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The thing is that if I set the game to low, the increase in FPS is only 1-3 frames, so it doesn’t change the essence.
but yes, I still enjoy the game, although not as much if I had at least 30 frames.
and my GPU is not the newest. 5700 XT
Edit: I use a 4k 55" TV. I like gaming on giant screenspace more than mega fps.
But with a city with 200 people now i get 40/50 fps. mostly because my cpu laptop can't get more tdp because overall is 100w charger. 1920x1200 not 4k,
Full ultra and TAA, 4k resolution 50% on a big samsung TV, GTX 1080-> 59 fps dropping to 30 rarely or 20 if biiig drop.
45 fps is the minimum for me for ML.
But it depends on games.
Btw, what is "Bounced Light Approximation? Is that a different term for a lighting type setting I'm used to having a different moniker?
I agree, FPS definitely not as huge an issue on games such as this in comparison to say shooters (which my eyes and reactions now are far too slow for, other than hll) but its nice to scroll around and zoom in and out smoothly whilst still having everything set reasonably high ( I assume it autodetects om the first install? I left everything as is other than just turning the shadows down a notch).
It's running really well so I would say graphics wise this dev has done a fantastic job for it to be so stable and still looks so good.
I'm not sure what bounced light approximation is but I'm sure someone here will.