Manor Lords

Manor Lords

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Mentally eel 28. apr. 2024 kl. 15.59
How do i pick what weapons to produce ? What to click ?
I build a smith.. now sure what he does...
I also converted a house into a blacksmith (they produce weapons ooh ? eeh ? )
and also converted another house into a armorer .. I have a mine.. so i should be making weapons and armors soon right ?

Right now I dont se them make anything, and how do i decide what kind of weapons they should produce ? I mean what do i click ? How do i make them do it ? Its very confusing. Its a great game It just dont do a very good job explaining these things, or maybe im just slow asf and for that sorry.


Last question.. when i remove a unit (that stop sign icon) that is mercenaries, they are tottaly gone right ? they will not linger somewhere in the background demanding my munaaay ?
Sist redigert av Mentally eel; 28. apr. 2024 kl. 16.12
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Scaristotle 28. apr. 2024 kl. 16.04 
Well, personal preference, but I say craft Pikes. They require planks as well as metal, but they are solid troops and it only requires one backyard to start filling the ranks. the other two options require shield crafted by a separate crafter.
Comrade_Dilf 28. apr. 2024 kl. 16.05 
My usual organization of the weapons is as follows:
Polearms: Fantastic early game to create pole arm militias and defend against basic brigand attacks. Any point after that though they are just taking up limited militia space
-spearmen: good for mid game and for defense. They are the epitome of "Stand your ground" although making the large shields early game can be be difficult because of the high plank cost.
-Footmen: fantastic unit for offense and some defense, best mid and late game. They are fairly strong but become so much better once you equip them with armor.
Mentally eel 28. apr. 2024 kl. 16.10 
Opprinnelig skrevet av Scaristotle:
Well, personal preference, but I say craft Pikes. They require planks as well as metal, but they are solid troops and it only requires one backyard to start filling the ranks. the other two options require shield crafted by a separate crafter.
I mean how do i decide what weapons that has to get produced ? I dont mean how do i decide what to pick, but how do i pick the weapons, like.. click on this or that to make them produce it, where ?

Thank you for the suggestion tough.
Aponik 28. apr. 2024 kl. 16.11 
1
1- You need a bloomery to smelt the iron ore to iron slabs.
2- To change what to produce. not all building have multiple thing you can craft.
But for those who can. You click on you blacksmith house. click the (general tab) Then click on whatever you want to produce. If you over on top of the icon, it will tell you what you need to craft it.

Now, just so you know. If you already created an army and they are weapon/armor less.
All the weapon or armor you craft will directly go to equip your army before being stored in your storehouse.
In your storage info bar you will see 0 as equiped item from your army is not part of your storehouse. It will not be counted but will be stored in your villager house instead,
When your army is fully equiped, it will then began to be stored in your storehouse.

3- As for last question, cant answer as I haven't touched that part yet.
Mentally eel 28. apr. 2024 kl. 16.14 
Opprinnelig skrevet av Aponik:
1- You need a bloomery to smelt the iron ore to iron slabs.
2- To change what to produce. not all building have multiple thing you can craft.
But for those who can. You click on you blacksmith house. click the (general tab) Then click on whatever you want to produce. If you over on top of the icon, it will tell you what you need to craft it.

Now, just so you know. If you already created an army and they are weapon/armor less.
All the weapon or armor you craft will directly go to equip your army before being stored in your storehouse.
In your storage info bar you will see 0 as equiped item from your army is not part of your storehouse. It will not be counted but will be stored in your villager house instead,
When your army is fully equiped, it will then began to be stored in your storehouse.

3- As for last question, cant answer as I haven't touched that part yet.
Thank you good sir, this was exactly what i needed.. DOH.. forgot all about blomery
Aponik 28. apr. 2024 kl. 16.15 
Your welcome :)
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