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回報翻譯問題
If it took you longer than a weekend to beat it does not mean its bigger, it means you are bad at it, I did not play when it was release for dreamcast, my first time playing was when sega re-release on steam and I have 27h because I beat the game 3 times doing 100% and no I did not follow anything
Im not even going to comment about the copy thing because its just a stupid argument, anyway keep crying about the price, not gonna waste more of my time!
JSRF was made by a team of 105 employees by one of the absolute biggest companies on the market at the time (Having made the Dreamcast, among other consoles). If you don't know what AAA means then that is hardly my problem.
The dev HIMSELF compares the game to JSRF, says it heavily influenced him and this game functions as a sort of spiritual successor. I don't have to make comparisons to JSRF, the dev himself does it. If you don't like how the dev views his game then thats unfortunate but again, not really my problem.
If you do not want your game, which you yourself say is a spiritual successor and heavily influenced (at times copy pasted, i can even show you exact sections of the game since you clearly have no interest in this genre and probably havent finished either game) to be compared to a 20 year old AAA game, then don't compare your game to a 20 year old AAA game. Simple as that.
I should add that I like this game, I like the dev, but the game does have some issues, just like JSRF had issues.
The game is 100% worth the price, people need to calm down. Also quality beats quantity, there’s nothing wrong with a 15 hour main story plus 5-10 hours of extra side content for $40.
I stopped reading at "any price". No. That's not how it works, and it's a stupid argument. The rest of your comment is literally not worth reading.
My issue is, this game leaves me feeling like I want to install an xbox emulator and play a superior game from 20 years ago...because its 100x better in every conceivable way, and this game tries so hard to emulate it. That's the definition of falling flat.
When I finish this game, I'm probably not replaying it, I'm installing JSRF. It's great for a first playthrough but I can already see the story getting more and more boring and uninspiring to sit through, the level design being too linear and uninteresting on second runs through, the character design and even personalities aren't very intriguing and hang heavily on their inspiration....
All of these statements beg the question...why make this game if its just going to be worse..? To cash in! It's a great game, but a game from 20 years ago eradicates it. If JSRF got a remaster, this game would literally be DoA. That's disappointing to me, and doesn't deserve a boutique indie price tag. It is physically unable to stand up for itself as a game. Without it's inspiration...what is it worth..?
Would rather people put money towards quality games over weapon skins and battle passes.
For 40$ I don't expect a game to be over 100 hours, 15 hours is enough if there is replay-ability which can easily be fixed with a new game+.
The issue I have with BRCF is that I feel like I was cheated out of content. After all, the ending came way to quick and felt like an entire area before the final boss was cut last minute.
Not to mention that the narrator that was planned in the trailers was also cut (not game breaking but I consider false advertising) and day one DLC that would have gone much better if they just patched the 2 skaters in the base game and simply raised the price an extra 5$.(because people wont shut up about it.)
I expect I am going to just skate around in the levels after doing the challenges. It's just a fun game to play.
I never expected indie games to start costing $40. There were some rare cases like Bloodstained and Yooka Laylee but those were outliers and had big publishers attached to them hence why they were gauging the price. After seeing Bomb Rush Cyberpunk and Sea of Stars costing $40 and $35 I think we're in a new era where many indie games are going to be over $30. Especially with $70 being normalized other game prices are going to go up too. Also inflation sadly.
also, i've played the two originals, and the controls in this are miles better. In the og games it feels like your treading through molasses the whole time.