Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In my experience farmers tend to always prioritize fields over farmhouse work. Don't be afraid to pull workers from elsewhere in your village to facilitate getting your farms growing so everyone can go back to normal work. Smaller size farms seem to be better, especially when you don't have 16+ families to throw at several farmhouses. Anything up to 1 Morgen max. Anything more and your farmers will have a hard time working the fields completely before the end of the season.
Smaller fields also make using Oxen to plow faster as everyone else can work on another field while the oxen plows the first one.
Love the name (Sniper at work) 😉🇮🇪
So while market caps hurt importing some goods, there are four low cost ways of importing bread material, and one expensive one. You won't cause a market shortage as easily because of your diverse supply chain.
Additionally having the rye feat also lets you have more efficient crop rotations, as growing wheat doesn't seem to hurt rye fertility, for way less land use to feed your settlements, but its in a bad spot for any build that actually wants to get food by farming instead of using backyard food sources, since orchards + trade is just better then rye.
(If rye was in the plough tree instead, it would be a useful pick for how absurdly high your yields could be.)
there are other types of grain you can look into as well, for growing other types of food resources
https://exputer.com/guides/manor-lords-grain/
I found that the farm waits for all the fields to be processed,
- then they all move to the farm building and start thrashing. (set a higher priority here)
- This bagged grain then is delivered to the storage.
From there it gets moved back to the windmill by the warehouse workers.
- left in bags on the bottom right of the mill
- It's processed through the mill and piled on the bottom left in bags
- This is in turn picked up again and returned to storage.
- The communal oven or Artisan bakery picks it up from storage and processes it to bread.
Back to storage in the granary this time for them to send it to markets.
Sending to storage at each stage is what slows down the processing. But the game may need to check at that step what is avail. for the current product.
- process it further or send to trade system. (at each stage)