Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Barrels NEED to stop launching players half-way across the map
Especially when ALL IT DOES is stun the enemy; why should the player characters follow different set of physics?
Last edited by Oedipus's Stepdad; Dec 5, 2022 @ 12:32pm
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Showing 1-11 of 11 comments
Calv Dec 5, 2022 @ 12:34pm 
Agreed, the knockback is extremely overtuned.

Especially when the ceiling mounted explosives will also send you flying up, up and away or when barrels send you fly in the opposite direction to which they're located.
Donate Plasma! Dec 5, 2022 @ 12:35pm 
Specially Ogryn which are lorewise supposed to weight around a ton. Yet I'm still flying 15m+ when I'm close to a barrel that explodes. Cartoon physics.
Ethical Lune Dec 5, 2022 @ 12:36pm 
True.
It is funny tho.
Oedipus's Stepdad Dec 5, 2022 @ 12:36pm 
Originally posted by -Lucky-:
Specially Ogryn which are lorewise supposed to weight around a ton. Yet I'm still flying 15m+ when I'm close to a barrel that explodes. Cartoon physics.
And considering that half the times they're placed on catwalks with deadly pitfalls AND they're only triggered by players, Fatshark is literally setting trolls up
i got thrown into the wall and got stuck hanging off the roof, inside a pipe. No one could get to me, i could not let go. The barrels can keep the knockback, just make it horizontal and not an arch.
Last edited by Dont use this, its dead.; Dec 5, 2022 @ 12:37pm
LordAnubis Dec 5, 2022 @ 12:44pm 
The first time I was yeeted into a death pit from a barrel explosion was hilarious. Now it's just frustrating. Especially when you get grouped with that one random who will shoot every barrel just for the hell of it, not caring if you're already adjacent, running past it. We really need vote kick to be added.
Quineloe Dec 5, 2022 @ 12:45pm 
Originally posted by Oedipus's Stepdad:
Originally posted by -Lucky-:
Specially Ogryn which are lorewise supposed to weight around a ton. Yet I'm still flying 15m+ when I'm close to a barrel that explodes. Cartoon physics.
And considering that half the times they're placed on catwalks with deadly pitfalls AND they're only triggered by players, Fatshark is literally setting trolls up
are you complaining that only players are dumb enough to shoot the barrels?
Mosey Dec 5, 2022 @ 12:49pm 
This is perhaps an unpopular opinion, but I think it's hilarious enough to leave in the game.

I can see why people would be annoyed, and it certainly wouldn't hurt my feelings if it was changed, but I'd weirdly miss being blown off in random directions at high speed.
Overlord1993 Dec 5, 2022 @ 12:49pm 
Originally posted by Quineloe:
Originally posted by Oedipus's Stepdad:
And considering that half the times they're placed on catwalks with deadly pitfalls AND they're only triggered by players, Fatshark is literally setting trolls up
are you complaining that only players are dumb enough to shoot the barrels?
At times you may not even notice it if there's an entire horde on top of it, tbh. And sometimes I'm not even aiming anywhere near it and it still somehow explodes, lol
Last edited by Overlord1993; Dec 5, 2022 @ 12:50pm
qmarkball Dec 5, 2022 @ 12:57pm 
Knockback is worse than original doom
FromChaosTheory Dec 5, 2022 @ 1:07pm 
Originally posted by Oedipus's Stepdad:
Especially when ALL IT DOES is stun the enemy; why should the player characters follow different set of physics?
no
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Date Posted: Dec 5, 2022 @ 12:31pm
Posts: 11