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Rapporter et problem med oversettelse
Point being people do this, so sure, let's loot the dead in this game.
Add a loot-button to militia? So they carry the weapons with them until you send them back to work?
A special looting-"militia"? Unable to fight; just for looting the dead?
It has to be a mobile unit, imo.
Making it a feature of the Corpse Pit for example would mean that you can only loot
enemys that invaded your own regions.
I find that looking back at history often provides the most obvious solution that tends to follow the path of least resistance. The only caveat being that when a game relies on shortcuts during events prior to the one in question, to increase enjoy-ability, sometimes the obvious solution no longer makes sense.
What would happen is that once a battle is over, the remaining soldiers will carry back their dead for burial and, at the same time, bring back as much loot as they could carry.
IRL even a small army would likely have some form of horse/ox with them to carry supplies like food, arrows and other things. Manor Lords doesn't (yet?) have anything like this, and you can essentially send someone to stand still for 12 months, in complete wilderness, without seeming to require food, heat or anything else.
So the obvious solution would be to allow units to "collect loot" upon the completion of a battle, or simply triggered by the proximity to lootable corpses, perhaps at a penalty of 50% movement speed. In the future, much like houses, some "formations" or "squads" could have an "assign horse/ox" feature to allow a greater carrying capacity and faster movement rates.