Manor Lords

Manor Lords

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TruXurT Apr 26, 2024 @ 5:10pm
Is there a way to pick a starting region/spot?
When I watched Youtube videos leading on to this release, I was under impression that you get to chose your starting region and starting spot in the region. But now when I start the game both region and spot where my people spawn is already picked for me.

Was this just changed for this release or am I missing something? Is there a way to pick a starting region?
Originally posted by Snakester95:
Each time you start a scenario it plops you into a random region with random resource locations. However, the tents you start in are meant to be temporary so you can place buildings anywhere. Once your people transport the supplies to your storage at the new spot and you create homes there, the tents will disappear. It may slow things down a little, but it shouldn't be too much.

You can relocate the hitching post as well. Once you're deep into a run and claim a new region, you can place a new set of tents anywhere there using your in-game money though. This forms the start of your next village.
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Snakester95 Apr 26, 2024 @ 5:19pm 
Each time you start a scenario it plops you into a random region with random resource locations. However, the tents you start in are meant to be temporary so you can place buildings anywhere. Once your people transport the supplies to your storage at the new spot and you create homes there, the tents will disappear. It may slow things down a little, but it shouldn't be too much.

You can relocate the hitching post as well. Once you're deep into a run and claim a new region, you can place a new set of tents anywhere there using your in-game money though. This forms the start of your next village.
Squaul (Banned) Apr 26, 2024 @ 5:22pm 
Originally posted by TruXurT:
When I watched Youtube videos leading on to this release, I was under impression that you get to chose your starting region and starting spot in the region. But now when I start the game both region and spot where my people spawn is already picked for me.

Was this just changed for this release or am I missing something? Is there a way to pick a starting region?

Nope .

Tho they should let you pick up the spawn point of your starting things because it's annoying otherwise and give a pointless and not very realistic slow down.

Would be interesting to have customisation a bit like the game stonehearth with mandatory mods to be able to generate and choose maps and pick up the spot and spawn you want.
Squaul (Banned) Apr 26, 2024 @ 5:26pm 
Originally posted by Snakester95:
Each time you start a scenario it plops you into a random region with random resource locations. However, the tents you start in are meant to be temporary so you can place buildings anywhere. Once your people transport the supplies to your storage at the new spot and you create homes there, the tents will disappear. It may slow things down a little, but it shouldn't be too much.

You can relocate the hitching post as well. Once you're deep into a run and claim a new region, you can place a new set of tents anywhere there using your in-game money though. This forms the start of your next village.

You cant relocate the ressources tho wich is the biggest and most important drag out of the random placement .

Second i dont remember for sure but the ox post still need to be "rebuild" like any other one so it's not really "free" and it's again a slow down who make no sense. And an abnoxious lack of control.

On the other hand i agree that the tent is useless in theory and not a problem but has you can upgrade it would have been nice to have the choice of first placing it or replacing it where you want also it's a tents why you cant do that ?? Like come on.

Even if it's just for the aesthetic or exotism of it. Or maybe if you want to do a challenge run too .
TruXurT Apr 26, 2024 @ 5:28pm 
Thank you guys. I just rewatched some of those videos and the best you can do is to re-start the game if you don't like your starting spot.
Snakester95 Apr 26, 2024 @ 8:49pm 
Originally posted by Squaul:
Originally posted by Snakester95:
Each time you start a scenario it plops you into a random region with random resource locations. However, the tents you start in are meant to be temporary so you can place buildings anywhere. Once your people transport the supplies to your storage at the new spot and you create homes there, the tents will disappear. It may slow things down a little, but it shouldn't be too much.

You can relocate the hitching post as well. Once you're deep into a run and claim a new region, you can place a new set of tents anywhere there using your in-game money though. This forms the start of your next village.

You cant relocate the ressources tho wich is the biggest and most important drag out of the random placement .

Second i dont remember for sure but the ox post still need to be "rebuild" like any other one so it's not really "free" and it's again a slow down who make no sense. And an abnoxious lack of control.

On the other hand i agree that the tent is useless in theory and not a problem but has you can upgrade it would have been nice to have the choice of first placing it or replacing it where you want also it's a tents why you cant do that ?? Like come on.

Even if it's just for the aesthetic or exotism of it. Or maybe if you want to do a challenge run too .

Regarding the Hitching Post, there's a Relocate button when you click on it to move it for free. After clicking the new location to move it, it'll drop the 1 Timber required and drag it over. The button is near the top right of the Hitching Post window and looks like four arrows in different directions. Your people still need to construct it though.

Fair warning, a lot of buildings that have the refund button won't give back all resources. Despite saying they will.
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Date Posted: Apr 26, 2024 @ 5:10pm
Posts: 5