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My experience is that if I plant the garden early on in year one they end up getting a harvest in the fall. Two or three decent sized veg gardens will provide lots of veg.
burghs with larger veggie field size produce much more veggies per year
IF you can get the house down 1st thing you do and leave the one or two families as free labor you might get some b4 winter, usually the 1st spring you start to get veg. Its kinda off a bit, if they start their planting in the back yard by like late sept/oct, veggies will be ready come March , then they will plant again for a fall harvest.
You just described a level of micromanage I didnt know existed.
This is probably my 1st problem with trying the huge garden home idea. That those people are assigned working elsewhere leaving little time for the gardening. I'll have to learn how to flip them.
@nd problem seems to be that Im doing larger lots and putting the 2nd home extension on most of them. Which ppl are saying deletes resources from some other house in the network.
Which fits my having a dozen egg farms, a handful of huge gardens, and zero food available most of the year... DOH.
Note: this doesn't scale for specific industries like the bakery or blacksmith (etc.), since all residents of the house get locked into making bread or weapons.
This is really the only way to get food unless you use Import Bread eggs etc. aside from hunters and foridgers
Upgrade the Burgage lvl and also upgrade the amount of peeps can live there. Then there is plenty of workers for the veg gardens.
https://steamcommunity.com/sharedfiles/filedetails/?id=3239358612