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Those like me that like relatively deep combat, and some unique building features.
Farthest Frontier is a better medieval city builder, but it's combat is sorely lacking, and it also has years of dev time under its belt. Manor Lords could catch up on the purely city building aspect, but we don't know for sure yet.
Good thing it's not a contest. I'll finish my Manor Lords run and get Ostriv.
I do think there's a lot of potential in Manor Lords' regional aspect, but it's hard to know how it'll actually compare at this point!
Everything done, everything built, tons of resources, no challenge anymore besides the occasional tornado which was fixed quickly because tons of resources.
And making the whole map to a walled fortress and fight any attempt of being attacked gets boring as well. Besides, why so many people are focussed on warfare? They want town walls, but no butchers and make funny memes about it? Pfft. Pappnasen as we Germans say. Not enough war in real life?
Yeah, in my experience, that's true of every game that doesn't have a win condition. Gotta set your own goals!
1) Workers & Resources: Soviet Republic
2) Simcity 4
3) Pharaoh
4) Manor Lords
If you're looking for a city building game called Manor Lords, you'll be an idiot not to buy this.
There is, already, much-to-ponder from what you have written about other games, and it is important to me that this game has just-released.
Banished is a terrific game. It's always been slightly clunky, in my view. Also, I admit for me personally, I get paralyzed trying to decide if the game takes place in a fictionalized, romanticized anonymous medieval past, or if it takes place in a realistic far-off post apocalyptic future.
One thing about games like Soviet Republic and Ostriv is that they are grounded in a specific time and place. Manor Lords... kind of... but it's weird that the medieval Franconian/German people all sound like players from My Fair Lady.