Manor Lords
I would really like to see a day\night cycle
Game already look gorgeous, a day night cycle would be awesome to see to add that flavour and atmosphere
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day and night cycle would be cool seeing the town lit up at night with torches , or when your buildings are on fire from enemy archers shooting fire arrows at it.
Seasonal switch graphically is just fine, considering how fast the yearly cycle currently is, it would be like a strobe lighting game.

No thanks.
As long as its an option - total support.
No night cycle, please.
Legutóbb szerkesztette: Hammer; 2022. okt. 12., 10:43
Viral eredeti hozzászólása:
Seasonal switch graphically is just fine, considering how fast the yearly cycle currently is, it would be like a strobe lighting game.

No thanks.

Anno and Civilization have a similar yearly cycle, a day night cycle and no strobe lighting.

Flawed argument
Slavic Magic  [Fejlesztő] 2022. okt. 12., 11:03 
JohnDman eredeti hozzászólása:
day and night cycle would be cool seeing the town lit up at night with torches , or when your buildings are on fire from enemy archers shooting fire arrows at it.
Thing is if you want to keep to historical accuracy then no torches, I think people imagine victorian/fantasy settlements but it really should be rather dark and no gameplay would be happening during the night.
may be a darker atmosphère with some lights during winter ?
Slavic Magic eredeti hozzászólása:
JohnDman eredeti hozzászólása:
day and night cycle would be cool seeing the town lit up at night with torches , or when your buildings are on fire from enemy archers shooting fire arrows at it.
Thing is if you want to keep to historical accuracy then no torches, I think people imagine victorian/fantasy settlements but it really should be rather dark and no gameplay would be happening during the night.

Rip nights.

I think they used oil lamps though.

Having no nights kills immersion for me since the game will feel pretty static visually without them, such a missed opportunity with this cool looking engine.

but i respect dev decisions.
Legutóbb szerkesztette: Mazisky; 2022. okt. 12., 11:21
Mazisky eredeti hozzászólása:
Slavic Magic eredeti hozzászólása:
Thing is if you want to keep to historical accuracy then no torches, I think people imagine victorian/fantasy settlements but it really should be rather dark and no gameplay would be happening during the night.

Rip nights.

I think they used oil lamps though.

Having no nights kills immersion for me since the game will feel pretty static visually without them, such a missed opportunity with this cool looking engine.

but i respect dev decisions.

With the really pretty change of seasons, I wouldn't call the game static.
Though I'd liked to see some nights as well, even if the village is sleeping tight then, but yes, gameplay wise I see the point of just get rid of them.

To the arguement, nights never gonna add something to a game: take a look at Workers & Resources. Though it is a complete different time, so not comparable to ManorLords.
I'd not be opposed to a Sunrise-Sunset model, feels like the best of both. If night were included in that it could last maybe a minute or two normal speed then the sun rises again. First and last 30 seconds of each month could be "nighttime".
Legutóbb szerkesztette: VipreRX; 2022. okt. 12., 14:16
VipreRX eredeti hozzászólása:
I'd not be opposed to a Sunrise-Sunset model, feels like the best of both. If night were included in that it could last maybe a minute or two normal speed then the sun rises again.

Like night time in Oxygen not included.
Mazisky eredeti hozzászólása:
2 considerations:

-1 games like Total War, Civilization, Cities Skylines' etc. All have a day night cycle despite years passing fast, which makes the "time issue" argument irrelevant

-2 this is not a Paradox game with 0 artistic soul that it is played like an excel spreadsheet, it is a game that has a great focus on graphics and visuals which makes a day night cycle a really good feature to complement the visuals.
Agreed
For just gameplay I felt the Winters very very white and start of spring very very brown muddy, and it's nice to look but gets difficult find stuff even if it's shortly.

Would it be nice if it would turn slowly darker as the winter comes? And back to spring getting near, get lighter again; maybe we just barely made out of winter, the game looks already gorgeous that can really gives that vibe.
It gives the idea of the time passed as well.
OmaTana eredeti hozzászólása:
Please don't add dark nights, or at least let us turn the nights off. I'm very tired of city builders with long dark nights, when you can hardly see anything.
Thumbs Up (sorry Steam, I'm not paying money for the privilege of giving a post a thumbs up).

I am ok with a day/night cycle IF
A) the night cycle can be turned off.
and B) the night cycle is veeeeeeery minimal in it's lighting effect. In most city builders, the night cycle is SO dark that the game is unplayable for half the time. No thank's to that.
day and night we wait for release :P
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Közzétéve: 2022. okt. 3., 9:56
Hozzászólások: 32