Manor Lords

Manor Lords

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Jaapiek May 1, 2024 @ 11:25am
Map Rotation
What is the map rotation like? i always get the same 3 maps.
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Showing 1-4 of 4 comments
huebnerrl May 1, 2024 @ 11:29am 
There are a LOT of map variations. The regions are the same but what is in the regions and where you spawn are pretty random. I will often "reroll" multiple times to get a rich item and good fertility and hopefully the items are relatively close together.

I have even played with pausing the game at the beginning and forcing the animal herd to migrate closer to where I want them by placing the logging camp at the edge of their area.
huebnerrl May 1, 2024 @ 11:30am 
Originally posted by huebnerrl:
There are a LOT of map variations. The regions are the same but what is in the regions and where you spawn are pretty random. I will often "reroll" multiple times to get a rich item and good fertility and hopefully the items are relatively close together.

I have even played with pausing the game at the beginning and forcing the animal herd to migrate closer to where I want them by placing the logging camp at the edge of their area.

For me my preferred rich item is Meat. Then I always look at the amount of clay, stone and iron. I want at least 140 of each.
Ranzera May 1, 2024 @ 12:30pm 
Hunting is the strongest rich resource by a country mile, so I make sure to get that. Paired with that policy that makes animals breed faster, you can pretty much have 1 family perma-hunting if you keep the reserve at 20.

After that, as long as it isn't stone or farming, it doesn't really matter too much. Berries can be good tithing fodder, or converted to dyes and traded. Iron has a number trading vectors and can be used to arm your citizens. Clay is *very* easily turned into a roof tiles for trade, though it's easy to saturate the market with that one.

Stone just doesn't have enough use. Farming is a massive opportunity cost for your first region. Either it slows you down on year one if you try to make use of it, or you ignore it for your entire first year and it's doing nothing for you. It's good, but it's better for expanded regions. You want that first region to hit the ground running.

ETA: I forgot this was about the map layouts themselves. I reroll any Nuslowe (sp?) start. That region is just god awful. It might be decent if it was locked into having rich farming as one of its bonuses. It's just too big otherwise. That region also has a proclivity to throw your hunting and berries on opposite ass ends of the damn thing.

After that, I have a love/hate relationship with the middle region (Walden-something). It's fantastic for fielding your first retinue in response to just about anything, but as the central region, trading is glacially slow.

The rest are pretty w/e.
Last edited by Ranzera; May 1, 2024 @ 12:40pm
Jaapiek May 4, 2024 @ 8:01am 
Originally posted by huebnerrl:
There are a LOT of map variations. The regions are the same but what is in the regions and where you spawn are pretty random. I will often "reroll" multiple times to get a rich item and good fertility and hopefully the items are relatively close together.

I have even played with pausing the game at the beginning and forcing the animal herd to migrate closer to where I want them by placing the logging camp at the edge of their area.

i mean i always get the same 3 reagions with a new game.
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Date Posted: May 1, 2024 @ 11:25am
Posts: 4