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It's for harvesting the daily heretic yields.
Another regular favorite is the Agripinaa Braced Autogun (or BAG). That gun has a curious thing where you want to fire without bracing it, because the first few shots without bracing always hit that crosshair near dead center. So you can actually use it to snipe things with short bursts, even if it can take a second or two. But where it really shines is close to mid range anti anything outside of crushers. Hordes, ragers, whatever, it deals insane damage and stagger. The important thing to note is that this gun is *way* stronger than it looks on paper if you just examine the details.
Finally there's the Columnus Infantry Autogun. It's not accurate to long ranges and has crazy recoil, but with the right blessings it just tears right through everything. Kinda like a stronger, more single target version of the pre Pinning Fire nerf Shredder. Like the Shredder used to, this weapon works for all classes. It's a monster on a vet, zelly, and exactly what gunpsykers dream of.
I keep repeating the same thing: but anything that doesn't clearly overlap with what you would want to melee could be made to work on Zealot. This means something that can reliably deal with specialists and elites. Of course this only applies playing with pugs; playing with an actual team flips everything around.
With pugs the biggest mistake you can make is to think you can get away with options like the Flamer or Braced Autogun variants. Both are weak at what the Zealot inherently doesn't excel at. You will do *fine* if the team does fine, but when the team falters you will fold fast.
The Agripinaa (slug) shotgun is decent, but still suffers the camera bugs. The Kantrael XII is still a good weapon, but unreliable against armor. The Laspistol is quite similar to the Kantrael but focuses more on mobility. Headhunters can be made to work as well.
i have +25% unwielding, +25% flak, T3 shattering impact, and T4 pinning fire.
it does good damage, has good stagger, and there arent a whole lot of problems that using a magazine of ammo wont fix.
That said, if you prefer a stronger boss killing gun, the Bolter will do that. I don't even bother to aim down sights on that thing anymore, the hip fire spread is completely controllable for short bursts or even full auto on closer targets. Shattering Impact and Cavalcade work well with it, especially when you need to mag dump a target.
Which one depends on your melee weapon, if you have armor pen on your melee then Shredder, if you don't then Revolver