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Thanks to Mad Mobile Tycoon and it's reviews, my memories and feelings from this event are refreshed.
Joking aside, MMT seems literally like a Chinese copy of MGT series... With bonus random Chinese text appearing in the game xD
Yes, I tried it. I'm too curious for my own good. My best tip for playing that game? "Don't." It's a boring, easy click-a-thon that's extremely easy to figure out and break, to the point it makes me miss the struggle of finding out how to break MGT2's mechanics. Seen business simulators from the eighties with more difficulty and user-friendly UIs.
No "office designing", just upgraded offices to hold more staff and functions. Simple game design, not based off slider-values, but deeper topic mixing. (Getting as deep as 4 levels of Genre mixing and 4 levels of topics.)
Maybe no actual game creation, but just leveled advancements of all the various aspects of the game. Creating companies that make games, each having a special "focus" to manage. Expanding on the whole "global market" play too. (Besides just randomly selecting languages to include. Each country would have different "desires" to be met. The games created would just be catering to as many of those desires as possible. Our limit being the cost to include each "desired thing", within the games. As opposed to sliders and genre/topic matching.)
"Mad Games Tycoon Lite", would be appropriate for an app made to kill time, in short bursts.
And then when they stop giving enough cash, they get ported to PC, just like Mad Smartphone Tycoon. Full circle achieved.