Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Dundo Jun 2, 2024 @ 2:52am
6
Remove knife or make votekicking easier
I'm positively sick of Zealot rushing. Either the knife tech needs to go or votekicking needs to be easier and more apparent for everyone.

Every other Auric Maelstorm game some ♥♥♥♥ is rushing away with this teeny little knife not reviving anyone, not killing anything and wasting everyone's time should the team fail.

I'm not gonna sit behind the screen and wait on you to get to the last room watching in awe as you finish the mission slower than the team would.
Last edited by Dundo; Jun 2, 2024 @ 2:53am
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Showing 1-15 of 86 comments
xKRISBUDx Jun 2, 2024 @ 3:09am 
3
I guess your mad you died and had to watch as they saved your game. Jealous much? If they truly wasn't helping then don't blame anything except them!
Dundo Jun 2, 2024 @ 3:15am 
Originally posted by xKRISBUDx:
I guess your mad you died and had to watch as they saved your game. Jealous much? If they truly wasn't helping then don't blame anything except them!
If you genuienly believe a speed runner Zealot helps anyone in public games I'm afraid I have a few choice of words for you. I've yet to see a single one that's been successful.

If you ignore every single enemy in game and keep spamming your invis, and keep spawning more enemies on your team, you're a ♥♥♥♥.

It takes 2-3 near time wipes due to a rusher for people to actually vote kick someone. Speed runners should ALWAYS be kicked because they should be playing like that in private games and not griefing online ones.

There's a difference between a speed runner zealot and a knife build, latter which doesn't really bother anyone and former which is literal griefing.
Last edited by Dundo; Jun 2, 2024 @ 3:15am
Pijon (was/were) Jun 2, 2024 @ 3:30am 
This can be easily fixed by guess what. Implementing solo mode.
3arpbl3y Jun 2, 2024 @ 3:46am 
bla bla bla
Originally posted by Goon:
Originally posted by xKRISBUDx:
I guess your mad you died and had to watch as they saved your game. Jealous much? If they truly wasn't helping then don't blame anything except them!
If you genuienly believe a speed runner Zealot helps anyone in public games I'm afraid I have a few choice of words for you. I've yet to see a single one that's been successful.

If you ignore every single enemy in game and keep spamming your invis, and keep spawning more enemies on your team, you're a ♥♥♥♥.

It takes 2-3 near time wipes due to a rusher for people to actually vote kick someone. Speed runners should ALWAYS be kicked because they should be playing like that in private games and not griefing online ones.

There's a difference between a speed runner zealot and a knife build, latter which doesn't really bother anyone and former which is literal griefing.

Only that neither the knife, the class of zealot or any of it abilities are really the problem.

It's the mentality of some players and nothing can really change that.

Also you yourself said "There's a difference between a speed runner zealot and a knife build, latter which doesn't really bother anyone and former which is literal griefing"., yet the title of this topic is "Remove knife or make votekicking easier."

Votekicking works as intended, because if you only needed 2 votes to kick someone, we would have way more problems in a team of 4.

The knife isn't my cup of tea, but it works as intended.

And Zealots going stealth and such isn't rushing.

I also saw a lot of Psykers, Ogryns and Vets rush and still only the Zealots are blamed.
Phantom Limb Jun 2, 2024 @ 4:59am 
Originally posted by Dr. Merkwürdiglieben:
Originally posted by Goon:
If you genuienly believe a speed runner Zealot helps anyone in public games I'm afraid I have a few choice of words for you. I've yet to see a single one that's been successful.

If you ignore every single enemy in game and keep spamming your invis, and keep spawning more enemies on your team, you're a ♥♥♥♥.

It takes 2-3 near time wipes due to a rusher for people to actually vote kick someone. Speed runners should ALWAYS be kicked because they should be playing like that in private games and not griefing online ones.

There's a difference between a speed runner zealot and a knife build, latter which doesn't really bother anyone and former which is literal griefing.

Only that neither the knife, the class of zealot or any of it abilities are really the problem.

It's the mentality of some players and nothing can really change that.

Also you yourself said "There's a difference between a speed runner zealot and a knife build, latter which doesn't really bother anyone and former which is literal griefing"., yet the title of this topic is "Remove knife or make votekicking easier."

Votekicking works as intended, because if you only needed 2 votes to kick someone, we would have way more problems in a team of 4.

The knife isn't my cup of tea, but it works as intended.

And Zealots going stealth and such isn't rushing.

I also saw a lot of Psykers, Ogryns and Vets rush and still only the Zealots are blamed.
Zealots are usually doing that because of the specific builds you can make and not rely on your team. Well, until you get pounced by dog/caught by trapper or overwhelmed by armored elites. That's what usually happens to your average loner zealot in pub games. No wonder people fed up with such behaviour and want some sort of a solution.
Last edited by Phantom Limb; Jun 2, 2024 @ 4:59am
Coalfax [OTG] Jun 2, 2024 @ 5:02am 
Kicking is easy enough, just annoying on PC. No idea how it is on consoles.

The knife wont be going anywhere and they have already done many rounds of nerf to weapons. so live with it.

Really sounds like a You problem. I have almost never run into Zealots rushing ahead, killing nothing then getting the group killed. More like they rush ahead kill a ton and leave that which they cant kill to the rest of the group.
man you should have seen Alpha knife build then. with increase Speed on charge attack switching your Weapon then repeat to increase momentum. it was glorious. thank god they removed it.
Arani Jun 2, 2024 @ 5:11am 
Since I play T5+ exclusively, stuff like this is such a great example of just how different people's experiences are. So many people going on about random issues I rarely ever see myself. Not saying I don't believe you, not at all. Just that region / playtime / plain old luck really does make it different for everyone huh?

Don't mean to be a jerk here though but if you often catch yourself dead & spectating, you should at least consider yourself part of the problem. If the team dies around you, going on on your own until you can rez them isn't exactly a choice. Stealth zellies just happen to be better equipped to do that than most others. Ofc. if they don't even bother rezzing and didn't stick with the team to begin with, then they are definitely a problem too.

Still. About 19/20 times I've seen people get abusive in this game, it's after they died. Idk you or your circumstances or whether you're one of these people or not, but there's something special to be said for people who can't cut it, die, and then instantly start blaming everyone else for their own mistakes & lack of skill the first thing. I really, seriously can't stand people like those. It's ok to be new, it's ok to make mistakes. But not having even the bare minimum sentience and self-awareness to take responsibility for that, instead turning it into an excuse to attack another person? Yeah that's just a trash human being.
Last edited by Arani; Jun 2, 2024 @ 5:32am
Emilia Tempest Jun 2, 2024 @ 5:26am 
People will not suddenly stop rushing because you remove the knife
They will find a new way to do it
Even if you would remove the speed increase on all weapons and make them all equal, remove the dash ult and any speed increases, remove all the move tech there is, remove sprint, remove dodge on zealot
EVEN THEN, people would still rush
Because its not the weapons or class that needs fixing. Its the mindset some people have
And that mindset is encouraged by the game itself (through events that spawn infinite enemies, faster = less specials+hordes to deal with, talents that encourage it, Loner Aura disabling extra special spawns so there is no reason to stay next to your team at all)


All you can do is friend anyone that is good on steam and hang with people in a discord and make friends
You cant change people, but you can change what people you play with
Arani Jun 2, 2024 @ 5:40am 
Originally posted by Emilia Tempest:
People will not suddenly stop rushing because you remove the knife
They will find a new way to do it
Even if you would remove the speed increase on all weapons and make them all equal, remove the dash ult and any speed increases, remove all the move tech there is, remove sprint, remove dodge on zealot
EVEN THEN, people would still rush
Because its not the weapons or class that needs fixing. Its the mindset some people have
And that mindset is encouraged by the game itself (through events that spawn infinite enemies, faster = less specials+hordes to deal with, talents that encourage it, Loner Aura disabling extra special spawns so there is no reason to stay next to your team at all)


All you can do is friend anyone that is good on steam and hang with people in a discord and make friends
You cant change people, but you can change what people you play with
From a statistical PoV this is obviously not true.

Knives have 2x+ higher sprint efficiency than other weapons (50% higher than Duelling Swords). Sprinting on stamina evades ranged and the faster you move the better it works, and ofc. having stamina left at all when something goes wrong makes every difference for your odds to survive it. And then there's the speed, fantastic dodges & dodge count too. Between all of the above, knives are exponentially better than other weapons for rushing, and simply by virtue of existing enable the kinds of rushing many wouldn't survive otherwise.

Like in all things rl, games etc. statistics and deterrents based on them absolutely work and are extremely effective. The easier / harder it is to do something bad or wrong and get away with it, the more / less people do it.

That said, personally I still find this an extremely rare issue.
Last edited by Arani; Jun 2, 2024 @ 5:48am
stump362 Jun 2, 2024 @ 6:38am 
Just consider having a knife zealot in a team as another difficulty modifier.
Steinar Jun 2, 2024 @ 6:45am 
Originally posted by Arani:
From a statistical PoV this is obviously not true.
In my experience it is true. For example, I play with the same people a lot, and I can tell you regardless of weapon choices who's going to have the slowest pace, and who's not.

Weapon choice exacerbates this, for sure. So both personal pace and weapon choice are contributing factors.

I don't care too much about the knife, but I can tell certain Zealot Knife builds are OP and too self-sufficient. And I think time has shown that builds that promote solo gameplay aren't good for the game.
Gungnir Jun 2, 2024 @ 6:59am 
The rushers usually alt F4 anyways when they go down. I usually only play Aurics or T5+ missions, and the problem kids almost always sort themselves out relatively quickly. Rush, die, alt f4. Its not the knife itself thats the problem its the people that seem to be drawn to it have a proclivity to speed run instead of staying nearish the team.
Originally posted by Ruffian:
Either the knife tech needs to go or
DON'T YOU DARE TOUCH MY PRECIOUS KNIVETECH >.< problem is the player behaviour not the tool. knife movetec saves lives. i main psyker, i think spells are funny fireworks helpful to open up shielded bois and i use knife 90% of the time and i can clear any horde with just that thanks to it being embodiment of perfection. i'm sick of people unfairly complaining on perfectly good things. fatshark ACTUALLY READS THOSE COMPLAINS and more often than not likes to accede to those unwise mayflie takes and nerfs the hell out of everything so we no longer have nice things. it's like this in vermintide when they nerf everything into oblivion. with all this unfair whining about knifes and other things in no time we gonna end up with unfunny slop

let those rushers rush to their doom. let them die. you should be good enough to not care. you should be good enough to the point when losing teammate or two or even three would not mean you'll die. i'm good enough to solo everything in vermintide. i'm striving to do that same thing with darktide when i get used to everything and experiment enough
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Date Posted: Jun 2, 2024 @ 2:52am
Posts: 86