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My horde of sheeps since they moved in never go away from the fields, no matter if fallow or cultivated/harvested, they are on the field and apparently really like the place, they have a dedicated very large pasture and a few more fields that are always on fallow rotation and free to visit,
after some years and many sheep reproduced they decided one day to colonize a second field on a fresh session of a saved game, so they are there, on 2 different fields, never leaving them and not helping at all with the fertilizing of soils for the little i monitored this, they are useless to help with making my soils getting rich faster, made a second sheepfold to see if it changed something, both are full of workers, but nope... it's broken... at least i have tons of wool... i wish i could turn some into meat tho...
Apparently if they don't have a pasture or field they start to escape, i tried this too, but the escapes are like one returns to the nature each couple of years so they still reproduce way more quickly than they escape and you can not get rid of them at all...
Apparently this was working in the open beta a year ago or so i was told, sheeps going to fallow fields and leaving them once rotation kicked in and were cultivated, where did this feature broke between open beta and EA release is mystery...