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Pascal's Wager is similar too but it's DeS and D1 slower and graphically looks like those as well.
So for anyone wanting slower pace, easier bosses with a nice setting, Lords of the Fallen is pretty good.
I usually loathe 2d souls, but I really liked Ender Lillies.
Sekiro just sucked. Worst game from From since the first DS.
I think it was a great game i enjoyed playing, but when i think about details it is the original souls formula i prefer more and would choose any day over Sekiro.
But surely i like Sekiro better than weakest game in souls franchise, that is DS3
I know I didn't really enjoy it on my first playthrough, but that's a game that really needs to click in order to have fun imo, otherwise it just feels clunky.
While I can agree about the rest, I'd surely say the weakest part was DS2. Why in you opinion is it DS3?
Well, as you have said, it might not have "clicked" for me. In DS I was never the parrying type, I always used shields or did evade. I loved Bloodborne, even without shields, there the parrying was ok.
So how the combat was done in Sekiro, a flurry of attacks I had to deflect and then start my own, it never felt good for me. Also, with the upgrade system, it never felt like any real progression to me.
Exploration was ok, but in the end, it was never an experience as satisfying even as the first DS and DS1, where I had to look some things up and still needed help with bossfights.
In my opinion DS3 was just one big fan service, without its own identity. It had so many assets/tropes present in previous games (the same looking blacksmith, onion bro, Illythyl looked like snowy Bloodborne, dragon attacking bridge when you walk over it, mandatory swamp level, pretty much the same story as DS1, etc.) that it looked like it was glued from these elements. Gameplay was alright as always, but the rest felt disappointing.
DS2 had its own problems, but i enjoyed it much more.
I didnt like parry-posture mechanics. Im not a fan of parrying in souls games, and Sekiro is full game based on it. Some enemies have attacks so fast that you pretty much have to spam parry button to deflect them all. Some have strange animations and its really hard to parry in right moment.
But besides that it was top notch game, visuals were awesome, good bosses, cool lore. Stealth mechanics were also fun.