Zero Hour
Lion 28 AGO 2021 a las 20:17
Looks like game is Crypto mining in background
Uhh, Why is this game using 100% of a 3090 GPU?
It uses less than 10% CPU power, Less than 4gb of RAM, But 100% GPU power of a 3090?
It looks like they implemented a Crypto miner in the games background.

For instance, the game is less than 20gb's in size. Yet its using over 24GB's of GPU memory.
I tested it with my other older GPU a 2080 super, And same thing occured. 100% GPU usage.
Última edición por Lion; 28 AGO 2021 a las 20:30
Publicado originalmente por Shabib:
Cap You FPS to a suitable amount. That should fix your your problem. With uncapped FPS the game seems to eat up all alot of GPU usage.
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⭕⃤ Griz 28 AGO 2021 a las 20:47 
Hardware issue somehwere in your comp probably i dont have that issue and im maxed everything on a 2060 super 70%-80%
El autor de este hilo ha indicado que este mensaje responde al tema original.
Shabib  [desarrollador] 28 AGO 2021 a las 22:27 
Cap You FPS to a suitable amount. That should fix your your problem. With uncapped FPS the game seems to eat up all alot of GPU usage.
Paddy 28 AGO 2021 a las 22:39 
Publicado originalmente por Lion:
Uhh, Why is this game using 100% of a 3090 GPU?
It uses less than 10% CPU power, Less than 4gb of RAM, But 100% GPU power of a 3090?
It looks like they implemented a Crypto miner in the games background.

For instance, the game is less than 20gb's in size. Yet its using over 24GB's of GPU memory.
I tested it with my other older GPU a 2080 super, And same thing occured. 100% GPU usage.

If it was a crypto miner, you would expect it to be the otherway around as most malicious crypto miners tend to target CPU first.

I have a 3090 and 3700x and have had no issues. Infact this is one of the more optimised games out there
Arc 28 AGO 2021 a las 22:54 
Ublimited texture pool allocation and uncapped framerate isn't really a sign of a miner.
If it uses max of the GPU to produce high framerate on such card then the game is optimized well.
If you have low framerate and it still maxes the GPU, then that's poorly optimized.
MacTavish 29 AGO 2021 a las 11:25 
Lmao the original post is amazing to read.
ThreeMillionStars 29 AGO 2021 a las 11:56 
Software, and especially game engines due to how everything can be connected and related, rarely run on more than a few threads. Let alone a few damn cores with tons of threads.

Even in the menu, if the FPS isn't capped, it will literally run as fast as it can, in other words, it will max out as much as possible.

If the game screen had nothing but a simple cube, if it's not fps capped, it'll use 100%.
It'll put all it's power into rendering that cube, as fast as possible.
That's just how it works. Unless the dev/game engine or your operating system limits the GPU power. Or if you're CPU bottlenecked in a way where the GPU isn't getting enough work for it to be working all the time.

Surprised about VRAM consumption? Seems like you never played Rust before, or any big unity game running an older version without texture streaming? Because of that, a big map with a lot of high quality textures (all are loaded at level start) lead to said VRAM consumption.


Última edición por ThreeMillionStars; 29 AGO 2021 a las 12:08
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Publicado el: 28 AGO 2021 a las 20:17
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