STRANGER OF PARADISE FINAL FANTASY ORIGIN

STRANGER OF PARADISE FINAL FANTASY ORIGIN

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eXtonix Apr 30, 2023 @ 7:22am
"After Parry" Combat Ability not working
So the game says to press R2 after a successful parry to activate the combat ability, but its just not working for me. Is there anything that I am missing here?
Originally posted by ⭕TheSodaman:
Originally posted by eXtonix:
So the game says to press R2 after a successful parry to activate the combat ability, but its just not working for me. Is there anything that I am missing here?

The timing of it is pretty tight on some weapons.

Timing the guard with L1, then the white glowing shield appears in front of you - then pressing R2 around then.
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The author of this thread has indicated that this post answers the original topic.
⭕TheSodaman Apr 30, 2023 @ 7:28am 
Originally posted by eXtonix:
So the game says to press R2 after a successful parry to activate the combat ability, but its just not working for me. Is there anything that I am missing here?

The timing of it is pretty tight on some weapons.

Timing the guard with L1, then the white glowing shield appears in front of you - then pressing R2 around then.
eXtonix Apr 30, 2023 @ 7:35am 
Originally posted by ⭕TheSodaman:
Originally posted by eXtonix:
So the game says to press R2 after a successful parry to activate the combat ability, but its just not working for me. Is there anything that I am missing here?

The timing of it is pretty tight on some weapons.

Timing the guard with L1, then the white glowing shield appears in front of you - then pressing R2 around then.

Why is the game talking about PARRYING if you clearly have to GUARD? This is some grade A ♥♥♥♥♥♥♥♥ right there. Thanks for the reply nontheless!
⭕TheSodaman Apr 30, 2023 @ 7:37am 
Originally posted by eXtonix:
Originally posted by ⭕TheSodaman:

The timing of it is pretty tight on some weapons.

Timing the guard with L1, then the white glowing shield appears in front of you - then pressing R2 around then.

Why is the game talking about PARRYING if you clearly have to GUARD? This is some grade A ♥♥♥♥♥♥♥♥ right there. Thanks for the reply nontheless!

A timely guard is a parry.

Where a number of players mistakenly call the soul shield a parry and has led to some confusion.
Last edited by ⭕TheSodaman; Apr 30, 2023 @ 7:37am
smbrr Apr 30, 2023 @ 7:46am 
why the game never teach parry in the tutorials?
I beat the whole game without parrying once.

thanks sodoman this was useful response.
Will Apr 30, 2023 @ 7:04pm 
Originally posted by smbrr:
why the game never teach parry in the tutorials?
I beat the whole game without parrying once.

thanks sodoman this was useful response.
I believe the game does teach you parry. Right at the beginning when you are forced to do the tutorial with the goblin. You were taught Block, Parry and Soul Shield.

What Ben explained though is that a lot of people were calling Soul Shield as Parry. Which causes a tonne of misunderstandings. I don't blame people for calling SShield parry though since they look so similar in the sense enemies flinch when you get them off.

But there are differences, the biggest being that parrying makes it so your guage doesn't move, but SShield take a chunk out of it.
Originally posted by Will:
Originally posted by smbrr:
why the game never teach parry in the tutorials?
I beat the whole game without parrying once.

thanks sodoman this was useful response.
I believe the game does teach you parry. Right at the beginning when you are forced to do the tutorial with the goblin. You were taught Block, Parry and Soul Shield.

What Ben explained though is that a lot of people were calling Soul Shield as Parry. Which causes a tonne of misunderstandings. I don't blame people for calling SShield parry though since they look so similar in the sense enemies flinch when you get them off.

But there are differences, the biggest being that parrying makes it so your guage doesn't move, but SShield take a chunk out of it.
i think there is a base misunderstanding what a parry is percieved as in game vs what gamers think it is supposed to be because of other games.
In the game
A BLOCK = Basic Block
A Perfect Block = Parry
A Soul Block = Soul Block

HOWEVER FOR GAMERS
A BLOCK = Basic Block
A Perfect Block = Timed basic Block which leaves the opponent OPEN for a parry)
Parry = Basic Attack follow up to a perfect block
A Soul Block = Soul Block

The GAME itself is using the wrong term for parry according to the gamers mindset,

So the game wants PERFECT BLOCK > RT/R2
NOT
Perfect Block > Parry > RT/R2
The game has a handful of descriptions that greatly suffer from bad translation.
Originally posted by SpeedFreak3:
The game has a handful of descriptions that greatly suffer from bad translation.

There's quite a bunch, but Parry and After Parry has been a player misunderstanding.

Addendum:
Depending on the controls, the game's prompt for Parry says:

"Press L1 and defend against an enemy attack right before the hit lands to parry. A successful parry will temporarily increase your break gauge recovery speed."

At no point does the game refer to a Soul Shield as a Parry in English.
Last edited by ⭕TheSodaman; Jan 19 @ 7:45am
Originally posted by ⭕TheSodaman:
There's quite a bunch, but Parry and After Parry has been a player misunderstanding.

Addendum:
Depending on the controls, the game's prompt for Parry says:

"Press L1 and defend against an enemy attack right before the hit lands to parry. A successful parry will temporarily increase your break gauge recovery speed."

At no point does the game refer to a Soul Shield as a Parry in English.

I'm not implying that, but i wonder if all this is more destinguishable in japanese.
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