Manor Lords

Manor Lords

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angriff 26 abr. 2024 às 21:12
How come I get no Wheat?
I plant, I grow and I harvest only to get nothing? WTF?
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A mostrar 61-75 de 78 comentários
Champagne_Sweet 28 abr. 2024 às 11:36 
Also I found out that the peasants won't actually wait until Spring to begin farming. The moment you assign a family, they're going to start working the field to sow seeds even if its harvest season
RedOrchestra 28 abr. 2024 às 14:57 
i got a village full of idiots with a death wish apparently. they are literally plowing and sowing fields while they're starving, when there's a 150 supply of wheat ready for threshing in the farmhouse.

i put the threshing priority to high, but they still just keep working on those fields like a bunch of morons. also yeah the second december rolls around, and they haven't finished sowing, you lose everything. same thing if they're not done harvesting when october starts.

what you likely need to do as people have said, is to spread the farming surface over a bunch of small fields, so it won't matter as much that some of the surface area isn't covered within the time limits, cause you've still got most of it covered on other fields. that's the temporary fix at least, until farming gets refined by the dev.
ElCapitan1701 28 abr. 2024 às 15:18 
Same problem here. Farming is broken. Game breaking. Please fix asap. Thx :)
Squaul (Banido(a)) 28 abr. 2024 às 15:19 
Originalmente postado por marc477:
its because the fertility rate went to 0. you need set your field to "nothing" for the fertility to recover. you can build another field for the next year. and rotate your fields

dev should change it that villagers dont waste time harvesting and sowing when fertility reached like less than 1%

use cycle toggle option and take the tech for fences if you still struggle
Última alteração por Squaul; 28 abr. 2024 às 15:20
Graf_Bumsula 28 abr. 2024 às 15:29 
I can't understand why.... you look at the soil for fertility, plant fields, not too big, i had 5 families for 3 fields, 30 & fertile but still wheat was harvested. it wasn't enough but still everything worked. Farmhouse- mill- and the oven... then it should work... should... ^^
Graf_Bumsula 28 abr. 2024 às 15:32 
But you shouldn't just rely on the fields.... I have grown a lot of vegetables and eggs, plus hunters and berries... then it works out reasonably well... only in winter do people only have vegetables to eat xD i don't understand why you can't fish or slaughter cows?! but well... it is what it is
Tikigod 28 abr. 2024 às 15:39 
Originalmente postado por Graf_Bumsula:
But you shouldn't just rely on the fields.... I have grown a lot of vegetables and eggs, plus hunters and berries... then it works out reasonably well... only in winter do people only have vegetables to eat xD i don't understand why you can't fish or slaughter cows?! but well... it is what it is

You don't need to rely on fields, if anything fields are more of a stop gap in case there is any disruption to your main food gathering.

Berries and hunting will out perform farming up until you're dedicating about 4 or 5 times the amount of manpower to farming just to exceed the amount of food you're getting from another source.

People pushing farms as their main food source are kind of just making sub-optimal decisions out of habits from other games.

As someone else unfortunately pointed out, the yield numbers are actually working fine there's just a display bug that shows one part of the yield incorrectly, but you're actually getting the correct amount of harvest as the bug is purely a visual display one.

It's a shame they pointed it out though, as it was kind of fun watching this thread as more and more people reported the "Game breaking bug" was causing all their towns to fail and starve, when actually the only thing causing that to happen is their own decisions and poor planning. :)
Última alteração por Tikigod; 28 abr. 2024 às 15:40
RedOrchestra 28 abr. 2024 às 15:52 
Originalmente postado por Tikigod:
It's a shame they pointed it out though, as it was kind of fun watching this thread as more and more people reported the "Game breaking bug" was causing all their towns to fail and starve, when actually the only thing causing that to happen is their own decisions and poor planning. :)
it is broken though, the fact that there's no indication that you might lose your entire harvest if you don't finish work on your fields within a certain time, means you can't plan around it in the first place. it's people's first time playing, of course they're not gonna know everything, and it should be more clear. also, farming alone should def be able to sustain a small village like that, with the occasional animal products on top. main diet is gonna be bread and other grain foods, along with fruits and nuts
Última alteração por RedOrchestra; 28 abr. 2024 às 15:53
-=GUARDIAN=- 28 abr. 2024 às 15:53 
farms are a little buggy and need lots of Fixing, for them to work properly. I hope the devs tries to fix this asap.

here are a few issues.

a) The time and cycling or Plowing, Sowing, Growth, and Harvest needs to be Fine tuned.
If u harvest in Sept or Oct, or NOv and field is cleared the Farmers will start Plowing and Sowing, But Everything Dies and Reset when the New year starts so its a Waste of time.

b) If u have a Ox assigned to a farm, none of the Farmers help to Plow. so it takes much more time to plow large field. (The needed fix is) If u got Oxs and farmers, than they can both work on the fields at the same time, or just remove the need for more farmers and speed up the Oxs to plow.

c) The time for Harvest, from Growing depend on when you finish plowing and sowing,
If u didnt start in March, u will not get a Full Growth. What you see has Yield from Harvest doesnt reflect on what u collect. (This is a simple Fix) Dev can just display actual amount of wheat that will be available to harvest depending on the field size, and the amount ready to harvest, ATM the amount displayed has no meaning.
Further allow more crops to be harvested, 300 flour doesnt seem to make enough bread for 35+ ppl over an entire year. a fairer balance needs to be reached.


e) The Fertility of a field is important for immersion, but the diminishing returns are 10%-20% each year is not accurate, (The devs should fine tune these diminishing fertility to something more realistic around 4%-8%)

f)One Farm house is Good For all Field, with the Exception of allocation an OX. i am ok with the idea of one farmhouse for multiple fields but plx also allow players to assign a OX or more to each field than.

g) Farm folk will attend to the fields that have highest priority, But this somethings make no sense, if i got multiply fields with highest priority the farmers should attend to the one thats ready to harvest first, or ready to plow, and sow, depending on the seasons.

h)Distance is a huge factor for the speedyness of farms getting ready. so try to organize ur towns folks near where u plan to build farms.
Faceless 28 abr. 2024 às 16:29 
Just Mass Carrots, Apples, eggs. ♥♥♥♥ bread lol
studmike311 28 abr. 2024 às 16:41 
Mine is coming off and says I will yield 320, then I get 66 once it is done??
Codeine 28 abr. 2024 às 20:36 
Are you guys taking too long to plough and sow the fields? If it takes too long you get less grow time.

Also anothing I noticed, if its left too long on the ground it can diminish further from the weather.
Cutterslade112 28 abr. 2024 às 23:33 
Hello, yes, agriculture is not really going well yet. I use the 3 field economy and am looking for a place with very good and good fertility as my main field. Small fields nearby. September harvest, October is over and everything in the field is lost.

But yesterday I had the bug that I had 700 flour with 2 mills, one 200/250 and the other 500/250. No bread was baked, the bakers stood at the mill and transported flour. They just stood around and the people were starving. only the demolition of the mill helped to free up resources and unravel the crowd. Pausing and restocking the oven also worked and I had over 1000 food since the new harvest came along. I now have 4 mills, each with a miller, then it works, at least for me.
Jo_Rocker 29 abr. 2024 às 11:43 
I had the same problem and placed down a granary next to windmill and it started working again. The bakers only grab flour from a granary, not the windmill itself so you can solve it even better by placing down another granary close by.
DragonFlykm 29 abr. 2024 às 13:09 
I just collected my wheat before Sep. I got 62/72 for the 2 fields. I am beginning to believe that the time to harvest is off in the field window. Not sure if the yield number is off too.
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Postado a: 26 abr. 2024 às 21:12
Comentários: 78