Zero Hour
Is there controller support for this game?
I guess not because the Steam store page doesnt point that out but i want to make sure
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Showing 1-15 of 19 comments
Delta_Assault Sep 2, 2021 @ 10:30am 
It has controller support, yes. Hard to play though, there's a lot more keys than a controller has buttons. I wouldn't recommend it.
Last edited by Delta_Assault; Sep 2, 2021 @ 10:30am
Originally posted by Delta_Assault:
It has controller support, yes. Hard to play though, there's a lot more keys than a controller has buttons. I wouldn't recommend it.

Ok, thanks!!! I know that is better to play with m/k but i used to be a console player (then i took an arrow in the knee lol) and i cant get used to them
Sgt.Shadow Sep 2, 2021 @ 11:30am 
Originally posted by Robin (Oxford comma):
Originally posted by Delta_Assault:
It has controller support, yes. Hard to play though, there's a lot more keys than a controller has buttons. I wouldn't recommend it.

Ok, thanks!!! I know that is better to play with m/k but i used to be a console player (then i took an arrow in the knee lol) and i cant get used to them
I recomend you to try to get used to it, it's worlds better than with a controler
ZeroTacTiX Jun 30, 2023 @ 12:03pm 
Tac shooters are better with a controller unless it's arma with the different stances n stuff. I mean I just watched the gameplay of Zero Hour, but scroll wheel to control movement speed? Removes any tension provided by manual movement that you do on an analog stick.

Most pc gamers who say mkb is world's better are just parroting what they read online, and you'd be surprised to know that most of them actually suck with a controller. I've been a pc only gamer since i was a kid, but recently I started using the controller for games, and realised most games play better on a controller because most games are designed for the controller first in mind.

If shooters were all arena shooters then yes, mkb is better, but for tactical shooters in general, controller is better. And for racing, flying, and fighting, and hack n slash, and twin sticks, and .. well the list goes on.

However you should get used to both since you're on pc, so depending on the game you can switch and still be good at both.
Neynh Jul 1, 2023 @ 6:43am 
Yeah a controller is good for most games, but for some it's a terrible idea, specially when you don't have enough buttons
Last edited by Neynh; Jul 1, 2023 @ 6:43am
ZeroTacTiX Jul 1, 2023 @ 7:09am 
Originally posted by Neynh:
Yeah a controller is good for most games, but for some it's a terrible idea, specially when you don't have enough buttons

The controller has enough buttons because 99% of the games are built first for them. The game systems, animations etc are built around the controllers limitations and configuration. They all feel intuitive on the controller as a result. Some of the controls on mkb come off as odd sometimes. Like holding down a button to walk which does so at a fixed speed instead of manually controlling your characters speed with the analog stick.
Sgt.Shadow Jul 1, 2023 @ 9:40am 
Balancing the scales on what is better:
- Using an analog to better scale the speed of walking.
- Using a mouse for fast target acquisition without needing for compensations like Aim assist.

- Having a fixed number of buttons on a controller.
- Having literally dozens of possible combinations of buttons remapable at will on a keyboard.

The choice seems obvious to me.

I would love to see someone playing competitive Starcraft, CSGO, RainbowSix Siege, DotA and other famous competitive games with a controller vs a team using keyboard and mouse and see how much time can that someone hold the frustration of consistent losing.

Controllers are made for casual drop in drop out gaming where some very easy and accessible games can be played with a controller as well as with a mouse and keyboard. The exceptions are football and fighting games (the first require huge amounts of precision with the movements and fighting games tend to be memory intensive due to the excess of combos present and controllers have all the needed buttons more readily available). The rest that need some kind of precision of aiming and are dependable of the fastest aim action available are obviously more keyboard and mouse dependable.
ZeroTacTiX Jul 2, 2023 @ 3:02am 
I don't use aim assist on any game I play. Pretty much all the modern games offer the option to completely turn off aim assist. I also play on Hard. Trust me, it's not at all difficult. Aim assist is only for people new to games.

As for competitive play, first person and rts are the only 2 genres that have an advantage on the kbm. Pretty much any other genre, and you can't do well with a kbm.

Also, have you tried R6S on a controller? If not, please do. It's not about what will get you more kills, it's about what feels more intuitive and fun to play. The controller fits Siege way better. And like I mentioned above, tac shooters feel more tense on the controller simply because you can control the noise you make. On the kbm I just press Alt once and it toggles to a walk, completely removing the tense movement. Granted it's nothing complex, but it adds a gameplay layer that is completely non existent on the kbm.

These days I prefer controller even for fpss simply because kbm is just too easy. IRL you can't go around 180 headshotting dudes in a second like you can with a kbm. I used to play competitively when I was younger, now I have a family, and I only play single player games primarily, and mainly for immersion. And immersion is one thing I don't get on the mkb. Boomer shooters and Real time Strategies are the only genres I use kbm for.

And especially when this post was about controller support for a tac shooter, and everyone's brushing it off like it's an interior device, I strongly disagree. The immersion you get from playing these kinda games on the controller is on another level.

Also, your point about having multiple buttons to rebind beint a better thing is quite moot when the games only make use of so many buttons to begin with since they are designed for the controller. Let's be real, all your average gamer uses is wsad, C/Ctrl for crouch, R for reload, space for jump, E or F for interact. Only a few pc exclusive games like arma 3 really makes use of the extra buttons. None of the multi platform games need them. Not to mention the buttons on the controller are more ergonomically placed for comfort that you can actually use the darn thing wirelessly if you preferred. You can still be a sweat with it if you wish to.

On a side note, i own a steam deck as well, and have you ever tried gyro aiming? It's a ton of fun aiming with it, and it's a middle ground between analog stick aiming and the mouse. I got a Dual Sense controller after the Steam Deck just for the gyro. It's the future, mark my words.

If I had to pick between the kbm n controller, it's the controller any day. Simply because I play all kinds of genres, and I'm not too keen on sweaty shooters anymore, although I dabble in them from time to time.
Last edited by ZeroTacTiX; Jul 2, 2023 @ 3:49am
ZeroTacTiX Jul 2, 2023 @ 3:09am 
Regarding your point about controllers only being used for casual drop in and out kinda games. That's peak ignorance. 2D 1v1 fighters are one of the few genres I'm not proficient with, because I didn't grow up using a controller, and i find them hard, but I would like you to show me someone who can beat a Mortal Kombat sweat with a kbm. Or how many people really beat Cuphead with a kbm? All the hardcore indie rogue lites and rogue likes be it platforming, racing, flying, fighting, twin stick shooting were all designed for the controller that are pretty much unplayable on a kbm.

This is my biggest problem. You guys have been living in ignorance for so many years, and trust me, I was too until 2019 when I had a fractured fist for a few months when I couldn't use the kbm. I was kidna toxic when I was younger, going as far as to mock my friend who tried to play Doom 64 on a controller. Oh boy was the joke on me, because I found that more enjoyable on the controller as well, later 😴
Last edited by ZeroTacTiX; Jul 2, 2023 @ 3:21am
ZeroTacTiX Jul 2, 2023 @ 3:29am 
To sum up, If you only play competitive fpss/rtss (which is niche to begin with), you are obviously better off on the kbm. I still play PvP shooters occasionally, and I only use kbm for those. I do play rtss rarely, and of course kbm is the only way to play those. Pretty much anything else, controller it is, simply because it's more comfortable, intuitive, and to me personally, FUN! Especially with the gyro.

No longer am I disappointed in single player AAA games being too easy any more. I play them on hard, aim assist off, and walah, i feel like a kid again.
Last edited by ZeroTacTiX; Jul 2, 2023 @ 3:32am
★ GallowDancer Jul 4, 2023 @ 5:28pm 
PC controls are better for shooting games like this in some aspects. But for flying or driving you're 100% better off with a controller. Saying that PC controls are better though. It does have a few downfalls. It is much easier on controller to look around corners. On PC it's Q and E which you have to press whilst holding W and A or D. Which is too many buttons for simple actions. On controller it's usually just press one button whilst moving the left stick. So I see why you want to use a controller, it's easier to relax with.
Sgt.Shadow Jul 4, 2023 @ 5:52pm 
Originally posted by ★ WuRGG/Wurgstein:
PC controls are better for shooting games like this in some aspects. But for flying or driving you're 100% better off with a controller. Saying that PC controls are better though. It does have a few downfalls. It is much easier on controller to look around corners. On PC it's Q and E which you have to press whilst holding W and A or D. Which is too many buttons for simple actions. On controller it's usually just press one button whilst moving the left stick. So I see why you want to use a controller, it's easier to relax with.
On racing games I have some difficulty winning with a controller when on KB I easily win. The "On Off" of the A and D buttons makes it a lot simpler to drive. Tried it on Forza Horizon 5, and was having a lot of difficulty winning races, when I switched to KB the worse I get is 2nd or 3rd if the race is really not coming my way.

About Q and E to lean is just a button pressing if you use toggle mode that allows you to unlean at full speed in case you need. Some games like arma and other advanced military games already shell out an option for regulated leaning (Ex: Press alt and use A or D to adjust how much you want to lean) a bit like controllers (not a fan tbh I much prefer the simplicity and eficiency of Q and E).

Controllers are for when you want to play an easy game to chill out on the couch, if you want performance and precision, aside from football or fighting games where the controller is clearly the winner because it's a nightmare with KBM, there are no way in hell that a controller is better.
Last edited by Sgt.Shadow; Jul 4, 2023 @ 5:52pm
ZeroTacTiX Jul 4, 2023 @ 8:40pm 
Originally posted by Sgt.Shadow:
Originally posted by ★ WuRGG/Wurgstein:
PC controls are better for shooting games like this in some aspects. But for flying or driving you're 100% better off with a controller. Saying that PC controls are better though. It does have a few downfalls. It is much easier on controller to look around corners. On PC it's Q and E which you have to press whilst holding W and A or D. Which is too many buttons for simple actions. On controller it's usually just press one button whilst moving the left stick. So I see why you want to use a controller, it's easier to relax with.
On racing games I have some difficulty winning with a controller when on KB I easily win. The "On Off" of the A and D buttons makes it a lot simpler to drive. Tried it on Forza Horizon 5, and was having a lot of difficulty winning races, when I switched to KB the worse I get is 2nd or 3rd if the race is really not coming my way.

About Q and E to lean is just a button pressing if you use toggle mode that allows you to unlean at full speed in case you need. Some games like arma and other advanced military games already shell out an option for regulated leaning (Ex: Press alt and use A or D to adjust how much you want to lean) a bit like controllers (not a fan tbh I much prefer the simplicity and eficiency of Q and E).

Controllers are for when you want to play an easy game to chill out on the couch, if you want performance and precision, aside from football or fighting games where the controller is clearly the winner because it's a nightmare with KBM, there are no way in hell that a controller is better.

The On or Off button for driving is anything but precise. Also the amount you want to turn and the pressure on the throttle is simply miles better on controller. I play with All Assists off on the controller on Expert difficulty.

Forza Motorsport 7 is way harder than the Horizon series. Here's a footage of my gameplay. https://youtu.be/RfDpkFP0RDA. You literally can't do this on kbm , you will spin out when you hit the throttle or under breaking without assists because all kbm has is an on and off switch. An argument for racing on the kbm is some of the weakest I've seen. You may get off on the easy to play arcade racers like nfs, but the moment you try F1 or Project Cars on kbm, it's a steep downhill.
Last edited by ZeroTacTiX; Jul 4, 2023 @ 8:42pm
Sgt.Shadow Jul 4, 2023 @ 10:17pm 
Originally posted by ZeroTacTiX:
Originally posted by Sgt.Shadow:
On racing games I have some difficulty winning with a controller when on KB I easily win. The "On Off" of the A and D buttons makes it a lot simpler to drive. Tried it on Forza Horizon 5, and was having a lot of difficulty winning races, when I switched to KB the worse I get is 2nd or 3rd if the race is really not coming my way.

About Q and E to lean is just a button pressing if you use toggle mode that allows you to unlean at full speed in case you need. Some games like arma and other advanced military games already shell out an option for regulated leaning (Ex: Press alt and use A or D to adjust how much you want to lean) a bit like controllers (not a fan tbh I much prefer the simplicity and eficiency of Q and E).

Controllers are for when you want to play an easy game to chill out on the couch, if you want performance and precision, aside from football or fighting games where the controller is clearly the winner because it's a nightmare with KBM, there are no way in hell that a controller is better.

The On or Off button for driving is anything but precise. Also the amount you want to turn and the pressure on the throttle is simply miles better on controller. I play with All Assists off on the controller on Expert difficulty.

Forza Motorsport 7 is way harder than the Horizon series. Here's a footage of my gameplay. https://youtu.be/RfDpkFP0RDA. You literally can't do this on kbm , you will spin out when you hit the throttle or under breaking without assists because all kbm has is an on and off switch. An argument for racing on the kbm is some of the weakest I've seen. You may get off on the easy to play arcade racers like nfs, but the moment you try F1 or Project Cars on kbm, it's a steep downhill.
I have a combined 40hours across 3 different F1 games all played with KB with a great degree of success. Even tried a few multiplayer matches on one of them. You can't literally convert me to the "controller religion" because I have tried it on almost all (if not all) the usual game types and the only ones I find it working better are football and fighting (one because it needs absolute precision in movement in 8 directions all the time (keyboard only has 4 directions) and the other because most fighting games are no more than a memory game to remember combos, and having them all in 4 or 6 buttons right next to each other are worlds better than all spaced out across the keyboard). For me everything else, I really mean Everything, is miles better with the precision and eficiency of a MKB, speaking from experience of many years of gaming across multiple platforms.

On the specific case of Zero Hour that was the initial trigger of this thread, the precision of aiming a weapon to neutralise the target as soon as possible with a mouse cannot even come close to the "comfort" of being able to adjust the walk speed of the operator. It just has no comparison possible. One last reamark to end this conversation: Zero Hour has a built in mechanic on the mouse wheel to adjust the pace of the operator, so even the mouse has the functionality you were praising the controller to be unique about.
ZeroTacTiX Jul 5, 2023 @ 6:37am 
Originally posted by Sgt.Shadow:
Originally posted by ZeroTacTiX:

The On or Off button for driving is anything but precise. Also the amount you want to turn and the pressure on the throttle is simply miles better on controller. I play with All Assists off on the controller on Expert difficulty.

Forza Motorsport 7 is way harder than the Horizon series. Here's a footage of my gameplay. https://youtu.be/RfDpkFP0RDA. You literally can't do this on kbm , you will spin out when you hit the throttle or under breaking without assists because all kbm has is an on and off switch. An argument for racing on the kbm is some of the weakest I've seen. You may get off on the easy to play arcade racers like nfs, but the moment you try F1 or Project Cars on kbm, it's a steep downhill.
I have a combined 40hours across 3 different F1 games all played with KB with a great degree of success. Even tried a few multiplayer matches on one of them. You can't literally convert me to the "controller religion" because I have tried it on almost all (if not all) the usual game types and the only ones I find it working better are football and fighting (one because it needs absolute precision in movement in 8 directions all the time (keyboard only has 4 directions) and the other because most fighting games are no more than a memory game to remember combos, and having them all in 4 or 6 buttons right next to each other are worlds better than all spaced out across the keyboard). For me everything else, I really mean Everything, is miles better with the precision and eficiency of a MKB, speaking from experience of many years of gaming across multiple platforms.

On the specific case of Zero Hour that was the initial trigger of this thread, the precision of aiming a weapon to neutralise the target as soon as possible with a mouse cannot even come close to the "comfort" of being able to adjust the walk speed of the operator. It just has no comparison possible. One last reamark to end this conversation: Zero Hour has a built in mechanic on the mouse wheel to adjust the pace of the operator, so even the mouse has the functionality you were praising the controller to be unique about.


You can play anything with assists enabled. If the car drives by itself, you can play even by blowing air on your keyboard. Literally impossible with ALL assists off to clock a reasonable lap time.
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