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The faster speeds are an option, not the standard speed.
- Any pauses restart at the normal speed, in case your change may have been not quite what you wanted.
- Especially in combat situations.
Better to start normal than to unexpectedly make a bad mistake, really fast.
Can't do anything regarding manual pausing but there is an option in the settings menu under the 'Gameplay' tab that is 'Reaction when enemy was spotted'. You can cycle through 'Do Nothing', 'Pause' or 'Slow Down' options.
This will stop the game dropping down to x1 speed every single smegging time the baron's troops are spotted on the map and pop out from a group of trees. Problem is, the option is currently only good for that one situation.
For any other slowdown, you'll need Fortigan's 'X' key answer.
Feeling overly controlled is a splendid description to what this feels like, and yes, literally every single city and colony builder I played just stays at the speed you set before pause.
Double tapping X after unpausing seems like a perfectly reasonable solution to your problem. The amount of frustration people would experience when pausing because a battle started, adjusting their formations, then unpausing only to see the battle happen in a flash and completely differently than they planned, is not worth the convenience you mention.
A better solution would be having hotkeys for each spead, and tapping the hotkey when paused would automatically set that speed. I'm used to games like Capitain of industry, where your speed options are at 1-3 keys and if you want to go from pause to 3x time speed, you just press 3 instead of spacebar. If 1-9 buttons are reserved for something else (I think they are planned to be reserved for combat groups, but I haven't managed to make them work yet), then Function keys can serve the same purpose.
Having only 1 button to increase speed one step up or down isn't the ideal key layout.