Manor Lords

Manor Lords

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Bo$$Money Apr 30, 2024 @ 6:48pm
Oops, Stone isn't a Mine
I feel really stupid now. I built the stonecutter's workshop on top of the stone deposit, somehow thinking it functioned like the iron and clay mines. A couple of seasons later I was wondering just how lazy my stonecutters were and finally realized my mistake. The game gives you a warning when you're about to soft/hard lock yourself with timber, I kinda wish it would do the same for stone deposits. After all, I couldn't build my manor that I'm supposed to lord from after this rookie mistake.

What do ya'll think, do you want more dummy reminders for when you're destroying resources when placing a construction?
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Showing 1-5 of 5 comments
Duster Apr 30, 2024 @ 7:32pm 
Freak moment
Prestige May 1, 2024 @ 12:24am 
Theres literally the symbol of the product the building produces below the building icon
Bo$$Money May 1, 2024 @ 6:33am 
Originally posted by Prestige:
Theres literally the symbol of the product the building produces below the building icon

not the comment/complaint. I wasn't connecting the red-outline of resources as a 'destroy' because when you build on top of trees it tells you with text. It doesn't do it for stone or felled timber. Haven't looked to see if berry bushes lack the same alert.
[BLK] Telu May 1, 2024 @ 6:51am 
Stone are red if you try to build on them.
restarter May 1, 2024 @ 7:00am 
yeah I almost did that when i first started. I think you're F'd if it destroyed the rocky field. Timber and rocks should be available without the facilities to mass produce these resources. Maybe it takes a whole lot longer but getting locked out sucks for something that you only need to build one time.
Come to think of it, you could build a trader and import stone? sell wood planks and leather.
I would probably just start over though. I've played less than 20 hours and I've started over several times due to bad play outs or other things i screwed up on.
Last edited by restarter; May 1, 2024 @ 7:14am
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Date Posted: Apr 30, 2024 @ 6:48pm
Posts: 5