Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
EDIT: The newer 0.05 (12.04.2015) version fixes a lot more light beam / shadow problems, including the jungle level which was hard to finish before the fix.
I've just recently reviewed the Wrapper and it's awesome. Please spread the word, the game is well worth buying.
https://www.youtube.com/watch?v=w3GotXdsQrs
i can confirm that splinter cell pandora tomorrow is playable now with graphic fix all the lights and shadows seem restored for now in third level.
but i cant control the speed of sam the left stick isnt suported.
because in splinter cell one you can adjust the speed of sam while pushing the stick , but in pandora if you dont use xpadder or other, refuse to recognize the pad, only keyword and using the wheell to adjust sam speed.
Anyway to fix it? the right stick response very slow but its ok the problem is the leftone
i already try this guide but didnt worked
http://steamcommunity.com/sharedfiles/filedetails/?id=225007012
Works perfectly for me on both Splinter Cell and Splinter Cell: Pandora Tomorrow.
thankyou anyway
----------------------------
SplinterCell2.ini
UseJoystick=True
----------------------------
SplinterCell2User.ini
Aliases[2]=(Command="AnalogUp | Axis aForward Speed=+1.0",Alias="MoveForward")
Aliases[3]=(Command="AnalogDown | Axis aForward Speed=-1.0",Alias="MoveBackward")
Aliases[4]=(Command="AnalogLeft | Axis aStrafe Speed=-1.0",Alias="StrafeLeft")
Aliases[5]=(Command="AnalogRight | Axis aStrafe Speed=+1.0",Alias="StrafeRight")
JoyX=Axis aStrafe DeadZone=0.1
JoyY=Axis aForward DeadZone=0.1
JoyZ=Axis aMouseX Speed=0.050 DeadZone=0.1
JoyV=Axis aMouseY Speed=0.050 DeadZone=0.1
AnalogUp=MoveForward
AnalogDown=MoveBackward
AnalogLeft=StrafeLeft
AnalogRight=StrafeRight
Don't forget to change interaction alias so you will be able to reload using the same button.
Aliases[13]=(Command="Interact|ReloadGun|Cheatkey 2 ",Alias="Interaction")
thank you so much for your time to helpingme, i fixed now!
tnankyou!!
besides this is a fix made by a modder, it doesnt exist to ubisoft .
to them the game is still broken.
maybe in some future they will decide to re launch it to pcs in some 4k remake but i dont know
companies are diferent worlds.
not like capcom that they rere alese resident evil 4 on steam with same effects that gamecube had, we must to make a petition or a thread and start to rise up firms to show them we want those games missing is the ONLY WAY understand iS THE ONLY WAAAAYYYY..
I'd kill to see that.