Introduction to Third Person Blueprint Game (22 videos)


And, de-compiling the files of the game may actually be in violation of the use.
Just saying.
Last edited by 9erRed; May 2, 2024 @ 10:28pm
Recon May 2, 2024 @ 10:18pm 
Originally posted by 9erRed:
Greetings,

Just to be clear, it's early release. Each update should bring new elements and changes to current game. And break every mod.
- Unreal Engine 4 is notoriously hard to work with.

And, de-compiling the files of the game may actually be in violation of the use.
Just saying.


decryption very well can be certainly with out permission . if the game is not set up to Mod anyways..

Most developers do encrypt there work for a reason... as they don't want you to steal it or use it, modify it...

People do sadly....


There is a bunch of mods already made for this game, people do it no matter what... I doubt the developer cares.. Mods tend to help developers anyways.



But saying UE 4 was hard to use, its actual not, if you know what your doing... I been using Unreal since the first version. but for newer users, they certainly can struggle in early versions of UE 4... but the last few versions it got easier and with 5, its a cake walk..


By the way your save files are normally in

C:\Users\{UserName}\AppData\Local\{ProjectName}\Saved You should find the Data files there.. as long as he didn't move it.

PS: That is a game developers life, so is a modders life, which is dealing with changes and broken games...
Plug ins for Unreal are the same way....
Last edited by Recon; May 2, 2024 @ 10:23pm
Vadicus May 5, 2024 @ 8:54pm 
How do you download UE4? With the Epic Games Launcher I can only download the newest version of UE5. Will UE5 work on older UE4 version files? Thanks.
urworstknight May 5, 2024 @ 9:28pm 
Originally posted by Vadicus:
How do you download UE4? With the Epic Games Launcher I can only download the newest version of UE5. Will UE5 work on older UE4 version files? Thanks.

goto library at the top then click plus sign next to engine versions (near the top) a new install should pop up then select 4.27 for this game https://imgur.com/a/A662Eih
Last edited by urworstknight; May 5, 2024 @ 9:43pm
urworstknight May 5, 2024 @ 9:38pm 
you have to get the aes key from the exe, then convert the aes to base64 (hex to base64) then put the base64 info into the crypto file in unrealpak to unpak then use UassetGUI to modify files. thats what i have been doing i'm trying to change the storage size so my storehouses have huge space and i only need one, it's in pak 11 in data/building stats.uassets then i repack and add to game in the pak folder into another folder ~mods (content/pak/~mods) but i can't get my changes to stick, storehouse stays at 2500 not 500000 like i want. any suggestions? i'd give links and keys but i'm not sure if i can do that here...
Lateralus May 5, 2024 @ 11:20pm 
Originally posted by zhanjinhe00:

I'm a Game developer by trade.

What are your general thoughts on Manor Lords so far?
Last edited by Lateralus; May 5, 2024 @ 11:22pm
TofuStranger Jun 6, 2024 @ 1:35pm 
Originally posted by urworstknight:
you have to get the aes key from the exe, then convert the aes to base64 (hex to base64) then put the base64 info into the crypto file in unrealpak to unpak then use UassetGUI to modify files. thats what i have been doing i'm trying to change the storage size so my storehouses have huge space and i only need one, it's in pak 11 in data/building stats.uassets then i repack and add to game in the pak folder into another folder ~mods (content/pak/~mods) but i can't get my changes to stick, storehouse stays at 2500 not 500000 like i want. any suggestions? i'd give links and keys but i'm not sure if i can do that here...

I was able to extract and modify the files I need for a new mod, but how do I repack them into .uasset files and ultimately into a .pak file again?
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Date Posted: May 2, 2024 @ 9:37pm
Posts: 10