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You are doing something wrong on your end.
That is my issue.
It should be triggered by finishing your last harvest but instead it is tied to a fixed date - 1st October. So when you can't harvest and haul your crops by the end of september then say bye bye to your whole year harvest. And when you are too fast then farmers will start ploughing or even sowing again the same crop which damages fertility and also this effort is wasted when 1st October hits and triggers crop rotation change.
Not like I was surprised by the dirty words your tiny teeny girly avatar takes in its mouth, but you brought the same argument a few minutes ago in a different thread. No need to go into details, it's a general argument you used yourself. It can't be wrong.
And no. I havent mentioned this in the forums yet until now. I dont know what you're talking about.
No, they need to change trigger so ii is not a date but it must be tied to a field status - when harvest is finished then switch. Rotating late has another set of issues.
in that case, just make rotation not deleting resource on ground. make resource and new field co exit