SUCCUBUS: Prologue

SUCCUBUS: Prologue

Why first person POV?
Considering how much effort has clearly gone into Vydija's character model, the customisation system, and the third person elements that already exist, like climbing, it seems a little odd that the game is set in the first person perspective. Why first person perspective? Does this make it easier to render things or easier for game mechanics?
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Showing 1-15 of 25 comments
puddingtopf Apr 4, 2021 @ 9:48am 
The gameplay and probably the maps were built around first person.
Because ANY great atmosphere game should be FPV or have the option to use it.

Some upcoming games,
with fantastic worlds and story-immersion are already
screw3d-up (Aliens fireteams is the perfect exemple),
to please underage childrens who think :

"3𝙧𝙙 𝙫𝙞𝙚𝙬 𝙞𝙨 𝙙𝙖 𝙨𝙝.𝙞𝙩 𝙗𝙧𝙖𝙝, 𝙖𝙣𝙙 𝙖𝙣𝙮𝙬𝙖𝙮 𝙞'𝙢 𝙩𝙤𝙤 𝙜𝙤𝙤𝙙 (=𝙨𝙩𝙪𝙗𝙗𝙤𝙧𝙣 𝙤𝙧 𝙨𝙩𝙪𝙥𝙞𝙙)) 𝙩𝙤 𝙩𝙧𝙮 𝙖 𝙗𝙚𝙩𝙩𝙚𝙧 𝙫𝙞𝙚𝙬 𝙨𝙮𝙨𝙩𝙚𝙢, 𝙢𝙖𝙣 !!".

:steamfacepalm:
Terrortoma Apr 4, 2021 @ 11:54am 
I mean, why have your character's ass block the view of what you're trying to hit in melee? Hence, fitst-person view master race.
Last edited by Terrortoma; Apr 4, 2021 @ 11:55am
itsalladeepend Apr 5, 2021 @ 3:39am 
My experience is melee combat in first person games is a janky immersion breaking headache. I've yet to see a game that manages to pull off first person melee in a good way.
Ev1lV4mp1re Apr 6, 2021 @ 12:50pm 
Originally posted by itsalladeepend:
My experience is melee combat in first person games is a janky immersion breaking headache. I've yet to see a game that manages to pull off first person melee in a good way.

Never played Dark Messiah?
itsalladeepend Apr 7, 2021 @ 12:32pm 
Originally posted by Ev1lV4mp1re:
Originally posted by itsalladeepend:
My experience is melee combat in first person games is a janky immersion breaking headache. I've yet to see a game that manages to pull off first person melee in a good way.

Never played Dark Messiah?

Never heard of Dark Messiah, although whether that's any good doesn't really have any bearing on whether Succubus will be any good.

The game has potential, I like the aesthetic and general art design, but at the moment gameplay wise it's rough as hell, pun intended, and I'm still baffled about having character customisation in a first person game.
puddingtopf Apr 7, 2021 @ 12:51pm 
Originally posted by itsalladeepend:
Never heard of Dark Messiah, although whether that's any good doesn't really have any bearing on whether Succubus will be any good.
It's a medieval first person fantasy game with close combat, magic, and archery from 2006. The sword fights in that game are simple, but pretty good. Many people say it's still the best combat system of its kind, which shows how good Succubus could *potentially* be despite being in first person.

Originally posted by itsalladeepend:
The game has potential, I like the aesthetic and general art design, but at the moment gameplay wise it's rough as hell, pun intended, and I'm still baffled about having character customisation in a first person game.
I'd rather have that than not have it at all, as long as it doesn't negatively affect other important aspects of the game due to development restrictions. You'll see Vydija in your inventory, during certain gameplay actions (e.g. climbing), and in cutscenes.
Last edited by puddingtopf; Apr 7, 2021 @ 12:51pm
Terrortoma Apr 9, 2021 @ 3:02pm 
It's funny because I don't see anyone complaining about character customisation in Deep Rock Galactic, which is a first-person game. Oh wait, I forgot, no boobies in DRG.
Transhumanist Apr 9, 2021 @ 11:32pm 
Real answer: Agony was in first person, so that's what they're familiar with.
puddingtopf Apr 10, 2021 @ 1:18am 
Originally posted by Kunnin Planz:
It's funny because I don't see anyone complaining about character customisation in Deep Rock Galactic, which is a first-person game. Oh wait, I forgot, no boobies in DRG.
To be fair, this is to be expected in an adult game. People want to see their naked female character. lol
Abisha Apr 10, 2021 @ 11:00am 
the devs choose the POV with drone perspective on "special" actions (climbing on rocks and large sticks....)

I don't know but playing skyrim on melee on 3e view is bit awkward it do not fit and you have no prospective on how far a enemy is when you try to hit it with a weapon
so they thought of the dual POW3e view idea
Terrortoma Apr 10, 2021 @ 12:01pm 
Originally posted by Abisha:
I don't know but playing skyrim on melee on 3e view is bit awkward it do not fit and you have no prospective on how far a enemy is when you try to hit it with a weapon
so they thought of the dual POW3e view idea

Plus, Bethesda's goofy animations are hilarious.
Ev1lV4mp1re Apr 10, 2021 @ 12:34pm 
Originally posted by Abisha:
the devs choose the POV with drone perspective on "special" actions (climbing on rocks and large sticks....)

I don't know but playing skyrim on melee on 3e view is bit awkward it do not fit and you have no prospective on how far a enemy is when you try to hit it with a weapon
so they thought of the dual POW3e view idea


Originally posted by Kunnin Planz:
Originally posted by Abisha:
I don't know but playing skyrim on melee on 3e view is bit awkward it do not fit and you have no prospective on how far a enemy is when you try to hit it with a weapon
so they thought of the dual POW3e view idea

Plus, Bethesda's goofy animations are hilarious.

+1
itsalladeepend Apr 10, 2021 @ 1:24pm 
Originally posted by puddingtopf:
Originally posted by Kunnin Planz:
It's funny because I don't see anyone complaining about character customisation in Deep Rock Galactic, which is a first-person game. Oh wait, I forgot, no boobies in DRG.
To be fair, this is to be expected in an adult game. People want to see their naked female character. lol

This being an 'adult game' doesn't have anything to do with it really, I thought the same about Cyberpunk 2077. I just prefer third person perspective and don't find first person more immersive, it's the opposite for me, it's unengaging.
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