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Een vertaalprobleem melden
Well it isn't a single tree, it's just based around the size of the upgrade plot. If you plan to add vegetable garden or orchard, make sure the plots are large with a large backyard (the upgrade size goes only towards the back, sideways is only for the extra family expansion) otherwise go for chickens if you want food. All artisan upgrades, chickens and goat upgrades all do not care about the size of the upgrade plot afaik, and of those only chickens and the bakery produces food, goats are for hides (do not make the mistake of expecting meat)
Establish a trade route for apples, sell them all! However, even with 4 people in the trade house and 4 horses with hitching posts, it has only been selling 5 apples per trader per month.
That being said, the trader needs adjusted a bit to allow for them to sell substantially more products per run based on how much space said product would take in a cart. If you're selling lumber for example, I could see a trader only being able to take a couple. Apples, on the other hand, are quite small in comparison and weigh a lot less. The trader should be able to take 50-100 at a time with no problem. Similar products that sell in absurdly small amounts per run are meat and berries with the same cap of 5 per run regardless of if I have the coin to purchase substantially more and have it set to wanting 50 surplus.