Manor Lords

Manor Lords

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Rice Jun 20, 2024 @ 10:18am
Mod Support as Future feature
If possible Mod Support for this game would be groundbreaking and good for both Community and Dev.

Why?

Dev want Manor lord to be a City Builder

Community is split some want City Builder, some AoE Battle Mechanics and some both.

Best Solution try to implement Mod support so the dev can make his game he wants but let the Community change its how they want it to play after all.

If made well hand in hand the dev, community and modders could create a overwhelming enviroment for alot of players.

Thoughts?
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Showing 1-10 of 10 comments
pckirk Jun 20, 2024 @ 10:19am 
Not a city builder, it is a village / town builder. :steamhappy:
Jabberwocky Jun 20, 2024 @ 10:45am 
Mod support comes after full release.
Clovis Sangrail Jun 20, 2024 @ 10:46am 
But I like that it's a builder, and it is unlikely I will ever play either of the battle templates. I don't really want to play tactical battle commander, nor do I want to build my guy into some bad-ass superhero knight.

Can't the battle fanbois wait to see what the dev has in store before they start clamoring for battle mechanics?

Mods will definitely complicate development because of the number of nimrods who slam in mods, don't test, then report them as 'bugs' when the mod borks their game.

Best leave modder support for after the game is complete and released.

(OK, I looked more carefully at the templates, and I might play On the Edge template if all it is is busting bandits, but I'll play it on relaxing.)
Rice Jun 20, 2024 @ 11:04am 
Originally posted by Jabberwocky:
Mod support comes after full release.

Did they said that? If so i dont know why people complain abaut the battle system
Jabberwocky Jun 20, 2024 @ 11:09am 
Originally posted by Ricecake:
Originally posted by Jabberwocky:
Mod support comes after full release.

Did they said that? If so i dont know why people complain abaut the battle system

On discord a disclaimer was posted that asked players to stop discussing the availability and integration of mods until the game was fully released, as playing with mods will lead to issues during Early Access that are entirely user-caused.

The dev has also stated that bug reports from players who play with mods will have to be rejected and ignored, as mods will remain unsupported until way after full release.
Rice Jun 20, 2024 @ 11:09am 
Originally posted by Clovis Sangrail:
But I like that it's a builder, and it is unlikely I will ever play either of the battle templates. I don't really want to play tactical battle commander, nor do I want to build my guy into some bad-ass superhero knight.

Can't the battle fanbois wait to see what the dev has in store before they start clamoring for battle mechanics?

Mods will definitely complicate development because of the number of nimrods who slam in mods, don't test, then report them as 'bugs' when the mod borks their game.

Best leave modder support for after the game is complete and released.

(OK, I looked more carefully at the templates, and I might play On the Edge template if all it is is busting bandits, but I'll play it on relaxing.)


Yea thats why said it would be could for anyone if the Devs just do there thing making it a good builder, but with Mod support for people who want battle system improved.

And support shouldnt be a problem. Just look at Indie games like Terraria they dont have much of a problem with the modding community with false bug reports
Rice Jun 20, 2024 @ 11:13am 
Originally posted by Jabberwocky:
Originally posted by Ricecake:

Did they said that? If so i dont know why people complain abaut the battle system

On discord a disclaimer was posted that asked players to stop discussing the availability and integration of mods until the game was fully released, as playing with mods will lead to issues during Early Access that are entirely user-caused.

The dev has also stated that bug reports from players who play with mods will have to be rejected and ignored, as mods will remain unsupported until way after full release.


didnt know because im not on Discord . So ty for the Information. Im too against early mod implementation.

But than i dont understand people hating on it because of the battle system if they already said Mod support would come when full released. :eoetired:
Jabberwocky Jun 20, 2024 @ 11:16am 
Originally posted by Ricecake:
And support shouldnt be a problem. Just look at Indie games like Terraria they dont have much of a problem with the modding community with false bug reports

And how big exactly is the development team of Re-Logic who made and published Terraria?

EDIT: Nvm, googled it. They are 10 people. So 10 times the personnel that is currently working actively on Manor Lords. 10 x the personnel able to devote time to bug reports.

No wonder they have no problem with that.
Last edited by Jabberwocky; Jun 20, 2024 @ 11:18am
Rice Jun 20, 2024 @ 11:18am 
Originally posted by Jabberwocky:
Originally posted by Ricecake:
And support shouldnt be a problem. Just look at Indie games like Terraria they dont have much of a problem with the modding community with false bug reports

And how big exactly is the development team of Re-Logic who made and published Terraria?

Idk exactly the numbers but when modding started they where pretty small team. He started alone i think?
ZeroGlitches Jun 20, 2024 @ 5:45pm 
it would be trash, i hope theres never mod support
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Date Posted: Jun 20, 2024 @ 10:18am
Posts: 10