Mad Games Tycoon 2

Mad Games Tycoon 2

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Mad Games Tycoon 3 (suggestions)
Hello to all Mad Games Tycoon fans!

Suggestions for Mad Games Tycoon 3

I'm a big fan of the Mad Games Tycoon series and would like to share some ideas for the upcoming MGT3. Here are a few suggestions to further enhance the gaming experience and add realism:

Company Resale System
- Add the ability to sell our company, including all our games and consoles. With the money from this sale, we could create a new company within the same game.
- The old company would then be controlled by an NPC, who would continue to release sequels to our games and consoles, creating real competition.

IP Sales
- The IP sales system should reflect real-world practices, based on sales and generated revenue.
- For example, an IP that has generated millions of sales and billions of dollars should sell for much more than the current 10 million.

Game Monetization
- Add more monetization options, such as the ability to put ads in mobile games or add skins and packs to our games.
- Allow players to set the prices for these options. If the price is too high, it could cause drama and decrease sales.

Realistic Complications
- Introduce complication elements starting from the 2000s, such as hacking, which could slow down game development, or data theft and project leaks.
- This would add an extra level of challenge and make the game more realistic.

More Challenging Legendary Mode
- Increase the difficulty of the legendary mode by adding more situations to manage, such as financial crises, unexpected market changes, or shareholder demands.
- This would force players to adapt and find innovative solutions to survive and thrive.




In summary, more realism and more choices for players would be greatly appreciated. Mad Games Tycoon 2 is already an incredible game, but with these additions, MGT3 could become even more immersive and captivating. I'd love to manage more aspects and face varied situations for a richer gaming experience.

Thank you for reading, and I hope these ideas resonate with the community and the developers!
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Showing 1-15 of 21 comments
GardienOFAsguard Jun 21, 2024 @ 6:27am 
I was just going to create a post about this. Do we know if an MGT3 is in development or if the developers have clearly indicated that they want to make a 3?
Kyouko Tsukino Jun 21, 2024 @ 6:51am 
Last news I saw on this were that the developer was learning how to use a different engine, and that the next game was not going to be MGT3.
Chronosuniverse Jun 21, 2024 @ 9:28am 
The next title from Eggcode Games will not be Mad Games Tycoon 3. The next engine will be the Unreal Engine and more information will follow when the time is right. But it will be a long time before an announcement is made.
LyghtWayve Nov 16, 2024 @ 8:35am 
Originally posted by Chronosuniverse:
The next title from Eggcode Games will not be Mad Games Tycoon 3. The next engine will be the Unreal Engine and more information will follow when the time is right. But it will be a long time before an announcement is made.

Are you able to say whether it will be a game development simulator or something else?

Thanks.
Chronosuniverse Nov 16, 2024 @ 9:24am 
Originally posted by LyghtWayve:
Originally posted by Chronosuniverse:
The next title from Eggcode Games will not be Mad Games Tycoon 3. The next engine will be the Unreal Engine and more information will follow when the time is right. But it will be a long time before an announcement is made.

Are you able to say whether it will be a game development simulator or something else?

Thanks.
It is something else.
LyghtWayve Nov 16, 2024 @ 10:36am 
Originally posted by Chronosuniverse:
Originally posted by LyghtWayve:

Are you able to say whether it will be a game development simulator or something else?

Thanks.
It is something else.

Thank you.
76561198123711201 Nov 18, 2024 @ 2:03am 
Originally posted by времена меняются:
Hello to all Mad Games Tycoon fans!

Suggestions for Mad Games Tycoon 3

I'm a big fan of the Mad Games Tycoon series and would like to share some ideas for the upcoming MGT3. Here are a few suggestions to further enhance the gaming experience and add realism:

Company Resale System
- Add the ability to sell our company, including all our games and consoles. With the money from this sale, we could create a new company within the same game.
- The old company would then be controlled by an NPC, who would continue to release sequels to our games and consoles, creating real competition.

IP Sales
- The IP sales system should reflect real-world practices, based on sales and generated revenue.
- For example, an IP that has generated millions of sales and billions of dollars should sell for much more than the current 10 million.

Game Monetization
- Add more monetization options, such as the ability to put ads in mobile games or add skins and packs to our games.
- Allow players to set the prices for these options. If the price is too high, it could cause drama and decrease sales.

Realistic Complications
- Introduce complication elements starting from the 2000s, such as hacking, which could slow down game development, or data theft and project leaks.
- This would add an extra level of challenge and make the game more realistic.

More Challenging Legendary Mode
- Increase the difficulty of the legendary mode by adding more situations to manage, such as financial crises, unexpected market changes, or shareholder demands.
- This would force players to adapt and find innovative solutions to survive and thrive.




In summary, more realism and more choices for players would be greatly appreciated. Mad Games Tycoon 2 is already an incredible game, but with these additions, MGT3 could become even more immersive and captivating. I'd love to manage more aspects and face varied situations for a richer gaming experience.

Thank you for reading, and I hope these ideas resonate with the community and the developers!

there is no difference for MGT1 and MGT2
developer giveup everysingle time
Kyouko Tsukino Nov 18, 2024 @ 3:23am 
Yup, just another one of those "players."

Don't feed it awards, guys. That's what it wants.
Originally posted by Kyouko Tsukino:
Yup, just another one of those "players."

Don't feed it awards, guys. That's what it wants.

???
There's not really a need for a Mad Games Tycoon 3 anytime soon.

The biggest leap between 1 and 2 was graphic-wise, changing from isometric to 3D with more flexible room designs. As far as I can tell, that was the only big reason to make the sequel. MGT3 has no such justification to work with.

Everything proposed here can easily be added to MGT2 if we really want it. And honestly, I didn't really see anything listed here that is a 'must-have.'
The complication elements do sound interesting, but the company resale system appears completely unnecessary - if I don't want the company anymore, I'll just start a new game file with increased difficulty for that more competitive environment.
Hello to clarify things I do not want a reward 😂 I am an experienced player with more than 600 hours of games you are not going to teach me the game. I just give my desires and beginnings of ideas for the future. Good game!
Kyouko Tsukino Nov 21, 2024 @ 8:05am 
I was talking about the "thoughtful" post above my last post. But to think one knows it all is to know nothing, anyways. Have fun.
Last edited by Kyouko Tsukino; Nov 21, 2024 @ 8:06am
vj Nov 25, 2024 @ 5:45am 
Also want company values fixed.
Hate that my subsidiary could make a game that'd sell millions and make them 100million+ but none of that goes to its actual value, they company would still only have like 23 million lol
Sol Nov 25, 2024 @ 11:16am 
I want:
1. A real platform design system, what we have sucks.

2. Fan Age Groups to matter - Kid, Teen, Adult, Old, (All). There should be like, X number of each Age Group "on the market" at a time to buy a game. The "Active Users" need to be broken down into these ages. This would let there be a dimension of depth to many aspects from IP to Licenses to Games and Platforms. I've advocated for this for a long time. Some fun competition for age groups and a little challenge. If you've released a successful RPG and someone else and Adventure, the Old/Adult fans might be "out of market" for a while, leaving an opportunity for Skill and Puzzle games.

3. Some kind of "Rent Space" option to offshore various functions - for example, if I could rent a Factory of X types of Level Y machines; then rent a Warehouse with X type of Level Y racks, I could free up a LOT of space.

That's just a hot list. Unless there has been an announcement I don't believe an MGT3 is coming and I believe the developer might be looking at a different "thing" for their next project. Fair enough - Deep Purple can only 0-3-5, 0-3-5-0 so many times before they just wanna do something else for a bit.
Last edited by Sol; Nov 25, 2024 @ 3:43pm
El Presidente Nov 26, 2024 @ 11:13am 
Originally posted by Chronosuniverse:
Originally posted by LyghtWayve:

Are you able to say whether it will be a game development simulator or something else?

Thanks.
It is something else.


Ironic. At least if you think about the Core Gameplay of this Game: The more experience you gather with a Genre, the better your Games will be. As for Oversaturation of the Genre: Yes and no: Bad Tycoons? plenty. Good Tycoons are always in high demand. Its a shame we will not get Mad Game Tycoon 3 and they will jump onto the UE5 Train..... sure it looks good.. but tell me 1 Good Game that came out with UE5 and was more then just eyecandy.
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