Tom Clancy's Splinter Cell

Tom Clancy's Splinter Cell

SCAgent Apr 2, 2015 @ 11:55pm
Splinter Cell Pandora Tomorrow FINALLY FIXED
Komat is the creator of this awesome fix!!

http://forums.ubi.com/showthread.php/1056867-Pandora-Tomorrow-Lighting-Shadowing-Reflection-issues-FINALLY-FIXED

I tried it and it works
i made a video with the results
https://www.youtube.com/watch?v=invu3VmoNA0

Spread the news and love for this game and leave a thank you on the vogons forums
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Showing 1-15 of 26 comments
Grayfox89 Apr 3, 2015 @ 2:21pm 
Awesome!!
Razdor Apr 6, 2015 @ 10:19am 
Wow, that works. Not perfect, but playable.
Mobius1 Apr 12, 2015 @ 8:45am 
This is fantastic!

EDIT: The newer 0.05 (12.04.2015) version fixes a lot more light beam / shadow problems, including the jungle level which was hard to finish before the fix.
Last edited by Mobius1; Apr 12, 2015 @ 10:39am
PhilsComputerLab May 1, 2015 @ 6:53pm 
Great stuff!

I've just recently reviewed the Wrapper and it's awesome. Please spread the word, the game is well worth buying.

https://www.youtube.com/watch?v=w3GotXdsQrs
Dreadfield May 15, 2015 @ 3:13pm 
any way to make the xbox360 analog stick to respond normal?
Razdor May 15, 2015 @ 3:16pm 
Originally posted by Dakamurra:
any way to make the xbox360 analog stick to respond normal?
left or right?
Dreadfield May 16, 2015 @ 5:00am 
Originally posted by Razdor:
Originally posted by Dakamurra:
any way to make the xbox360 analog stick to respond normal?
left or right?


i can confirm that splinter cell pandora tomorrow is playable now with graphic fix all the lights and shadows seem restored for now in third level.
but i cant control the speed of sam the left stick isnt suported.
because in splinter cell one you can adjust the speed of sam while pushing the stick , but in pandora if you dont use xpadder or other, refuse to recognize the pad, only keyword and using the wheell to adjust sam speed.
Anyway to fix it? the right stick response very slow but its ok the problem is the leftone

i already try this guide but didnt worked


http://steamcommunity.com/sharedfiles/filedetails/?id=225007012
Last edited by Dreadfield; May 16, 2015 @ 5:53am
Mobius1 May 16, 2015 @ 7:17am 
Try Pinnacle with the following profile: http://pinnaclegameprofiler.com/pc-controller-support/alpha-gamepad-joystick/xbox-360-ps3-psx-etc/splinter-cell

Works perfectly for me on both Splinter Cell and Splinter Cell: Pandora Tomorrow.
Dreadfield May 16, 2015 @ 7:51pm 
Originally posted by Mobius1:
Try Pinnacle with the following profile: http://pinnaclegameprofiler.com/pc-controller-support/alpha-gamepad-joystick/xbox-360-ps3-psx-etc/splinter-cell

Works perfectly for me on both Splinter Cell and Splinter Cell: Pandora Tomorrow.



thankyou anyway
Razdor May 16, 2015 @ 8:44pm 
Originally posted by Dakamurra:
Originally posted by Razdor:
left or right?


i can confirm that splinter cell pandora tomorrow is playable now with graphic fix all the lights and shadows seem restored for now in third level.
but i cant control the speed of sam the left stick isnt suported.
because in splinter cell one you can adjust the speed of sam while pushing the stick , but in pandora if you dont use xpadder or other, refuse to recognize the pad, only keyword and using the wheell to adjust sam speed.
Anyway to fix it? the right stick response very slow but its ok the problem is the leftone

i already try this guide but didnt worked


http://steamcommunity.com/sharedfiles/filedetails/?id=225007012
Analogs works fine. Just edit this configs. But you need to increase your speed with mouse wheel every time game loads. Also works for the first game.

----------------------------
SplinterCell2.ini

UseJoystick=True
----------------------------
SplinterCell2User.ini

Aliases[2]=(Command="AnalogUp | Axis aForward Speed=+1.0",Alias="MoveForward")
Aliases[3]=(Command="AnalogDown | Axis aForward Speed=-1.0",Alias="MoveBackward")
Aliases[4]=(Command="AnalogLeft | Axis aStrafe Speed=-1.0",Alias="StrafeLeft")
Aliases[5]=(Command="AnalogRight | Axis aStrafe Speed=+1.0",Alias="StrafeRight")

JoyX=Axis aStrafe DeadZone=0.1
JoyY=Axis aForward DeadZone=0.1
JoyZ=Axis aMouseX Speed=0.050 DeadZone=0.1
JoyV=Axis aMouseY Speed=0.050 DeadZone=0.1

AnalogUp=MoveForward
AnalogDown=MoveBackward
AnalogLeft=StrafeLeft
AnalogRight=StrafeRight



Don't forget to change interaction alias so you will be able to reload using the same button.
Aliases[13]=(Command="Interact|ReloadGun|Cheatkey 2 ",Alias="Interaction")
Last edited by Razdor; May 16, 2015 @ 8:47pm
Dreadfield May 17, 2015 @ 7:01am 
Originally posted by Razdor:
Originally posted by Dakamurra:


i can confirm that splinter cell pandora tomorrow is playable now with graphic fix all the lights and shadows seem restored for now in third level.
but i cant control the speed of sam the left stick isnt suported.
because in splinter cell one you can adjust the speed of sam while pushing the stick , but in pandora if you dont use xpadder or other, refuse to recognize the pad, only keyword and using the wheell to adjust sam speed.
Anyway to fix it? the right stick response very slow but its ok the problem is the leftone

i already try this guide but didnt worked


http://steamcommunity.com/sharedfiles/filedetails/?id=225007012
Analogs works fine. Just edit this configs. But you need to increase your speed with mouse wheel every time game loads. Also works for the first game.

----------------------------
SplinterCell2.ini

UseJoystick=True
----------------------------
SplinterCell2User.ini

Aliases[2]=(Command="AnalogUp | Axis aForward Speed=+1.0",Alias="MoveForward")
Aliases[3]=(Command="AnalogDown | Axis aForward Speed=-1.0",Alias="MoveBackward")
Aliases[4]=(Command="AnalogLeft | Axis aStrafe Speed=-1.0",Alias="StrafeLeft")
Aliases[5]=(Command="AnalogRight | Axis aStrafe Speed=+1.0",Alias="StrafeRight")

JoyX=Axis aStrafe DeadZone=0.1
JoyY=Axis aForward DeadZone=0.1
JoyZ=Axis aMouseX Speed=0.050 DeadZone=0.1
JoyV=Axis aMouseY Speed=0.050 DeadZone=0.1

AnalogUp=MoveForward
AnalogDown=MoveBackward
AnalogLeft=StrafeLeft
AnalogRight=StrafeRight



Don't forget to change interaction alias so you will be able to reload using the same button.
Aliases[13]=(Command="Interact|ReloadGun|Cheatkey 2 ",Alias="Interaction")




thank you so much for your time to helpingme, i fixed now!

tnankyou!!
V-Man Jun 14, 2015 @ 12:28am 
Jesus Christ, does this mean we may actually be able to get the game digitally at some point?
stiffdeath Jun 14, 2015 @ 7:39am 
Originally posted by V-Man:
Jesus Christ, does this mean we may actually be able to get the game digitally at some point?
Don't count on it. Ubisoft still hasn't made a PC port of Double Agent Old Gen.
Dreadfield Jun 14, 2015 @ 9:41am 
Originally posted by V-Man:
Jesus Christ, does this mean we may actually be able to get the game digitally at some point?


besides this is a fix made by a modder, it doesnt exist to ubisoft .
to them the game is still broken.
maybe in some future they will decide to re launch it to pcs in some 4k remake but i dont know
companies are diferent worlds.
not like capcom that they rere alese resident evil 4 on steam with same effects that gamecube had, we must to make a petition or a thread and start to rise up firms to show them we want those games missing is the ONLY WAY understand iS THE ONLY WAAAAYYYY..
Last edited by Dreadfield; Jun 14, 2015 @ 9:42am
V-Man Jun 14, 2015 @ 11:22am 
Originally posted by stiffdeath:
Originally posted by V-Man:
Jesus Christ, does this mean we may actually be able to get the game digitally at some point?
Don't count on it. Ubisoft still hasn't made a PC port of Double Agent Old Gen.
Black hell, don't remind me.
I'd kill to see that.
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