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Don't miss hunting. Mix and match to satisfy food variety.
the hunting camps dont tend to do much unless there is a animal richness.
tried berry farms but that's only good for like 20 families.
Trading is practically meh as everything is expensive to import while exporting goods decreases in profit quickly.
Careful not to expand too quickly housing wise, if you have a lot of mouths to feed before you are well settled with a surplus you can get into trouble.
speaking of livestock, why do i only get yarn from sheep? why cant i make wool cloth? my area have absolutetly terrible fertility for flax so i cant make linen.
The other aspect is that bread should be your staple and trying to hunt for meat or collect berries should be a low priority if at all (having done the achievement on Challenging for no foraging). One thing to note, take a quick look at your dispersion of fertility and resource richness. While the map is the same more or less, the fertility changes drastically and you shouldn't start a serious playthrough on the higher difficulties unless your starting region has almost perfect fertility in large areas for growing wheat.
The biggest issue for reaching Tier 3 is that the buildings closest to the market stalls (not inherently the market itself) are the ones that show up first. Once you finally get a few going, it spreads by proximity from these houses so it takes a while.
Food and fuel is fine.
Population is 190 approval hangs around 80 .
Have plots and markets with upgrades to cobbler and tailor and blacksmith ect.
But still can't get 3