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I'm sure there's still a lot of work to do on MGT2, despite it being a truly wonderful experience. Just keep up the good work please. Just don't give us the HL3 treatment with the next game :)
@OP There's a lot they left out in MGT2 (ie: multiple PC 'platforms' like Epic, Steam etc).. so there's definitely room for another game with even more to it(which is wild) but i will accept DLC if they don't think what they're adding constitutes enough for a whole new game.
No it is not. I know the game and it focuses on actually making movies.
It is not a film-themed business simulation. While some areas may have merit in both games, The Movies clearly focuses on how to actually make a movie, which is not the case with Mad Games Tycoon.
Or do you actually program in Mad Games Tycoon yourself, build the slot machines yourself, build the consoles yourself? No, you hire employees, draft an idea, take care that the finances are right, etc.
I think if you want to make a comparison then maybe it's more like the Hollywood Pictures game.
That wasn't a direct question to the developers either. I just wanted to have a little discussion with the community about what the next game could be. :)
You have clearly never played The Movies, then, or have never figured out how to do things automatically. The game can be played fully as a business simulation, without ever actually making a movie "yourself." You hire directors, cleaning staff, extras, writers, repairmen and actors (and stunt doubles if you have that boring extra content enabled,) build a script building, let writers write the script for you, send it to rehearsal then to film, and release the movie without actually taking part in the movie-making at all. I played dozens of playthroughs of that game without actually "making" a movie, since the movie-making part of the game wore itself out pretty quickly for me.
So the comparison stands because it's a comparison of two games that work in very similar ways, except for the theme.
Hmm actually I put the game aside pretty quickly because I didn't enjoy the movie making part at all either. Maybe I should give the game another chance. I will test that again. Thanks for the hint.
I'd love for a sequel to Mad Tower Tycoon, but more in depth than the original. What I liked about MTT was the fact I didn't have to route wires and the elevators didn't take space up (for some reason that killed Project Highrise for me). There was quite a lot that could have been built on as well.
Similar to the movie suggestion, you could have Mad TV Tycoon. You start off a little public service broadcaster in your home city, and then expand to national coverage, maybe international and streaming later on, with PPV channels and the like as well. You could have various set-ups where you're broadcasting to everyone, or you're on a cable network and need subscribers so you can grow, and this could work as a scenario mode
You can either buy in shows, or start your own production team up focusing on things like news, sitcoms, procedural dramas, and so on. You could have the choice to create a station dedicated to various markets, go exclusively for a market, or have multiple channels. In terms of subsidiary angles, you could buy up production companies that make shows. Publishing is covered by shows giving you either regional, national, or global exclusivity for a period of time.
Your money source is advertising and sponsorship, and if you have unique IPs you can also allow companies to use the IP for royalties. If you're producing your own shows there's the possibility of companies paying for product placement, which is affected by the popularity of the shows. You could also create a system similar to the suitability of topics vs genre, so a show about healthy eating wouldn't be suitable for product placement for sugary snacks. If you're producing, once again you can syndicate your content, which could even affect the ability to broadcast it yourself (you allow Star Bores to be obtained for a period as an online exclusive with Dismay+) for either royalties on a per viewer basis or a lump sum
There could also be random events such as a star dying or being embroiled in scandal, which could result in a show losing favour with the public, sponsors and advertising pulled from it. On the flip side, you might have a low production value show going completely stratospheric, and make loads of money from the syndication.
Just an idea though.
"Embark on an extraordinary journey that merges the realms of magic and digital creation in "Chronicles of Enigma: The Wizard's Code," an immersive action-packed RPG adventure. Step into the shoes of a young prodigy, thrust into a mesmerizing universe where the art of wizardry intertwines with the art of game development.
In a parallel world known as Enigma, a realm where arcane forces coexist with cutting-edge technology, an ancient prophecy foretells the rise of the Lord of Games. As a gifted apprentice, you are chosen to fulfill this destiny, becoming the bridge between the mystical realm of spells and the virtual realm of code.
Craft your own spellcasting hero, harnessing the elemental powers of fire, water, earth, and air, as you embark on a perilous quest to uncover the secrets of Enigma's vast and ever-changing landscapes. Battle mythical creatures, solve intricate puzzles, and conquer challenging dungeons, all while mastering the art of programming spells to shape the very fabric of reality.
Forge alliances with eccentric characters, including enigmatic wizards, rogue developers, and sentient computer sprites, each with their own unique abilities and captivating stories. Engage in gripping real-time combat, combining lightning-fast swordplay with spellcasting mastery, unleashing devastating combos against formidable foes.
As you progress, venture deeper into the enigmatic realm of game development, unlocking powerful programming languages, enchanting libraries, and arcane tools to create your own virtual worlds within Enigma. Shape your destiny as the ultimate Lord of Games, and leave an indelible mark on both the mystical and digital realms.
With mesmerizing visuals, a captivating storyline, and a seamless blend of action, RPG mechanics, and adventure, "Chronicles of Enigma: The Wizard's Code" will transport you to a realm where wizards and game developers unite, offering a truly unique and unforgettable gaming experience. Are you ready to unveil the secrets of Enigma and become the legendary Lord of Games?"
I checked out the game (in Videos) and it looks like a Mad TV clone. Possibly cool but not a movie business simulation.
I watched the game again. In fact, you don't necessarily have to make a film, but the focus is on it. I've tried the sandbox and for what it wants it's a great game, for me personally the spark didn't jump over, but even when I played it again.
So I do believe that such a game by Eggcode would have a right to exist, especially since The Movies is already showing its age.