Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Burba Oct 30, 2024 @ 11:47am
I just can not get Psyker.
So to start off I know this is a skill issue.

I can clear the hardest content in a random group on any class at this point. However when I play Psyker I feel like I a doing badly the whole match. I feel like I am killing things slower than my Veteran or Zealot. I feel like I take more damage and go down more often. Even if at the end of the match I have the most damage done and or the most enemies killed. During the match it feels like I am doing poorly.

Builds and advice are welcome but I think I might just be a blunt guys.
Last edited by Burba; Oct 30, 2024 @ 11:55am
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Showing 1-15 of 27 comments
ThePaleHunter Oct 30, 2024 @ 11:52am 
I've only been playing psyker past level 30 for a week or so, but I find that at least with my support build it really shines when a group stays tight so they can be supported. When everyone runs off I'm less able to survive on my own than with zealot or vet, and the mission in general goes worse because I'm not augmenting the rest of the group. On the other hand when the vets are staying in my shield and zealots are watching the flanks things go really well and the mission moves quickly.
Tunnfisk Oct 30, 2024 @ 11:59am 
Originally posted by Burba:
Even if at the end of the match I have the most damage done and or the most enemies killed. During the match it feels like I am doing poorly.

That's is all in your head. If you factually do better statistically, then you do better statistically. Even if you "feel bad".

Think about where you feel weak and practice/focus on those parts. Otherwise, I'd just say "play the game" and eventually you'll become better at what you play. As they say, practice makes perfect.
Qau'lthir Oct 30, 2024 @ 12:04pm 
Don't ever feel bad for wanting to try new things. Just keep at it until you get better.
Zsrai Oct 30, 2024 @ 12:06pm 
Psykers have the worst base stats and, AFAIK, worst defensive traits & talents. You probably are going down easier, but it's not because you're "worse", it's because you're not used to having less HP, less Toughness, less Stamina, less TDR, etc.

In the same way, you're likely not used to how they kill; Vet and Zealot can get very satisfying one- & two-shots on enemies that Psykers can't really get but that doesn't mean their damage is low. Depending on your build, you may be chaff clear which always "feels worse" to me than chunking a couple of Crushers in a clutch situation but is no less helpful towards the success of the entire run.
Buzzles Oct 30, 2024 @ 12:14pm 
Have you read the The Psyker Atheneum? Lots of good stuff in here

https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959

Aside that though if you're actually going down playing as any class then that's an indication you really need to learn blocking and dodging properly. Dodging is life in this game. Psyker being generally the squishiest class absolutely needs to solid level of skill with dodging, sliding and blocking.
Last edited by Buzzles; Oct 30, 2024 @ 12:16pm
Taiji Oct 30, 2024 @ 1:16pm 
Have you tried blaming your team? Might help.
Burba Oct 30, 2024 @ 1:19pm 
Originally posted by Taiji:
Have you tried blaming your team? Might help.
Blaming others never helps you to improve.
Taiji Oct 30, 2024 @ 1:24pm 
Originally posted by Burba:
Originally posted by Taiji:
Have you tried blaming your team? Might help.
Blaming others never helps you to improve.
You're doing OK though. From the sounds of things. So find ways to feel better.
Just playing will make you improve.
*** Oct 30, 2024 @ 1:34pm 
Psyker is strong but 2x more effort for same result, and any mistake is extremely punishing keep that in mind.. play ogryn or zealot for chill easy mode
sinephase Oct 30, 2024 @ 4:33pm 
gun psyker with assail and shriek venting is good to get used to it
CookingMaMa Oct 30, 2024 @ 5:20pm 
Originally posted by Burba:
So to start off I know this is a skill issue.
Even if at the end of the match I have the most damage done and or the most enemies killed. During the match it feels like I am doing poorly.

This is why u cant be better.
Most damage means most damage, doesnt mean everything
Do the right thing at the right time, take out the right threat is more important than "number", and this is not a scoreboard will tell u

Forget about Green circle, think about how to make the team survive and success, than u will be better
Last edited by CookingMaMa; Oct 30, 2024 @ 5:21pm
Every class including psyker is OP but unfortunately only in it's intended purpose. I realy have 2 favourite psyker builds:

The best imho: Purgatus staff, Obscurus force sword, Brain Rapture with Kinetic resonance, Venting shriek with creeping flames and Wildfire talent, Empowered Psionics
- Best horde clearing machine + unique ability to kill enemies while being behind cover because to "lock" BR you just have to be in line of sight with the enemy to start charging, after that you can move, or better dash, freely back to cover and it wil continue to charge and kill. Very usefull for your team as you mash firing gunners in single charge with empower stack that anyone else can't deal with because of supression and also snipers that you just look the direction of the laser and boom killed before anyone even notices there's a sniper + at about half of the charge anything exept a Rager smaller than Mutie get's stunned: Snipers, Pox Hounds, Grenadiers, Trappers... I especially like dealing with Hounds with brain rapture as this is the only class that can aproach it and pacify the dog up right or lock it in distance and turn around and continue in your way with great arogance while everyone else runs and dashes away...

The secondary for weapon lvling and bit more fun and Patience K.y.s (dots because autocensor but that's how the character is realy named in Dan Abnets Eisenhorn and Ravenor trilogy books) cosplay...:
Assail, Telekine Shield with Dome and Sanctuary, Empower or Disrupt Destiny. Weapon of choice but mainly something good killing elites as Voidstrike staff or gun build
- this one is bit weaker with hordes and you'll more rely on teammates, but assail will always buy you decent distance and clear decent bit of the horde to finish off with melee. Dome Shield with toughness regen is a huge support for your team especially with lot of gunners around.

Other than that my general advice would be do not strictly focus on your damage done (i see you use scoreboard mod) first and foremost the only thing that matters is if you finish the mission, as failiure is a waste of everybody's time. Secondly by my 600h experience with the public match making the best thing you can do for your team is: no.1 kill specials and elites asap and build your builds to that and to be self sustainable (meaning you can clear hordes and elites and survive for a decent time, like building every our weapon to single target thinking you'll be special / elite killing machine is useless because you'll die asap when you'll get separated in a horde). no.2 unnet instantly -it takes under a second not enough to any enemy hits, exept crusher's heavy slam that get's charged by him for ever, will not deplete your stamina that fast. Revive ASAP idealy in group of 2 - with purgatus psyker keep clearing / stunning the horde while the other revives.
Last edited by Cybertheurgist Holmes; Oct 30, 2024 @ 10:12pm
V1z13r Oct 30, 2024 @ 9:46pm 
Playing Psyker is an adjustment. Most of my time in DT is with the Psyker, with true Level about 670 or so. I encourage you to experiment with skills and equipment. Build around your strengths and weaknesses. There's not alot of room for error with the Psyker so your mechanics have to be spot on with dodging, blocking, swapping, peril management, etc. Psykers tend to kill the elites and specials a little slower so you'll find your team mates grabbing kills after you've softened em up. Even so I find a way to be competitive with my numbers, kills, damage, elites/specials/disablers, Boss dmg, etc.

I tend to play Quick Matches so, while I enjoy all the staves, I believe the most useful for damnation / Auric is Inferno, Deimos, Brain Bust, Shield, Empowered. It gives you everything you need for close range, Long range, CC, Dots and burst., defense. Really allows for me to fill in where needed for the most impact for the team....but that's me.

Keep with it. IMO it's the most rewarding class to play. Whenever I play my Zealot, Vet, Ogryn it feels like easy mode. There really is nothing like finding your groove with the Psyker. Push yourself and don't give up. Use scoreboard to evaluate your build/play style performance and adjust.

Build Link:
https://darktide.gameslantern.com/builds/9cc4f71a-30fd-41fb-995e-cbcbd902555c/shake-n-bake-30?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
Last edited by V1z13r; Oct 30, 2024 @ 11:01pm
Xeonzs Oct 30, 2024 @ 10:14pm 
Originally posted by Moon:
Originally posted by Taiji:
Have you tried blaming your team? Might help.

:lunar2019laughingpig: meta comment. Slow clap for you !
This is the way, don't forget to ragequit afterwards.

Just place bubble and run the talent that decreases team ultimate cooldown on special kill and you've done 50% of being good psyker.
BeavisSaves Oct 30, 2024 @ 10:48pm 
Originally posted by Xeonzs:
Originally posted by Moon:

:lunar2019laughingpig: meta comment. Slow clap for you !
This is the way, don't forget to ragequit afterwards.

Just place bubble and run the talent that decreases team ultimate cooldown on special kill and you've done 50% of being good psyker.
FR, that really does a ton to help the team, no cap. One big bubble keeps the team alive and grouped together through some really nasty stuff. Build around that, and then see what else you like among the uniqe smites and rods and swords. Lots of good options in there if you know what works best for your way of playing. Head pop is if you want a big boom or syngergy with fire, Palpy Lighting for crowd control/UNLIMITED POOWWAAA, and shards for mass murdering anything in your way that isn't a giant. Swords and staffs are cool too, give em all a spin
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Date Posted: Oct 30, 2024 @ 11:47am
Posts: 27