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回報翻譯問題
Yeah as a new player it's confusing af
Especially when it's 2 guys vs 34. Roe shouldn't matter. They are terrorists. They have no rights. Their own organizations don't even care about them lol.
The main workaround for this is to shoot someone who hasn't spotted you below the knee. That does a bit of damage and NEVER triggers the penalty; it's essentially a primitive "warning shot" system. After you shoot them below the knee once, feel free to gun them.
You can also yell at them, and shoot their hand/arm if they attempt to fake surrender. That being said, sometimes the penalty kicks in for shooting their arm and I have no ♥♥♥♥♥♥♥ idea why. If you can't shoot their hand within about 1.2 seconds, just wait an additional second and put a round through their head.
As I've experienced, you have to wait a little bit before trying to shoot the gun/hand/arm. I guess that's because the game think that you don't really know the threat status and they could be about to drop the weapon, even if they never drop the weapon when it's not already dropped after shouting... they always lower their weapon slowly and start shooting if you don't give a try at shooting the gun/hand/arm.
But I feel it's still unreliable and needs to be looked at because, sometimes, you wait a bit and they start slowly lowering the weapon, you shoot the hand, you get a penality and they start shooting at you still.
Shooting the arm should absolutely be an automatic weapon drop for obvious reasons and that's just it. Even when they're shooting at you. It would allow to arrest an enemy that was agressive instead of killing them. But it also should still be a penality if you don't try to shout at them first.
It obviously needs some balancing.
Thanks for the tips. Mainly the first one. I was wondering why sometimes you can just kill terrorists without penality and without shouting.
Also, I played a lot of SWAT3 but I think, if I remember correctly, that I never finished SWAT4 because of how hard it was with the AI reactions. The AI in both games are crazy, prefiring so quickly when going around corners, and SWAT4 was seriously even more hardcore compared to SWAT3.
Pretty much everything @Cider Bizet explained, in fact.
The "warning leg shot", the confused, etc.
I got also trouble with distances when shouting the warning ; pretty often, a suspect in the back can be counted as "unauthorized usage of force" even after warning, like if he didnt hear the warning at all.
Pretty annoying when you got nice sniping opportunities (bank heist rooftop, for instance). You often dont know, except when they fire at you, if you are really able to fire at them.
Also the animation is wonky ; they often start to raise arms as if they were ready to surrender and drop their weapon, but one second after, they start to aim at you again. The timestamp is small and can cost you greatly if you dont react quickly enough.
I agree with you. It's not perfect yet, and can be improved. I hope they dont remove it...