Galactic Civilizations IV

Galactic Civilizations IV

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sgt.greywar 26/out./2023 às 10:40
Cybernetics still not in the game?
Just like it says. I have a Cybernetic race trait, own Precursor Nanites, but can't do anything with them because "Cybernetics tech is required".

There are no cybernetics tech in any of my tech trees.

Am I missing something or is this feature still not in the game?
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sgt.greywar 27/out./2023 às 6:18 
Bumping this since I didn't get any answer yesterday.
sgt.greywar 28/out./2023 às 8:29 
Really, REALLY, would like an answer to this.
Metadigital 28/out./2023 às 8:33 
I played a full game with cybernetics and didn't notice anything.

So, perhaps this lack of response is that nobody else has noticed anything either and is not sure it's actually implemented.
Última edição por Metadigital; 28/out./2023 às 8:34
MadDjinn 28/out./2023 às 9:22 
Is there a capstone policy at the end of the research based culture tree that opens up a cyber tech? Saw it once, but as Yor, didn't think it was needed.
Draver 28/out./2023 às 9:59 
You're right. A long time ago having the Cybernetic traits made your Leaders and citizen Cyborg with better base stats right form the start. Just tried it now and that doesn't seems to be working anymore. I've pass it on.
Última edição por Draver; 28/out./2023 às 10:02
sgt.greywar 28/out./2023 às 11:18 
Escrito originalmente por Draver:
You're right. A long time ago having the Cybernetic traits made your Leaders and citizen Cyborg with better base stats right form the start. Just tried it now and that doesn't seems to be working anymore. I've pass it on.
Much appreciated!
Illauna 28/out./2023 às 16:59 
It's actually in the game. It requires the Fertile ability. It adds a button like gifting harmony crystals but in this case Precursor Nanites.

So add cybernetics + fertile and you gain access to the feature when you research Cybernetics at the end of a decently large tech line.

Devs are aware of one feature requiring two abilities and will look into it.

https://steamcommunity.com/id/Illauna/screenshot/2133076877785051954/
Última edição por Illauna; 28/out./2023 às 17:10
sgt.greywar 28/out./2023 às 17:37 
Escrito originalmente por Illauna:
It's actually in the game. It requires the Fertile ability. It adds a button like gifting harmony crystals but in this case Precursor Nanites.

So add cybernetics + fertile and you gain access to the feature when you research Cybernetics at the end of a decently large tech line.

Devs are aware of one feature requiring two abilities and will look into it.

https://steamcommunity.com/id/Illauna/screenshot/2133076877785051954/


Yeah those 2 definitely don't seem like they belong together.

The Borg are many things, but Fertile ain't one of them (Seven of of Nine Rule 34 imagery notwithstanding).
Metadigital 28/out./2023 às 18:15 
Cybernetic fertility enhancements is, however, an interesting (albeit a little troubling) concept for a galactic civilization.
sgt.greywar 28/out./2023 às 18:19 
Escrito originalmente por Metadigital:
Cybernetic fertility enhancements is, however, an interesting (albeit a little troubling) concept for a galactic civilization.
This is why the Steam store recent release list looks like it does:)
Illauna 28/out./2023 às 18:52 
Things just got shuffled around in various reworks with how things are linked together. Don't think it was designed that way.
Airmaster 28/out./2023 às 18:57 
Escrito originalmente por sgt.greywar:
Escrito originalmente por Illauna:
It's actually in the game. It requires the Fertile ability. It adds a button like gifting harmony crystals but in this case Precursor Nanites.

So add cybernetics + fertile and you gain access to the feature when you research Cybernetics at the end of a decently large tech line.

Devs are aware of one feature requiring two abilities and will look into it.

https://steamcommunity.com/id/Illauna/screenshot/2133076877785051954/


Yeah those 2 definitely don't seem like they belong together.

The Borg are many things, but Fertile ain't one of them (Seven of of Nine Rule 34 imagery notwithstanding).

I think you missed this episode...

https://youtu.be/A_YjseMjCQo?si=7mTcfKSKshXOrjfP
Illauna 28/out./2023 às 19:00 
There is 45 abilities many of which are linked to techs.

Escrito originalmente por sgt.greywar:
Escrito originalmente por Metadigital:
Cybernetic fertility enhancements is, however, an interesting (albeit a little troubling) concept for a galactic civilization.
This is why the Steam store recent release list looks like it does:)
Really has nothing to do with it.

Also there is about 45 abilities and the majority of the player base uses about 10 of them so pretty easy with all of the and reordering for something to be lost.

In the meantime you'll at least be able to check it out.
sgt.greywar 28/out./2023 às 19:03 
Escrito originalmente por Illauna:
There is 45 abilities many of which are linked to techs.

Escrito originalmente por sgt.greywar:
This is why the Steam store recent release list looks like it does:)
Really has nothing to do with it.

Also there is about 45 abilities and the majority of the player base uses about 10 of them so pretty easy with all of the and reordering for something to be lost.

In the meantime you'll at least be able to check it out.
Dude... it was a joke about how many Hentai and sex games are in the recent release list f Steam every day.
Metadigital 28/out./2023 às 19:08 
Escrito originalmente por Illauna:
Also there is about 45 abilities and the majority of the player base uses about 10 of them so pretty easy with all of the and reordering for something to be lost.

Sure, I wasn't ever implying anything concerning the devs. Just making light of it.

That being said, that's an interesting statistic. I wonder if it's because those 10 abilities are perceived as the most interesting or as the most powerful.
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Publicado em: 26/out./2023 às 10:40
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