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function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Input:BindCommandToKey("#ToggleGod()","backspace",1);
Input:BindCommandToKey("#Game:Save('quicksaved_game');","f9",1);
Input:BindCommandToKey("#Game:Load('quicksaved_game');","f10",1);
Now Far Cry has to be started DevMode:
1) With Steam: Go to Far Cry ==> Properties ==> Start Option ==> -devmode
2) Without Steam: Go to the shortcut to FarCry.exe ==> Properties ==> Shortcut ==> Target: "C:\...\Far Cry\Bin32\FarCry.exe" -devmode
Now you have many cheats to use and you can load every checkpoint and savegames you made:
all weapons
[O] 999 ammo for the current/actual weapon, also in vehicles
[F1] toggle camera perspective between first person and third person view
[F4] ghost mode, walk through walls
[F2] load next checkpoint, you can skip the jeep sequenz in The Swamp
[F9] save the position of Jack Carver (not the game)
[F10] jump to Jacks saved position
[F11] shows additional information
Save and Quicksave:
Open with [^] the console. Type \save_game to quicksave the game; push [S] and scroll with [Tab] through the commands.
You can label the savegame, example gratia with \save_game watchtower
With the command \load_game resp. \load_game watchtower
With very few steps you add the quicksave function:
Open the file DevMode.lua with a text editor.
Add the following two lines:
Input:BindCommandToKey("#Game:Save('quicksaved_game');","f9",1);
Input:BindCommandToKey("#Game:Load('quicksaved_game');","f10",1);
On the keys [F9] and [F10] are now quicksave and quickload.
Maps:
Press [^] to open the console.
Type in the according cheat to jump to the according level.
To write the backslash character press [M] [Tab] in the console.
This will write "\map" in the console".
\map training Training
\map carrier Flugzeugträger
\map fort Fort
\map pier Pier
\map research Forschung
\map treehouse Baumhaus
\map bunker Bunker
\map steam Dampf
\map regulator Regulator
\map control Kontrollzentrum
\map rebellion Rebellion
\map archive Archiv
\map cooler Kühlraum
\map boat Boot
\map catacombs Katakomben
\map river Fluß
\map swamp Sumpf
\map factory Fabrik
\map dam Damm
\map volcano Vulkan
https://steamcommunity.com/app/13520/videos/?searchText=the+swamp&browsefilter=mostrecent&filterLanguage=default#
I tried adding -devmode through launch options and shortcut.
I'd recommend being cautious if choosing to modify the .txt files for the game, as changing the wrong value may have udesirable consequences.
It would be my recommendation to play the game without modifying anything, but I'm sure members of the community will be able to offer their advice with regard to this if you still wish to look into it.
- Ubisoft Support
Jesus ♥♥♥♥♥♥♥ Christ
EDIT: To help others. Add this to devmode.lua:
function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Yea dumb thing. I think they either do it because there afraid they will get banned or there is something on their website they want to advertise or have something on their website that is bad and it is put on your pc just by going to it.
didnt think it through that it would die later on.
I understand that you have to give this recommendation, but ...
On the two hardest difficulty settings the car ride through the swamp is as good as impossible to achieve.
Plus I am not willing to practice this ride a zillion times because this sequence is not really Far Cry, it is entirely different to play than the whole rest of the game, which is best played in a stealthy way. So the God mode seems to be the last resort for these three minutes.
https://steamcommunity.com/sharedfiles/filedetails/?id=910420201