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As for your excess sheepies, you can export them away for cold hard cash at least.
Nooo Jaunitta not the sheep! Whatever will the lambs do without moma sheep?
I'm getting fed up with trying to figure out the market/supply situation
I've tried all sorts of solutions recommended on here and still struggle to supply all homes despite having tons of food and I've read different opinions on how they work.
PLEASE CAN THE DEV CLARIFY ONCE AND FOR ALL
I was having issues with markets but currently have 1 market with 20 stalls supplying 164 families with 100% coverage, and no signs of slowing down.
The trick was (stolen from a chap on Reddit) to build your market stall kind of small, say 6 stalls to start with. Then you check the stalls' "People" tab, with the aim of the game being to have only granary / storehouse workers running stalls.
If, for example, your firewood cutter is selling firewood via a stall, he's got to juggle both jobs and will be very slow to deliver firewood. What you would do in that situation is un-employ the firewood cutter while making sure you have a worker in a storehouse who is free to take that stall. As soon as the storehouse worker takes over the stall, re-employ the firewood cutter.
As you get more houses you might want to make the market bigger by four stalls at a time. The closest homes get supplied in full first, and then they work their way out, so there's a certain distance limit that applies I'd guess.
If you make bakers / cobblers etc, they can set up stalls too and I don't know a way to prevent them from doing so, except just waiting until the market is full before upgrading the houses to artisans.