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--> I would still consider it a bug as it allows you to build a wall around your village in the first place. No where is it stated, that u cannot do that. Only after u have build it, can u no longer place buildings inside. A simple, buildings can not overlap message before placing/building would fix this problem. Nonetheless, I am curious to see how this will continue to develop as the game gets more updates. It may change a lot 2 years from now.
Found some more bugs for your list:
5: archers deal no/unnoticeable ranged damage.
- for now use them as melee fighters instead. although they will not always respond to the melee command either.
6: army banner moving away from army, causing army to walk in opposite direction of the direction commanded to.
- there is likely a soldier stuck in the town, causing the banner to move/ stretch in the direction of the soldier. Disbanding and reforming didn't help, reloading save did.
Yea definitely agree on the Manor bug, should be giving some sort of warning and not allowing you to even build it like that! but yea game will change soon, im just loving it for how it is now :)
With the archers, Melee definintely does seem to work like you say, i also tested the 'fire at will' command, where they no longer volley but have constant shooting at low--med range, this seems to do a whole lot more actual damage than using them normally, something to keep in mind.
in regards to the weird banner placement, i tried some different movement commands, double right clicking makes your units automatically run without changing to sprint stance, seems to unbug the 'stuck' unit(s) in town/buildings.