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If you have a lot of firewood but not a single one in the stalls - villagers will happily freeze to death. If you have enough supply in the stall - even a house that is 1000 miles away will get supplied.
Hope this helps!
In this time period and the games stated location, (southern Germany/France) Towns sprang up near resources, or crossroads. And somewhat close to each other, only kilometres apart in most cases. Allowing for townspeople to travel to the next town and home to get or sell products all in a day.
As villages grew, markets sprang up in them to offer and buy products. Most of the markets were not in the town centres, but on the main travelled roads of the town. Occasionally, single families did sell or offer services from there homes, like bakers or blacksmiths.
- Seems Manor Lords may be the short version of this, produce the product - send to warehouse or granary - deliver to market stalls.
- I've found that I need to create small 2 or 3 stall markets nearly every block or 2 to cover the homes well. Later game, just add on a small 2 stall market for the extra items needed.
- And the warehouse and granary need to be nearly fully manned for all the stalls and deliveries. Same to the fire wood. (built extra woodcutters for their stalls)
It's not like one shopping market does it all, and it should not be like that.
Just some info,
9erRed
They seem to get supply assigned, but I don't think they consume it monthly.
+1 "In my youth"