Mad Games Tycoon 2

Mad Games Tycoon 2

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Eggcode Games  [developer] Jan 22, 2021 @ 7:27am
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Patchnotes - Early Access
BUILD 2023.05.24B --------------------------------

- When you publish your own console, you can now set funding so that more NPCs develop exclusive games for your console.
- Some keyboard layouts can now be selected in the options.
- Financial overview: Server costs are now displayed separately.
- History search function added.
- BALANCE: Pro consoles are now outdated later.
- BUG: Trendsetter did not set a new unpopular theme.
- BUG: Windows of buildings should now not cause problems if you use the AutoBuild function.
- BUG: Fixed different bugs in multiplayer mode.
- BUG: If you released games as Budget, GOTY-Edtion etc. it could crash.
- BUG: (NPC games) Fixed bugs when selecting player consoles.
- BUG: (NPC games) Sometimes exclusive games were displayed as multiplatform games.
- BUG: (Options) Sound volume bug fixed.
- BUG: (Multiplayer) You could not give "Hardware Department" and "AAAA Games" research to your teammates.

BUILD 2023.05.15A --------------------------------

- Own consoles: Durability added. The more experienced your staff, the fewer technical problems your console will have.
- Own Consoles: In the price menu you can now set the warranty length.
- Tooltip for own consoles: Bonus and production costs are now displayed.
- BALANCE: Sales figures for own consoles increased.
- BALACNE: (Own consoles) Production costs now have no influence on sales figures.
- BALANCE: (Own consoles) The sales price now has a stepless effect. Every dollar less that your console costs now has a positive effect.
- BALANCE: (Own consoles) Cost optimization is now more expensive and less effective.
- BUG: Doors could cause a crash in rare cases.
- BUG: In-app purchases were made when the gameplay feature was not activated.
- BUG: Console development: if you cancelled the "Reduce production costs" task, you were not refunded the correct amount of dollars.

BUILD 2023.05.03A --------------------------------

- Console bonus: The quality of the games is now divided into 6 levels.
- Console Bonus: Game Pass is now added.
- Own Consoles: Production costs can now be reduced by the "Cost Optimization" action.
- Subsidiaries -> IP Exchange menu: Sorting function added.
- Tooltip for own consoles: Total expenses are now displayed.
- Reviews for own consoles: Difficulty level will now be included in the rating.
- BUG: Achievements "Have at least X employees" was incorrect.
- BUG: (Marketing -> Message "Wait until Hype has dropped below X") The number was sometimes not updated.
- - BUG: When you shrunk a room, all objects outside the room were picked up at the same time.
- BUG: (Console Bonus) Games that were released as secondary marketing (e.g. budget games) were counted as a full game.
- BUG: (Announced Platforms): You could sort announced platforms by users to determine the success of a console before release.
- BUG: (Mad Games Awards) When you received an award, an incorrect value was displayed in the tooltip.
- BUG: Fixed some bugs when rating your own consoles.
- BUG: "Game Portable Advance" had an incorrect successor.
- BUG: (Publish performance enhanced consoles) The selling price was not updated.
- BUG: (Create Spin-Offs) The search function did not work correctly.
- BUG: (Engine Development) You could select a performance enhanced console that was still in development.
- BUG: (Motion Capture, Game Updates) Employee costs were not added to the game development costs.

BUILD 2023.04.21A --------------------------------

- Own consoles: Bonus system added. The more games available, the higher the sales figures.
- GameTabs: The percentage of digital sales is now displayed in light blue in the bars.
- Added sound for treadmill.
- Mad Games Awards: The developer of the games is now also displayed.
- Reviews of retro games now ignore the technology lag.
- Sales prices for arcarde machines are now saved and set (before always $1000 was set)
- Custom Engines: Market dominance added.
- Custom Engines: You can now no longer cheat by changing the profit share. The profit share is now saved at the time of licensing.
- Create Game Report", "Mad Games Convention" menus: Search function and genre filter added.
- Menus "Create Addons & Updates", "My Consoles -> Game List": Genre filter added.
- BALANCE: Hype now has a significantly higher effect for own consoles.
- BUG: (Power increased console) Even if the new console had a higher value, the hype of the original console was set.
- BUG: Legendary developers who were in graphics studio, sound studio, etc. did not generate hype.
- BUG: Objects that collided with doors were not automatically selected.
- BUG: For rooms without staff, the staff menu, pause work and lock AI were not hidden.
- BUG: (Sandbox) setting of staff salaries were sometimes not calculated correctly.
- BUG: (Multiplayer) Fixed bug when sending engines.
- BUG: (Own Engines) The sales price was not added to the turnover.
- BUG: (Own consoles -> Available games) Contract games were displayed that have not been developed yet.
- BUG: (Own consoles) If you sold your console below the production cost, you did not get a bonus on the sold units.
- BUG: (Menu -> Room personnel) The sorting reset itself when you loaded a save game.

BUILD 2023.04.11A --------------------------------

- Performance improved.
- Game development: An icon is now displayed for anti-cheat and copy protection when better software is available.
- Added 10 new soundtracks.
- Options: The sound of the cleaning robot can now be deactivated.
- Options: All staff displays can now be disabled. (This is recommended if you have several hundred employees. The performance increases by about 50%)
- Menu "Statistics -> Platforms": The platforms can now be filtered by type.
- Menu "Statistics -> Platforms": You can now see announced platforms.
- Multiplayer: You can now set whether NPC studios can be bought.
- BUG: The new genre filters did not work correctly.
- BUG: Fixed bug when creating budget games and GOTY edition.
- BUG: Extremely high InApp purchases had their values changed to negative.
- BUG: (Multiplayer) If you had to go bankrupt, fans and IP values were increased instead of decreased.

BUILD 2023.04.06A --------------------------------

- Performance improved.
- Save games are now loaded much faster. (only works when you save and load again).
- Added genre filters for different menus.
- BUG: Sometimes the review menu was not closed for performance-enhanced consoles.
- BUG: Crash could occur when developing a performance-enhanced console.
- BUG: You could develop a performance enhanced console that had no enhancements.
- BUG: You could develop an upgraded console of a console that has already been removed from the market.
- BUG: Menu "Own Games -> Commissioned & Distributed Games": If you used the sort function, sometimes not all games were displayed.
- BUG: When you wanted to publish an upgraded console, sometimes you could not close the menu.

Info:
Due to the many changes (performance), new bugs may occur. Let me know as soon as you notice something.

BUILD 2023.04.01A --------------------------------

- You can now develop a performance-enhanced console of an already released console.
- Games can now be converted as freeware.
- Console development: You can now select the previous model.
- Create game concept: Incorrect gameplay settings tested via game report are now marked in red.
- Added 16 new cases for own consoles.
- If own consoles are cheaper than the production costs, they now get a bonus on the sales figures.
- In the menu "Development report for own consoles" the hardware components are now displayed.
- Reviews of mobile games now take the low tech level into account.
- Added genre filters for the menus "Game Reviews", "Fan Letters", "Game Concepts".
- Menu "Statistics -> Publisher & Developer": Added best list to see which developer has received the most awards.
- Menu "Best Games of All Time": You can now filter by game size (B,AA,AAA etc.).
- Best selling games" menu: You can now filter by game size and genre.
- Menu "Subsidiary -> Turnover": You can now see the total profit (lifetime).
- Menu "Subsidiary -> Studio Settings": You can now add your own consoles that are still in development to the priority list.
- Trash is no longer stacked on a position.
- BALANCE: General sales figures for own consoles increased.
- BUG: If you sold & re-purchased an NPC studio, the statistics for sales were not reset.
- BUG: (Contract games) ports were not initialised correctly. As a result, you could change some settings that were supposed to be locked.
- BUG: (Multiplayer: Subsidiary Settings) It was not possible to set a console as a priority that had been developed by a player.
- BUG: (Subsidiary Settings) You could only choose your console as priority if you allowed third party studios.
- BUG: (Subsidiary Settings) The progress bar for the game in development was incorrect.
- BUG: If you cancelled the development of a console, various bugs could occur.

BUILD 2023.03.15A --------------------------------

- Multiplayer: Sabotage is now available.
- Multiplayer: Players now go bankrupt if they are unable to pay. This has several negative effects.
- Added a new object: "Treadmill"
- Research: You can now set the staff to wait for new research.
- Pathfinding: Improved the distribution of staff queues in front of objects that are close together.
- (Game start - Options) You can now set the development duration to "Short development duration".

- Menu: "Labour market":
* You can now hide employees with negative perks.
* You can now sort by the number of positive perks.

- BUG: If you pressed "ESC", the tutorial was ended.
- BUG: (Multiplayer) In the staff menus, the "All" settings were reset every few seconds.
- BUG: (Staff in room menu) If no staff were assigned to the room, the average skill displayed was "NaN".
- BUG: (Own consoles) When you reached the limit of 1 billion consoles sold, the user numbers suddenly dropped rapidly.

BUILD 2023.03.08B --------------------------------

- Added a new map.
- The value of IPs now scales with the current year.
- When developing a remaster, you can now change the platform type.
- Publisher & Developer Menu: You can now hide companies that are not for sale.
- Added new menu for map selection.
- Multiplayer lobby revised.
- All lists with IPs now also show the value of the IP.
- Subsidiary settings: You can now also copy the prioritised genre, topic, publisher priority and engine for all subsidiaries.
- Subsidiary settings: You can choose which settings should be copied for all subsidiaries.
- The option "Advanced Pathfinding" is now always active and can no longer be deactivated.
- BALANCE: The value of IPs can now be up to $200,000,000.
- BUG: (Own Consoles -> Available Games) A review result of 0% was displayed for games that have not yet been released.
- BUG: The job "Implement copy protection" should no longer appear as long as there is no copy protection.
- BUG: (Automatic production) Sometimes no Deluxe and Collectors editions were produced.
- BUG: (Multiplayer) There were graphics errors on the map "abandoned bunker" when you looked at a fellow player's studio.

BUILD 2023.02.09C --------------------------------

- IPs can now be bought and sold.
- (Free Update & F2P Updates) You can now set how often the automatic should be repeated.
- Subsidiaries -> Development Report: You can now change the name of the game (which is in development).
- Options: The frame rate can now be set to 144.
- 141 new game screenshots added.
- 500 new names for NPC games added.
- Change platform during development: Added button to delete platforms.
- (Multiplayer) The option "Platform popularity increases platform lifetime" is now also available in multiplayer.
- (Multiplayer) Modified license names should now be sent to clients.
- Arcade machines: The default setting for components is now 5 stars.
- New language / translation available: Thai
- Readability for Chinese script further improved.
- BALANCE: Subsidiaries should now make better games on higher difficulty levels.
- BALANCE: Games by NPC companies now get a higher review on easy difficulty levels.
- BUG: Moving and copying rooms sometimes did not work.
- BUG: MMO addons ignored current internet users.
- BUG: Non-existent objects were sometimes assigned to rooms, which could cause a crash.
- BUG: Text in unlock menu was cut off for some languages.
- BUG: Company value of NPC studios could increase infinitely.
- BUG: It could happen that the own player (CEO) demanded more salary.
- BUG: No developer was set for addon bundles.
- BUG: If IPs were swapped with a subsidiary and a game was still on the market, serious bugs could occur.
- BUG: Adding additional platforms during development did not work correctly.
- BUG: (Tooltip Contract Games) The number of AAAA games was not displayed.
- BUG: (Multiplayer) In the lobby, the wrong number of NPCs was displayed for clients.
- BUG: (Multiplayer) TAGs were displayed in the licence names for clients (e.g. "<G+3>").
- BUG: (Multiplayer) If you loaded a save game, all room items were sent unnecessarily.

BUILD 2023.01.23B --------------------------------

- Performance improved: Due to the many changes, there may be new bugs. Let me know if you notice anything.
- Sandbox: Employee salary can now be set to 0.
- (Addons) If you bought the publisher of the main game, you can now distribute the addon yourself.
- The sales figures of self-distributed games and games distributed with a publisher are now identical.
- In multiplayer, the number of NPC companies can now be selected.
- BALANCE: Exclusive games now sell better and have a greater impact on console sales.
- BALANCE: Profit sharing of publishers adjusted.
- BALANCE: Effect for the setting "Platform popularity increases platform lifetime" increased.
- BALANCE: Game ratings on Legendary difficulty are now slightly better.
- BALANCE: Hand dryers now give a little motivation.
- BALANCE: (MMOs) Subscription numbers for NPCs increased.
- MODDING: The manufacturer of platforms can now be linked independently of the manufacturer name. "[PUB]"
- BUG: The doors in the map "Bunker" did not open.
- BUG: If you sold a subsidiary, a crash could occur.
- BUG: It could happen that subsidiaries continue to launch consoles on the market.
- BUG: If you activated "Historical Events", there were no more random events after the year 2026.
- BUG: If you enabled "Do not show random events", the game would sometimes pause and you could not continue.
- BUG: The number for motivation regeneration/loss was incorrect.
- BUG: (MMO & F2P Charts) The position was incorrect if you changed the sort order.
- BUG: (Develop Addons and Updates) Games were still shown when the IP was archived.
- BUG: (Staff Search) Sometimes the set perk was ignored.
- BUG: (Multiplayer) The sales figures for own consoles (clients) were incorrect.
- BUG: (Multiplayer) Fixed bug when loading NPC game names and IPs.

- Added search functions for the following menus:
* Price & Package Contents
* Budget Games
* Game Bundles
* Addon Bundles
* GOTY editions
* Prices for Arcade machines
* Prices for Mobile Games
* Prices for MMO subscriptions
* Manage InApp Purchases
* Selling price for consoles
* Taking consoles off the market
* Statistics -> Engines
* Statistics -> Platforms

- Archived IPs can now be hidden in the following menus:
* Budget Games
* Game Bundles
* Addon Bundles
* GOTY editions

BUILD 2023.01.16A --------------------------------

- Move rooms:
* Wall objects (e.g. pictures) that are placed in the hallway are now also moved.
* Employees that are located in the room are now also moved.

- IPs can now be archived. This means that the games will no longer be displayed if you want to develop a successor or SpinOff, for example.
- A message is now occasionally displayed on the screen when staff members complain about something.
- Sandbox settings are now saved.
- Sandbox: Support requests can now be set as a percentage.
- Employees who do not perform any task do not lose motivation (except for complaints like "It's too cold").
- Multiplayer: You can now view which subsidiaries your teammates have bought.
- BALANCE: RPGs and strategy games are now a good combination.
- BALANCE: Subscription numbers for Game-Pass slightly revised.
- BALANCE: Company values raised on low difficulty levels.
- BUG: (Multiplayer) Random events (like banking crisis or video game crash) were not syncronous.
- BUG: (Multiplayer) Fixed bug when connecting to lobby.
- BUG: (Multiplayer) Fixed some errors when transferring game databases.
- BUG: A small cabinet had no collsion box.
- BUG: The "Room crowded" icon for employees was not always displayed.
- BUG: (Sandbox menu) The settings for support requests were not saved.

BUILD 2022.12.24A / BUILD 2023.01.07A --------------------------------

- Labor market:
* The total salary of all selected employees is displayed.
* Added button to reject all applications.

- Sandbox:
* You can now set the number of bugs.
* You can now set the salary of employees.
* You can now set subsidiaries to keep their consoles.
* You can now make some settings more difficult (e.g. -50% games sold).

- Create free updates:
* You can now sort by number of updates created and number of bugs.
* The number of bugs is now displayed.
* Games without bugs can now be hidden.

- Porting a game:
* It is now displayed which ports have already been created.
* You can now choose to show only certain ports.

- Subsidiary settings: You can now choose a prioritized publisher (which is also a subsidiary fimra).
- Game development: You can now pin fan letters.
- Your consoles will now also generate fans.
- Create Addons: You can now sort by number of addons created.
- Now the salary for contract games increases slightly every year.
- In the options you can now disable the money popups.
- Minimized GameTab: Arcade machine games now show orders instead of stock.
- Selecting objects is now much more precise. (Collision boxes optimized)
- MODDING: The engines features 0,20,34,46 are no longer statically fixed as minimum feature. Now the date "JAN 1976" counts.
- BUG: Monthly auto-save did not work correctly.
- BUG: Sometimes the sale price of NPC games was not set.
- BUG: Fixed some graphics bugs with characters.
- BUG: (Game development) Most employee salaries were not added to development costs.
- BUG: Sometimes employees were not color-marked when you touched them with the mouse.

BUILD 2022.12.23B --------------------------------

- You can now buy all publishers and developers.
- You can now buy publishers and developers in multiplayer.

>>> Info: These two functions are very complex and therefore can create new critical bugs. Let me know if you notice anything.


- Licenses are now included in the game rating.
- The goodwill of NPC studios is now linked to the difficulty level.
- BALANCE: Games from subsidiary companies should now not be rated so badly.
- BUG: GameTab filters for MMOs & F2Ps did not work correctly.
- BUG: (Licenses) Subgenre did not affect sales numbers.
- BUG: Automatic production produced deluxe and collectors editions for budget games (etc.).
- BUG: If you stopped the development of a game, it could crash.
- BUG: (Multiplayer) The NPC company values were not syncronized.
- BUG: (Multiplayer) Contract games and publishing deals were not syncronized.
- BUG: (Multiplayer) Fixed an error when loading save games.

BUILD 2022.12.14A / BUILD 2022.12.18A --------------------------------

- Added game size "AAAA".
- Buy DevKits / Select Platforms for Game Development: You can now filter platforms by their type.
- Automatic item placement: You can now select the maximum item level.
- Standard production and arcade production can now be automated.
- Engine development: You can now activate all features of a specific tech level via dropdown.
- Options -> Autosave: You can now autosave every month.
- Automatic production: The calculations for automatic production have been revised.
- Sandbox: Support requests can be disabled, production speed can be adjusted.
- Some gameplay features now require platforms to be internet enabled.
- 9 new gameplay features added.
- 2 new hardware features added.
- BALANCE: Fan stores now generate more revenue. The holiday season and summer slump now affect sales.
- MODDING: Added spinoff names for all genres. "[ALL]"
- MODDING: Gameplay feature can now require other gameplay features (e.g. "Online Multiplayer" requires "Multiplayer Matchmaker") "[NEED_GPF]"
- BUG: Using the hotkey "5" you could unpause the game unintentionally.
- BUG: (Staff search): Some tooltips were incorrect.
- BUG: (Employee Search) The selected perk was reset when you closed the menu.
- BUG: (NPC games) Fixed some bugs in gameplay feature selection.

BUILD 2022.12.12A --------------------------------

- NPC games: Names for SpinOffs are now read from a file. This means that the names of the games are no longer so "random".
- Staff search: A desired perk can be specified.
- Copy rooms: The process is no longer aborted after you have copied a room. This allows you to create multiple copies more quickly.
- Messages: Added a button to show only a maximum of 3 messages.
- Windows now create room quality.
- Automatic placement of items in already built rooms: The rooms are now completely rebuilt.
- Game Pass -> Charts: You can now remove games from the game pass in this menu.
- Sandbox: All buildings can now be unlocked.
- Sandbox: The capacity of storage space and server can be adjusted.
- BALANCE: Some special platforms for NPC engines adjusted.
- BUG: If you cancel a lifted object with "Escape", the data for quality, heating etc. was not updated.
- BUG: Publishing offers were fixed.
- BUG: (Game development) You could copy the concept settings for ports.
- BUG: Sometimes you could create multiple sequels of the same game.
- BUG: When you built a room, sometimes the windows were not cleared.

BUILD 2022.12.03B (Hotfix) --------------------------------

- BUG: When you moved or copied a room, a crash could occur.
- BUG: Fixed some bugs in multiplayer mode.

BUILD 2022.12.02A --------------------------------

- Rooms can now be copied and moved.
Info: Due to the new functions, the windows are no longer visible in old save games.

- NPC-Companys: Calculation of the company value revised.
- BUG: You could select NPC platforms for manufacturer exclusive games.
- BUG: If you transferred an IP from your subsidiary, the goodwill was calculated incorrectly.
- BUG: (Menu "Labor market" and "Personnel") It was not displayed how many employees are in workshops.
- BUG: Suitable topics for genres were displayed even if you did not start a sandbox game.

BUILD 2022.11.20A / BUILD 2022.11.29A --------------------------------

- Subsidiaries: You can now already see which game is in development in the selection menu.
- Sandbox settings: Added checkbox to enable all / nothing.
- Engine development: Added sorting function for special genres, added button to show popularity of genres
- The menus "Development report -> Own consoles" and "Own console completed" have been slightly revised.
- Game development: Topics can now be sorted by "Uses".
- Sandbox: Suitable topics for genres can now be displayed.
- Building doors only open when people want to go through the door.
- Performance improved.
- BUG: (My Consoles -> Console Details) Sometimes a console was shown as backwards compatible.
- BUG: (Custom Consoles -> Add Console Features During Development) The feature "Backward Compatible" was displayed.
- BUG: (Subsidiary) If you stopped development of the current game, no new game was developed.
- BUG: (Subsidiary) Sometimes it was displayed that the current game will be finished soon, but no game is in development.
- BUG: When you loaded a save game, a few frames passed before the pause mode was activated.
- BUG: (Game Pass) The calculation of games that were no longer on the market was incorrect.
- BUG: In rare cases, the Room menu displayed an incorrect number of jobs.
- BUG: If you added gameplay features during game development, the amount of work was calculated incorrectly.
- BUG: It could happen that you received a trash award or hit award when you had not yet released the game.
- BUG: If many employees could not find a free object in the lounge, there was an extreme frame drop.
- BUG: Fixed some buttons that turned other buttons blue when clicked.
- BUG: (NPC games) The review of bundles was calculated incorrectly.
- BUG: Sometimes NPCs did not receive awards.

BUILD 2022.11.17A / BUILD 2022.11.18A --------------------------------

- Market research: The interest of players in a Game Pass is now displayed.
- Added new filter options for the right games list (MMOs, F2Ps, retro games)
- Self-distribute games from subsidiary: Added "X" button to cancel the process.
- Games that have multiple properties are now marked like this. Example: "MMO-Sequel"
- Menu "Own consoles -> Console details": Now the backward compatible consoles are shown.
- Whether you get experience for gameplay features and engine features is now tied to difficulty.
- Performance improved.

- Sandbox
* Studio level can now be selected.
* Show optimal gameplay settings.
* Staff can learn up to skill 100.

- BALANCE: Sales of Collectors Editions reduced.
- BALANCE: Interest rate from credit increased.
- BUG: (Menu "Game Pass - Games") Sometimes the check mark was not displayed when the game is available in Game Pass.
- BUG: (Message settings) The checkbox "Enable/Disable All" could cause a crash.
- BUG: (Change Platform menu) You could add more platforms for arcade games.
- BUG: "Extended platform lifetime" option also affected arcade machines.
- BUG: "Rights Games List": NPC games you distribute were not displayed.
- BUG: "IPs of NPCs": IPs were displayed that have not been published yet.
- BUG: You could not develop a sequel, spinoff, remaster, etc. of games previously owned by a subsidiary.

BUILD 2022.11.14A --------------------------------

- Technology level 9 added.
- Sandbox: Added new options.
- Job games now also generate fans.
- Job market & employee overview: You can now see how many jobs are free.
- You can now view the sandbox settings in the options menu.
- Tooltip: (Engine features) It now shows the release date.
- BALANCE: Employees no longer quit through Crunsh as long as their motivation is above 80%.

- BALANCE:
*** From start year 1985 subgenre and subtopic is unlocked.
*** From start year 1995, platform slots are unlocked for game development.
*** From start year 2015, marketing department is unlocked.

- BUG: If you stopped developing a sequel/remaster, you could not develop one.
- BUG: (Realistic development time) The graphics studio ignored the setting.
- BUG: Graphic bug removed from desks for graphic studio.
- BUG: Critical bug removed that could cause some functions to not identify remasters, addons, successors, etc.
- BUG: If you unlocked all items in sandbox mode, a message box was still displayed that the items were unlocked.

BUILD 2022.11.10A --------------------------------

- Sandbox mode revised
- NPC consoles can now be backwards compatible.
- Production rooms can now support each other.
- Subsidiary settings: You can now have games automatically put into Game Pass.
- Right Games List: An icon is now displayed when the game is in Game Pass.
- When you publish a multiplatform game with only one platform, it now automatically becomes an exclusive game.
- When you publish a game and have Game Pass, it will ask if you want the game to be added to Game Pass.
- BUG: Fixed a bug when building rooms.
- BUG: Crash could occur if you put old games into Game Pass.
- BUG: (Order games) The value "Weeks in development" always stayed at 0.

BUILD 2022.10.19A - BUILD 2022.11.07A --------------------------------

- Game Pass is now available.
Note: Bugs can still occur and balancing can be very poor. Let me know if you notice anything.

- Console Development: You can now select which consoles your new console is backwards compatible with.
- Engine development: The version number can now be set automatically.
- Achivement for "Survival Game" added.
- You can now reserve server rooms for MMOs, F2Ps or Game Pass.
- You can now view the game settings in the options.
- IPs Transfer menu: added buttons to transfer all IPs.
- Game Development: Added buttons to automatically adjust engine features to the tech level of the platforms.
- Staff Groups: Added buttons to remove / add all staff from a grouper.
- If you increase the subscription price for MMOs, it will now affect the existing subscriptions.
- Game development: added buttons to remove platforms faster.
- Added new map: "Abandoned Bunker"
- Show messages menu: Added checkbox to select all or nothing.
- Added button to delete all messages.
- BALANCE: (Subsidiaries) Increased chance that subsidiary will develop manufacturer-exclusive games if you have more than one owned console on the market.
- PERFORMANCE: Sorting functions optimized.
- BUG: The genre "survival game" was not suitable with any other genre as a subgenre.
- BUG: The bundles of NPCs were treated as a separate IP.
- BUG: If you disabled the message "NPCs announce games", nothing was shown in the overview list for announced games either.
- BUG: Map "Bunker": There was a bug with pathfinding.
- BUG: (Room-Window) The correct number of stars for engine features were not displayed when you developed a game.
- BUG: (Market Research) Consoles of the player were not taken into account.
- BUG: NPCs did not create survival games.
- BUG: Fixed some duplicate NPC game names.
- BUG: The "Best Games of All Time" list did not work correctly.
- BUG: IPs transferred from subsidiaries were still marked "purple" and the wrong owner was displayed.
- BUG: Release date was set incorrectly when distributing an NPC game.
- BUG: Sometimes you could release budget games multiple times.
- BUG: If you bought an NPC company with which you had a publishing exclusivity contract, the contract was not terminated.
- BUG: Sound problems could occur if you placed too many machines.
- BUG: The NPC could create successors of budget games.
- BUG: Game development: "Enable/disable all features" button did not work correctly.
- BUG: Console development: "Internet capability" did not have a cost.
- BUG: In rare cases you could not publish your game.
- BUG: Game development: "Change platform" menu did not work correctly.
- BUG: If you sold a subsidiary, sometimes the game that was in development was not published.
- BUG: The option "Automatically open menu when all bugs are removed" did not work correctly.
- BUG: (Sandbox) Not all genres were unlocked.
- BUG: (Automatically buy items for rooms) Wrong costs were calculated.
- BUG: (Quality Assurance) "Game completed" window always opened when 0 bugs were reached but the game was not completed yet.
- BUG: Messages that were not visible on the screen were deleted even after the display time expired.

BUILD 2022.09.27A --------------------------------

- Sandbox mode: All available genres and topics are unlocked at game start.
- Subsidiaries can now also publish bundles & addon bundles.
- Create Addons / MMO Addons: Added search function for gameplay features.
- Auto-place now also works for "room remodel".
- BALANCE: It is now possible to develop a level 8 handheld as early as 2024.
- BALANCE: Bad games no longer become million-sellers later in the game.
- BUG: Fixed a bug in the calculation of design settings.
- BUG: Fixed an error in the topic data.
- BUG: Fixed bug in calculating game reviews related to sub-genres.
- BUG: You could add more platforms that are not unlocked during development.
- BUG: Polishing, bugfixing etc. did not finish when you canceled a commissioned game.
- BUG: In some menus (Create Addons, View Game Concepts, etc.), gameplay features were incorrectly displayed as inappropriate or appropriate.
- BUG: Create Addons / MMO Addons: "Automatically select matching gameplay features" did not work correctly.
- BUG: The job market did not work correctly.
- BUG: (Multiplayer) Clients did not have topics unlocked at launch.
- BUG: (Right Games list) Sometimes the sales figures for consoles and games were incorrect.
- BUG: More addons could be sold than the main game was sold.

BUILD 2022.09.12A - BUILD 2022.09.16A --------------------------------

- Added 48 new topics.
- Added a new genre: Survival Game
- NPC-Games: The points for graphics, sound etc. are more realistic now. Adjusted to difficulty level and year.
- Charts menus: Subsidiary games are now color coded in the charts.
- The start year is now freely selectable (maximum 2020).
- Matching or mismatching gameplay features now change when selecting a subgenre.
- Slider settings: When using a main genre and subgenre, the main genre is now prioritized.
- You can now fill empty platform slots during development.
- NPC companies can now create bundles.
- Employee AI: When employees get sick, they now abort their current path and go directly to the doctor's cabinet.
- The higher the starting year, the more available employees are at the start.
- Multiplayer: Data from modified topics is now sent to clients.
- BALANCE: Required points (graphics, sound etc.) for good ratings reduced. (Very hard & Legendary)
- BUG: Dart sound was not played as 3D sound.
- BUG: You could cancel the development of a game for which a port is currently being developed.
- BUG: You could not create addon bundles from remasters.

- Launch Options: You can now choose between standard and realsitic development time.
- Features with low experience have a higher development time. (Maximum 50% slower)
- Number of bugs is now related to the experience of features (the less stars, the higher chance of a bug).
- BALANCE: Minimum number of required gameplay features for game sizes reduced.
- BALANCE: NPC companies should release more games in the first year.
- BALANCE: NPC companies should not develop bigger games (B+, A etc.) so early.
- BUG: For mobile and arcade platforms, the tooltip displayed the exclusive game bonus.
- BUG: "Support room" sometimes did not work correctly.

BUILD 2022.09.11A --------------------------------

- Right Games list: Added filter to show only self-developed games.
- Sick employees now run slower.
- At some objects, employees now wait until the object has been released by the other employees.
- It is now graphically displayed when the trash can is full.
- Icons for target group added.
- The negative effect of market oversaturation now depends on the difficulty level.
- Game sizes (B, A, AA etc.) now require a minimum number of gameplay features.
- The bigger a game is (B, A, AA etc.), the longer the development time.
- Performance improved.
- BALANCE: More points (graphics, sound etc.) are now needed to get a good rating. Therefore, well-trained staff is now much more important.
- BUG: Collision box for training room desks fixed.
- BUG: Animation for arcade production was not played when doing a contract work.
- BUG: In multiplayer the offices were not sent to all players.
- BUG: If you enabled "Don't show random events", sometimes an invisible menu was opened.
- BUG: When you loaded a save, all employees were teleported to their destination.
- BUG: "Paid customer support" toggle was sometimes not saved.
- BUG: Development speed bonus/penalty for MMOs / ports was given only in the development room (not in graphics studio, sound studio etc.).
- BUG: When placing an object, there could be a crash.

BUILD 2022.09.07A --------------------------------

Performance has been improved. Due to the many changes, new bugs may appear. Let me know if you find something.

BUILD 2022.09.03A --------------------------------

- Rooms can now be automatically equipped with objects.
- Added 9 new publishers/developers.
- Your employees will now run to the bathroom if the distance is too far.
- Pathfinding improved. (has to be activated in the options, because it has to be tested better)
- Console development: Added search function for hardware components.
- Some collision boxes revised.
- BALANCE: In sandbox mode all platform slots and licenses are now unlocked.
- BUG: Icon of "Siga Master Deck" fixed.
- BUG: Crash could occur when letting contract work be done automatically.
- BUG: Fixed bug with automatic price adjustment of games.
- BUG: Menu "Own games": Incorrect number of games was displayed in some leaderboards.
- BUG: Sometimes games from subsidiarieshad a review rating of 0%.
- BUG: In Sandbox mode, you could not buy NPC companies that were more valuable than $1 billion.
- BUG: Fixed collision box and rotation of a lamp and a radio.

BUILD 2022.08.16A - BUILD 2022.08.25B --------------------------------

- Sandbox mode added.
- NPCs can now port games from arcade systems to PCs/consoles.
- Automatically update items: Costs are now displayed.
- Labor Market: Significantly fewer employees are created who have a useless profession. (For example, technician if you haven't researched a hardware department).
- Game reviews now show the platforms.
- Ukrainian language added.
- NPCs now announce their games.
- Games released for consoles without internet can no longer be distributed digitally.
- If you cancel a task in the sound studio, graphics studio, etc., you will no longer receive all the money as a refund.
- The better your game is, the higher the chance you will get XP.
- New event: "Disappointed fans" (Will be executed if you release a series of bad games)
- BALANCE: The gameplay feature "Controller Support" and the platform "Arcade System 500" is unlocked at the start of the game.
- BALANCE: (NPCs) development time for addons are much shorter.
- BALANCE: Employees should now ask for a raise sooner.
- BALANCE: Increased sales of arcade machines for NPCs.
- BALANCE: (Start year: 1985) Quality assurance is now unlocked.
- EXPLOIT: You could reduce the cost of tasks in the graphics studio, sound studio, etc. if you added gameplay features only during development.
- MULTIPLAYER: The development report of games is now updated every second.
- BUG: When loading a save game, water ran from all sinks.
- BUG: In the menu "Salary negotiations for employees" a text was always displayed in German.
- BUG: Fixed a bug in the tutorial.
- BUG: NPCs could develop addons for mobile games.
- BUG: (NPCs) bug when creating SpinOffs fixed.
- BUG: If you changed the name of an IP, the sorting function (by alphabet) no longer worked.
- BUG: The collision box of a carpet was too big.
- BUG: The collision boxes from the old radio and the modern radio were different sizes.
- BUG: If the setup file was broken, the game could crash.
- BUG: The development costs at graphic studio, sound studio etc. were calculated incorrectly if you had more than one game in development or loaded a save game.

BUILD 2022.07.11A - BUILD 2022.08.12A --------------------------------

- You can now do the salary negotiations of employees manually.
- You can now charge for customer support.
- Fanshop: You can now set a default price for new IPs and view overall statistics.
- You can now open the customer support menu under the main button "Management".
- In some menus with IPs there are now more sorting functions like "Turnover", "Sales" and "Number of games".
- IP tooltip: The release date is now displayed.
- New item added: Luxury sink
- Menu "Stock": Games that have been taken off the market are now marked red.
- Subsidiary Settings Menu: Added buttons to remove all platforms and all IPs.
- In the options you can now set that the market research is automatically displayed as soon as it is finished.
- Release of budget games, GOTY editions: It will now display how much hype the game is receiving upon release.
- AI: The AI no longer releases budget games and GOTY editions on very old consoles.
- Game Tooltip: Platforms that have been removed from the market are highlighted in red.
- The gameplay feature "In App Purchases" is no longer activated by the automatic.
- Console development: There are more colors to choose from.
- Sales screen for games: Console names are now displayed for manufacturer-exclusive games.
- Own consoles: As soon as the console is no longer sold, the user numbers and market share slowly decrease.
- Performance slightly improved.
- BUG: Removed some bugs that could cause a crash or not let the month pass.
- BUG: (Create spinoff) sorting function did not work correctly.
- BUG: "Automatically sell stock" did not work for games that have already been removed from the market.
- BUG: Sometimes the wrong console was displayed in the market research.
- BUG: In the GameTabs, "Units sold" was displayed 1 too few.
- BUG: During development the work priority could be set below 100%.
- BUG: (Multiplayer) Fixed some bugs in sending data.

BUILD 2022.07.06A - BUILD 2022.07.08A --------------------------------

- Added cancel button when you want to create bundles or addon bundles.
- Multiplayer: Added option to allow all players to set game speed.
- Console development: You can now choose the console color via color palette.
- The hype of budget games, GOTY editions and addon bundles decreases the older the game is.
- History -> Mad Games Awards: Added buttons to jump to the first and last page.
- BUG: Sometimes games were awarded several years in a row at the "Mad Games Awards".
- BUG: Some bugs removed in connection with the new subsidiary features.
- BUG: Budget games and GOTY editions of NPCs had no user rating.
- BUG: NPC games had an incorrect release date.
- BUG: IP rating did not drop if you neglected your IP.
- BUG: Removed bug in the game database that could cause a crash.

BUILD 2022.06.27A - 2022.07.05A --------------------------------

- Subsidiaries:
* You can now see which game your subsidiary is developing.
* You can now view a development report of the game that is under development.
* You can now cancel the game in development.
* You can now manually remove games that your subsidiary is distributing from the market.

- Console Development: You can now add console features during development.
- MMOs and F2Ps: Sales figures are now related to players who have internet access.
- Remove Game from Market Menu: You can now set at what sales numbers games should be automatically removed from the market.
- Options: You can now set the "Game Complete" menu to open automatically once all bugs have been removed.
- Market research: It is now displayed what percentage of players have access to the Internet.
- Console Development: The development costs for console features are now displayed in absolute terms (cost increases due to console complexity are added).
- Pre-orders of standard games are now cancelled if buyers have to wait too long.
- Licenses with genres not yet unlocked are no longer offered.
- Licenses become more expensive over time.
- Console development: A button has now been added to the development report menu to view console details.
- Development Report: The IP rating is now displayed there.
- Added a new hardware feature for consoles.
- Reduced traffic for multiplayer.
- BALANCE: Complex custom consoles are now more expensive to develop.
- BUG: In rare cases, contract games could cause a crash.
- BUG: Sometimes a crash would occur if you were developing a remaster or porting a game.
- BUG: The NPC was developing games for platforms that did not exist.
- BUG: The NPC copied some wrong data from the original game for budget games and GOTY editions.

BUILD 2022.06.02A - 2022.06.16A --------------------------------

- New object: Modern heating for open plan offices added.
- Added new object: Luxury toilet.
- Licenses now have one suitable and one unsuitable genre. This can also have a negative impact on sales.
- Added three more types for licenses: Comics, Board Games and Toys.
- Fanshop: It now shows the profit of the current and the last month.
- Three new achivements added.
- Develop updates & addons: Development costs limited. Otherwise they increase infinitely.
- GameDev menu: Added search function for licenses.
- Create budget games and GOTY: You can now cancel the process.
- (Multiplayer) Publisher & Developer menu: Teammates are only shown as publishers if they have researched production.
- (Multiplayer) Mini-Game Charts: Games of teammates should now be colored red.
- (Multiplayer) Number of NPC developers increased to 40.
- MOD: You can now enter a release date for licenses. <Y1996>
- BALANCE: In the end-game, about 60% of buyers will now prefer a digital version.
- BALANCE: It now costs significantly more to convert an MMO to F2P.
- BALANCE: (Objects for lounges) The price and regeneration value for motivation has now been adjusted to the size of the object.
- BUG: You could develop updates for games developed by subsidiaries.
- BUG: (Develop free updates) Incorrect development costs were displayed in "Content".
- BUG: When you tried to place an object, sometimes the filter for heat, equipment, etc. was displayed incorrectly.
- BUG: Automatic activation of gameplay features sometimes did not work.
- BUG: Legendary Achievements were not unlocked in-game on low difficulty levels.
- BUG: (Console) Bonus sales for exclusive games could have a negative value.
- BUG: (NPC games) Spin-off sequels had the wrong name.
- BUG: Addons could not be added to the waiting list until the main game was released.
- BUG: (Multiplayer) When you created budget, GOTY, bundles, the game data was sent twice.
- BUG: Objects that generated heat, etc. cast outside of their building.

BUILD 2022.05.25A - 2022.06.01A --------------------------------

- 3 new console feature added and 5 new gameplay features added.
- You can now start playing the game in 2020.
- Custom Consoles -> Available Games Menu: Own games are now highlighted in green.
- History: Added buttons to jump to the first and last page.
- Gameplay Features Tooltip: The release date is now displayed.
- Game development: When a gameplay feature is required for a console, it is now automatically activated.
- The minimized console tab now displays the hype and market share.
- Multiplayer: Studio level of teammates should now be sycronized.
- BALANCE: Budget games, GOTY games etc. now only take 50% of the hype.
- BUG: MMOs that have been converted to F2Ps could cause a crash.
- BUG: Fixed some errors in the file for NPC game names.
- BUG: You became "Publisher of the Year" while not distributing any games.
- BUG: You could publish budget games from games that were put in the drawer.
- BUG: Fixed some serious bugs in multiplayer.
- BUG: Graphical bug in room buttons removed. (two lines were displayed)
- BUG: On the map "European Estate" some doors did not animate.
- BUG: When you took over an IP and developed a successor, you could choose game sizes, genres etc. that you haven't unlocked yet.
- BUG: NPC companies could not be purchased for too long a period of time.
- BUG: (GameTabs - F2Ps) Active players and interest were no longer displayed.
- BUG: MMOs that have been converted to F2Ps could no longer be removed from the market.
- BUG: If you changed the GUI scaling, object tooltips were positioned incorrectly.
- BUG: (Multiplayer) It could happen that no new employees applied anymore.
- BUG: (Multiplayer) The number of hit awards was not sent correctly.
- BUG: (Income and expenses numbers on the map) Sometimes expenses were displayed in green.
- BUG: Sometimes employees waited a long time before charging motivation.

BUILD 2022.05.19B & 2022.05.20A --------------------------------

- When you go over a room button, it will be put in the foreground.
- When you start a new game, your randomly unlocked genre is no longer selected as Unpopular.
- Budget games, GOTY games, and addon bundles are now taking over the rest of the hype.
- Subsidiaries no longer delay a game's release as long.
- Pre-orders are cancelled due to a price increase.
- BUG: (Multiplayer) Several different bugs removed.
- BUG: If the game is automatically saved when a subsidiary releases a game, that game was not released.
- BUG: For pre-orders, the sale price was ignored.
- BUG: If you purchased a license, 0 uses was displayed.
- BUG: You could buy NPC companies right at the start of the game.

BUILD 2022.05.18A --------------------------------

INFO:
The beta build has now been converted to a default build. Therefore, old save games are unfortunately unusable. Save games that were created with the beta build should still work.


- A new map has been added.
- Game development: The last engine used is now automatically selected.
- If you win at the Mad Games Awards, you will receive a bonus on sales.
- BUG: Sometimes you could build rooms that blocked other rooms.
- BUG: NPCs gave out more points than allowed in their games in the design focus category.
- BUG: Subsidiaries sometimes developed spinoffs while being forbidden to do so.
- BUG: NPC companies did not develop MMOs until the player unlocked MMOs.
- BUG: "Sandbox Map": You couldn't build rooms before the garage door.
- BUG: You received contract work from subsidiary companies.
- BUG: When you select your own console for a subsidiary to develop for as a priority, that console takes up two slots when the game is released
- BUG: Sometimes your subsidiary stopped releasing players when you put focus on certain IPs.
- BUG: If you assigned four consoles to your subsidiary, it ignored that and chose the player consoles first.
- BUG: If you assigned an engine to your subsidiary, it was incorrectly sold to the subsidiary at cost.
- BUG: Number of awards was displayed incorrectly.
- BUG: If a subsidiary hands you a game to publish on the same week that the Mad Game Awards take place, that game will receive worst game of the year.
- BUG: IP prioritization was not cleared when you swapped an IP.
- BUG: When you created a budget game, the game name was taken with TAGs.
- BUG: If you released a budget game or a GOTY edition of a moved IP, the game was not displayed.


BETA BUILD 2022.04.26A - 2022.04.27A --------------------------------

2022.04.26A:
- "Subsidiaries Menu": You can now move IPs to you or subsidiaries.
- NPC Publishers/Developers, Subsidiaries: You can now view their awards.
- You can now get "Golden Records" ect. for contract games.
- "Mad Games Awards": Requirements to win an award have been adjusted. Requirements are now displayed as tooltip in "Mad Games Awards".
- BUG: Bonus sales when an arcade port exists did not apply to NPCs.
- BUG: Arcade machines received the bonus for the Christmas season.
- BUG: Wrong developer was specified for commissioned games.
- BUG: If you had a lot of fans, it could happen that all fans disappeared.
- BUG: In multiplayer NPC games were not sent.

2022.04.26B:
- Place objects: Move camera and deselecting objects with right mouse button should work better now.
- BUG: When you gave a self-made IP to a subsidiary, different bugs occurred.
- BUG: You did not receive fan letters.
- BUG: You could lose publisher relationship with your own company if you used an NPC publisher.

2022.04.27A:
- If you win at the "Mad Games Awards" you get a bonus on the sales.
- BUG: IP prioritization was not reset when you swapped an IP.
- BUG: When you created a budget game, the game name was taken with TAGs.
- BUG: If you released a budget game or a GOTY edition of a moved IP, the game was not displayed.

BETA BUILD 2022.04.20A --------------------------------

- Many bugs have been removed.

BETA BUILD 2022.04.14A --------------------------------

The new build is only available as a beta. Since all old save games are no longer compatible, this build is only for players who want to test the new version. Since all data structures have been changed, I expect many bugs.

- Special new features are not included in this version (only some improvements and changes).

BUILD 2022.04.06A --------------------------------

- Build mode: If you hold down the left Control key and click on an object, it will be copied (even if the build menu is not open).
- Construction mode: With the right mouse button you can deselect the current object.
- Subsidiary: You can now select up to 4 platforms that your subsidiary should prioritize.
- In the options, you can now activate / deactivate the [★] marker for subsidiary games.
- Remove game from market" menu: search function added.
- Game development -> "Engine selection" menu: search function added.
- Game development -> "Engine selection" menu: The technology level of the engine and the lowest technology level of the platforms are now displayed.
- BALANCE: Revenue of F2Ps increased significantly.
- BUG: If you picked up a co-worker and touched a room button with the mouse pointer, you could not drop the co-worker.
- BUG: You could create ports and successors of F2Ps that were previously MMOs.
- BUG: There were problems with game names when you converted an MMO to an F2P.
- BUG: F2P games from NPCs were not removed from the market.
- BUG: Removed some issues that caused subsidiary companies to not release new games.
- BUG: Sometimes successors were released with the addition of "III" and "3".
- BUG: If you distributed an NPC game, you could release GOTY editions, budget editions, etc.
- BUG: Subsidiaries: For old save games, the engine was set to "Without Engine".
- BUG: Game development: enlarged some buttons because the text was too small in some languages.

BUILD 2022.03.25A --------------------------------

Here is an overview of the updates, the last weeks:

- Subsidiaries: You can now set the company to focus on three IPs.
- Subsidiaries: You can now instruct your subsidiaries to use their own engine.
- Subsidiaries: You can now set from which quality a game is automatically published by the subsidiary.
- BALANCE: Selection for screenshots revised. (More graphic points are needed now)
- BALANCE: NPCs now wait longer for development for remasters.
- BUG: NPC companies sometimes used genres that have not been unlocked yet.
- BUG: (Minigolf) Animation of the ball fixed.
- BUG: (Subsidiaries) IP focus was not saved in SaveGame.

- Subsidiaries: You can now set the company to focus on a specific IP.
- Subsidiaries: You can now set the games to be distributed primarily by their own publishers.
- Subsidiaries: You can now choose a default for topics.
- Subsidiaries: "Settings for all subsidiaries" -> The selected genre will no longer be copied to all subsidiaries.
- Subsidiaries: Once an NPC company is purchased, difficulty bonuses or deductions are disabled.
- NPC companies are now locked for a certain amount of time until you can buy them.
- Options: It is now possible to set that employee terminations are no longer displayed.
- Employees who want to take a break now move objects instead of running out of the room.
- Games in which a subsidiary is involved are now marked.
- BALANCE: (Subsidiaries) Approved development time now has a greater impact.
- BUG: When creating a commissioned game for an NPC, the IP was not maintained further by the NPC (no new games appeared).
- BUG: The fanbase (genre) could be deleted for subsidiaries.
- BUG: The review settings of the special IPs did not work anymore.
- BUG: Sometimes the year 1976 was not displayed in the menu "Finance->Financial statements".
- BUG: You could add copy protection and anti-cheat software while developing arcade games.
- BUG: NPCs released budget games within a year.

- Entertainment cost for subsidiaries is now linked to the difficulty level.
- Subsidiary fanbase is now based on "Preferred Genre".
- BALANCE: Revised selection for screenshots.
- BALANCE: Upgraded subsidiaries should now create less bad games.
- BUG: NPC games had "pets" as subtopic extremely often.
- BUG: Fixed bug with subgenre selection for NPC games.
- BUG: When distributing an NPC game, it was no longer shown as IP to the developer.
- BUG: Fixed a bug in the calculation of game reviews.
- BUG: NPCs should now not use multiple arcade systems when developing an Arcade Cabinet Game.
- BUG: When distributing an NPC game by yourself, the IP was no longer maintained by the NPC (no new games were released).
- BUG: Subsidiaries -> Preferred Genre: You could choose a genre which was not unlocked yet.
- BUG: Rotating objects with the "F" and "R" keys did not work correctly.
- BUG: When the message box for unlocks is displayed, it could happen that the pause mode was terminated.
- BUG: NPC games should now be removed from the market significantly less in the first week.

- "Automatically remove games from the market" is now enabled by default.
- MODDING: Platforms that are automatically owned by the player at game start must now be marked with "[STARTPLATFORM]".
- BALANCE: Market load reduced by genres and topics.
- BALANCE: Salary for commissioned games slightly increased.
- BALANCE: AA & AAA game size costs lowered.

- In the main GUI, you can now see an icon at the bottom left that shows how many employee applications are available.
- The start settings (company name, logo, difficulty etc.) are now saved / loaded.
- The basic costs for the production of games is now linked to the difficulty level.
- BALANCE: Penalties for cancelling an exclusive contract increased and are now linked to the difficulty level.
- BALANCE: (Platform sales figures) Impact of exclusive games increased.
- BALANCE: Game reviews of static IPs should now be more trackable.
- BALANCE: Salary for commissioned games revised.
- BALANCE: Hype for sequels and spinoffs reduced.
- BUG: Salary for commissioned games was not adjusted to the new development costs.
- BUG: (Distributed NPC games) For budget games, the guarantee amount was incorrectly displayed again in the revenue display.
- BUG: Slovenia's flag is the same as Slovakia's
- BUG: (Mad Games Awards) fixed bug in winner selection.
- BUG: If you double clicked the button for the GameTab filters, you could no longer leave the pause mode.
- BUG: For distributed NPC games, "No Engine" was displayed instead of "InHouse Engine".
- BUG: (Develop paid addon) Wrong tooltip was displayed and it was not shown if Subgenres was not unlocked yet.
- BUG: "Publisher & Developer -> Distributed Games" menu: Games from the player were not displayed.
- BUG: (Own Engines) Sometimes games were shown that didn't use your engine.
- BUG: The "Censored" graphic was not deactivated when selecting a staff member who was in the bathroom.

BUILD 2022.03.01A --------------------------------

Buying NPC companies is now available in its basic form. In the course of development, this feature will be expanded. Since this feature is very complex, I expect many bugs and strong balance weaknesses. If you notice anything, please report here in the forum.

Thank you! ;)

BUILD 2022.02.05A --------------------------------

- If you are developing an exclusive game, a portion of the development costs will now be covered.
- Game options: You can now set consoles to have their lifespan extended based on market strength.
- The cost of the game size and game type now depends on the difficulty level.
- In the options you can now set that "Random Events", "Mad Games Awards" and "Mad Games Convention" are not displayed.
- Slovenia and Croatia added as locations.
- (Multiplayer) traffic significantly reduced.
- You can now add games to the waiting list even if your console hasn't been released yet.
- MODDING: If you set "[DEVELOPER]false" in the Publisher.txt file, the company will no longer develop its own games.
- MODDING: The review rating for NPC IPs is now randomly calculated with +-10.
- BALANCE: Star designers can only create a hype of maximum 50.
- BALANCE: Prices for special marketing increased.
- BALANCE: Retro games from NPCs now only have a maximum game size of "A".
- BALANCE: (NPC games) selection of platforms and engines revised.
- BUG: When closing and reopening the top 10 charts on the main GUI, the up/down icons were reset.
- BUG: (Multiplayer) Fixed bug when syncing new games.
- BUG: (Multiplayer) Sometimes the game charts were not syncronous.
- BUG: Tooltips were positioned incorrectly when enlarging the GUI.
- BUG: Fixed bug when placing doors.
- BUG: Sometimes an NPC game was created immediately when starting the game.
- BUG: (Multiplayer) A crash could occur when developing a game.
- BUG: (Multiplayer) It could cause a crash when looking at a teammate's office.

BUILD 2022.01.25A / BUILD 2022.01.27A --------------------------------

- You can now cancel publisher exclusive contracts.
- Market analysis menu: Added sorting and search function.
- Game development: When selecting the genre, you can now see the market oversaturation and the genres of your most recently released games.
- Game Development: You can now open the Market Analysis menu from the Genre and Topic menus.
- Added two company locations.
- Sports game sequels now have the year date in the name. (for example "Football 95", "Football 96")
- NPC companies now use copy protection and anti-cheat software for their games.
- Special IPs of NPC companies: the overall rating is now based on the minimum rating set, instead of every game being a super hit.
- MMO hype now affects existing subscriptions.
- You can now click on the current trend in the Main GUI to open the "Genre Popularity" menu.
- Best Games of All Time" menu: You can now filter games by genre.
- Added subgenres and subtopics for special NPC IPs.
- (MMOs and F2Ps) Best value for subscriptions and active players is now displayed in the game tooltip.
- MMO Charts & F2P Charts" menus: You can now sort by current numbers and the highest value.
- BALANCE: Subscriptions of MMOs reduced.
- BALANCE: Reduced the number of NPC games that got only 1% review score.
- BALANCE: Player consoles are licensed much more often and NPCs pay additional attention to market strength.
- BUG: If a save game file was broken, it could happen that you could not load save games anymore.
- BUG: "Mad Games Convention": You could choose a console on the smallest booth.
- BUG: (Game development menu) The sorting function of engines was always reset.
- BUG: Setting of top 10 charts on the main GUI was not saved.
- BUG: (Hide walls) Some walls were not hidden.

BUILD 2022.01.21A --------------------------------

- It is now possible to display the weekly top 10 charts on the main GUI.
- 25 staff groups can now be created.
- Added two disk hardware components for handhelds (tech level 4 & 5).
- The staff tooltip now displays the group name.
- NPC console market share now increases more upon console release.
- The tooltip of consoles now shows the number of units sold.
- BALANCE: Effect of heaters increased.
- BALANCE: Puzzle games and strategy games now make a good combination.
- MODDING: For NPC IPs, subgenres <SG>, subtopics <ST> and target group <TG> can be added.
- BUG: If your console made extremely high losses, it was credited as profit.
- BUG: If you created an addon for a "AAA" game, "99999" was shown as the maximum gameplay feature.

BUILD 2022.01.14A / BUILD 2022.01.17A --------------------------------

- Added 73 new special IPs for NPCs.
- Added 6 new NPC companies.
- Added 5 new themes.
- 11 new company locations added.
- You can now click on your money in the GUI to open the monthly financial overview.
- NPC companies now have different development speeds.
- The game toolltip now displays the topic and target audience.
- Developer and Publisher menu: NPC companies can now be sorted by number of games developed / games distributed.
- BALANCE: Founding date of some publishers and developers adjusted.
- BUG: Complaint icons of employees were on top of each other.
- BUG: LOD for some lockers were set incorrectly.
- BUG: (Multiplayer Lobby) If "Random Events" was disabled, you could still enable "Historical Events".
- BUG: Sales figures for arcade machines were calculated incorrectly.
- BUG: Calculation error for sold units related to pack content for standard editions and deluxe editions corrected.
- BUG: The gameplay feature "In-App Purchases" deducted more gameplay points as the level increased.
- BUG: Picking up staff sometimes did not work.
- BUG: NPC games could have a platform selected multiple times.

BUILD 2022.01.11A --------------------------------

- NPCs that make consoles prioritize their own consoles for their games.
- Mintendu and Siga create games exclusively for their consoles (unless they are mobile and arcade machine games, or there is no matching console).
- NPCs now choose the topic of their games more intelligently.
- The game tooltip now shows the platforms on which the game is available.
- BALANCE: Sales figures of remasters increased.
- BUG: Bug in the German text file for topics removed.

BUILD 2022.01.10A --------------------------------

- NPC companies now have specially assigned IPs.
- Added 5 new developers: Maxus, Code Design, BioSoft, Beta Softworks, TEKMO.
- 20 new topics added.
- Company logos are now sorted.
- NPCs can now create F2P mobile games and MMO mobile games.
- Menu "Create Spin-Off" and "My IPs": IPs can now be sorted by "Neglect".
- Develop Free Updates Menu: Addons and ports can now be hidden.
- New background graphics: Birds now fly over the map.
- IP tooltips: It now shows how many weeks have passed since the last game for the IP was released.
- BALANCE: NPC companies should now prioritize creating successors and spinoffs of successful games.
- BALANCE: The higher the difficulty level, the less frequently NPC companies license player engines.
- BALANCE: Sales of NPC games reduced.
- BUG: (NPC games) Remaster and GOTY editions did not have the license set.
- BUG: NPCs no longer used in-house engines.
- BUG: (IPs menu) F2P games showed "Units sold" instead of "Downloads".
- BUG: Replaced some duplicate NPC game names.

BUILD 2021.12.23A / BUILD 2022.01.03A --------------------------------

- Malaysia, Indonesia, Belgium, Luxembourg, Colombia and Iceland added as company location.
- Search function for company location added.
- Game names of ports can now be changed afterwards in the "Development Report".
- MODDING: Games can now have more than 99 gameplay features.
- BALANCE: NPC companies now release games faster in the early years.
- BALANCE: (NPC games) development costs for games adjusted.
- BALANCE: NPC companies now release better games as difficulty increases.
- BALANCE: NPC companies maximize their IPs faster with increasing difficulty.
- BALANCE: NPC companies now develop more games that match their fanbase.
- BUG: MMO addons did not have "[A]" set.
- BUG: (Pack menu) Some numbers had a wrong format.
- BUG: Due to incorrect TAGs in game names, text errors could occur in game names.
- BUG: Addons for manufacturer exclusive games became multiplatform games.
- BUG: When you wanted to dismiss the player character, a message box appeared unnecessarily.
- BUG: (Pack Menu) Sometimes the retail prices changed when a game had "automatic price" enabled.
- BUG: (NPC games) Spin-off sequels had the wrong game name.
- BUG: (NPC games) The AI could create multiple remasters of a game.
- BUG: History had text errors.
- BUG: Sequels of games with a rating of 100% were sold significantly less.
- BUG: If the progress of technologies had the value "NaN" due to cheat tools, the research could not be completed.
- BUG: There were some bugs in the calculation of game ratings.
- BUG: (Multiplayer) A crash could occur if an object did not have the correct position.
- BUG: (Commissioned games) Games were offered for platforms that have already been removed from the market. (Retro games excluded)
- BUG: Collision box for minigolf was buggy.
- BUG: If an NPC won an award (e.g. "Game of the Year"), there was no bonus for his IP.

BUILD 2021.12.22A --------------------------------

- Game development: You can now hide platforms that have a too low tech level.
- Game Development: Themes can now be sorted "Matching" and "Mismatching".
- Game porting: MMOs and F2Ps are hidden once they have been ported to computers & mobiles.
- Hype will be displayed for scaled down game tabs.
- Bonus hype for spin-offs is now taken from the latest game of the IP.
- Addons are now marked with [A] in the game name.
- When a staff member has maximized a skill in the training room, a max icon is now displayed above their head.
- Added charts for games with the highest financial turnover.

BUILD 2021.12.15A / BUILD 2021.12.21A -----------------------------------------

- New decoration objects added: 10 pictures, 3 rugs, 3 lamps, 3 plants, 1 table
- New global random event: "Worldwide supply shortages"
- Develop sequels: Added toggle to show only games that have already been taken off the market.
- Buy Objects: Filters are now saved in the save game.
- "Port Game" will not unlock until you have published a game.
- When a developer legend appears, his profession is displayed in the message.
- Added 15 new themes.
- Engine tooltip: the release date is now displayed.
- Added search function for the following menus: "Update Engine", "Develop Updates", "Game Concepts", "Game Reports", "Fan Letters", "My IPs".
- BALANCE: NPCs now pay more attention to the licensing price and profit sharing of player engines.
- BALANCE: The release date of "Beam Deck" is now February 2022.
- BUG: Weeks to release for budget games set from 52 to 48 weeks.
- BUG: Some old save games had their sales numbers set to 0.
- BUG: (Character creation) Security function added to restore skill values destroyed by cheats.
- BUG: When closing the filter menu for the games list, the automatic pause was stopped.

BUILD 2021.12.04A / BUILD 2021.12.10A -----------------------------------------

- The number of contract works is now displayed at the room dropdowns.
- Platform sales through exclusive games: Bonus sales now take market share into account.
- Added menu: Stats -> Publishers & Developers -> Publishers
- Added new item: Mini Golf
- Buy objects: Objects can now be shown and hidden by category.
- Added 12 new company logos.
- Platforms: Number of exclusive games is now displayed in the tooltip.
- Publisher & Developer Tooltip: It is now displayed how many games have been distributed / developed.
- Console Development: Added search function for pre-installed game.
- BUG: When picking up a staff member, the pause mode was stopped for a short time.
- BUG: Sometimes the engine was not set when you developed a contract game.
- BUG: It was possible to use licenses more than once.
- BUG: NPCs did not license engines with level 1.
- BUG: Pathfinding didn't always work when staff wanted to take a break.
- BUG: Fixed some animations.
- BUG: Release date fixed. (0 weeks and one week had the same effect).
- BUG: Sales prices for bundles were not saved.
- BUG: (Console development) You could select a GOTY game as a pre-installed game.

BUILD 2021.11.28A / BUILD 2021.12.03A -----------------------------------------

- Sequels and spin-offs can now be developed on other platform types.
- You can now change the design priority during development.
- The list of selected employees now adapts to the screen resolution.
- Statistics menu added: Stats -> Info & History -> Profit from merchandise items.
- Game ports now have the advantage of being developed faster than standard games.
- MMOs now have the disadvantage of taking longer to develop.
- "Random events based on history" can now be activated.
- Character graphics: 4 new hairstyles and 2 new beards added.
- In the options you can now set the camera to rotate 90 degrees.
- BALANCE: Fanshop sales penalty reduced (when no game is on the market).
- BUG: Themes of commissioned games were not displayed as appropriate (green) or inappropriate (red).
- BUG: No default price was set for merchandise items.
- BUG: "Automatic selling price" for self-produced games was way too high.
- BUG: (Games) A negative value was displayed for extremely high sales figures.
- BUG: When changing the company logo, the NPC with this logo was disabled.
- BUG: (Multiplayer) When updating an engine, the newly selected special platform was not displayed to the other players.

BUILD 2021.11.27A -----------------------------------------

- Performance significantly improved, as well as the opening of some menus improved (eg the Personal menu).
* Due to the many changes, new bugs may have appeared. Let me know if you notice something.
- Fanshop completely reworked.
* The support department has to take care of the fanshop.
- Fan letters: The genre is now displayed & it can be sorted by genre.
- BALANCE: Sales figures for fanshop reduced.
- BUG: (Fanshop) Unlocking of fan items did not work correctly.
- BUG: (Arcade and mobile games) You could activate unauthorized gameplay features by copying the game concept.
- BUG: (Engine development) Sometimes the platform was not set.
- BUG: (Quality Assurance) The "Wait" function for game reports did not work.
- BUG: A crash could occur during character creation.
- BUG: Room lines were not displayed until the camera was moved.
- BUG: (Game development) The button "Set optimal settings automatically" ignored contract games.

BUILD 2021.11.21A -----------------------------------------

- The fanshop is now available at the button "Management".
- The merchandise items are unlocked depending on IP popularity.
- "Fanshop" and "My IPs": It is now possible to sort by merchandise profit.
- BALANCE: Sales of merchandise items reduced / Purchase prices of items increased.
- BUG: (Fanshop) The sorting function did not work.
- BUG: (Fanshop) "No entry" message was positioned incorrectly.

BUILD 2021.11.10A / BUILD 2021.11.20A -----------------------------------------

- Fanshop (merchandise) is now available.

Note: Since you can't call the fanshop when the support department is doing a task, it might make more sense to call the fanshop with the main buttons (e.g. the button at the bottom with the phone).
(Let me know if the balacing is bad).

- You can now change copy protection and anti-cheat software during game development.
- Archive: Added button to (un)archive everything.
- Room menu dropdown enlarged because texts are too small in some languages.
- Icon for garbage replaced.
- BALANCE: 3 contract games are created at the start of the game.
- BUG: Contract games were not shown at the game concepts.
- BUG: You could not create game reports for contract games.
- BUG: (Multiplayer) The wrong developer was displayed for contract games.
- BUG: Exclusive games could increase sales of platforms that have already been removed from the market.
- BUG: When an NPC self-publishes a contract game or publishing offer, no message was displayed.
- BUG: It was possible to create MMO addons for mobile games.
- BUG: Sometimes a staff member with the perk "Iron" went to the toilet.
- BUG: Contract games were not displayed in the archive.
- BUG: Platform 2 to 4, successors and spinoffs could no longer be unlocked with contract games.
- BUG: Fixed some bugs related to licensed player engines.
- BUG: Copy protection and anti-cheat were also automatically selected for arcade machines.
- BUG: Cancellations for arcade machines stopped at less than 50 orders.
- BUG: Some Achievements could be unlocked with NPC games.
- BUG: Discarding a completed game did not work correctly.
- BUG: (Update engines) The special platform was already taken at the beginning of the development.
- BUG: Engines that are being updated were not displayed in the "Stats->Engines" menu.
- BUG: Your profit share for licensed engines was calculated incorrectly.

BUILD 2021.11.09A -----------------------------------------

- Contract games completely revised. They are now connected to the NPC AI.
- New objects added: "Production Machine IV", "Production Machine V".
- Achivements now generate different bonuses. (Management -> Achivements)
- Menu "Start new game": Player settings are now saved.
- Multiplayer: Contract games are now shared with all players.
- BALANCE: Server capacity increased.
- BALANCE: Tech-8 handhelds can now be created as early as 2024.
- BUG: When copying game concepts, you could have the same main and subgenre for contract games.
- BUG: (Game porting) If you closed the "Development Report" menu, the name of the game could be changed.
- BUG: Contract games sometimes had the same name used multiple times.
- BUG: The pause mode was terminated when you looked at the contract games in the statistics menu.
- BUG: When creating an MMO addon for a ported game, the game name was incorrect.
- BUG: If you had a lot of subscriptions to an MMO, the subscription fees were calculated incorrectly.
- BUG: (Multiplayer): Connection problems could occur since the last update.
- BUG: (Multiplayer): Sometimes you could not give technologies to your teammates.

BUILD 2021.11.02A -----------------------------------------

- Added 69 Steam Achievements.
- Added two new handhelds for the endgame.
- Charts menu: "Most played F2Ps" added.
- Filter function for right games list: Added TAB to filter games that are in the queue.
- Port Game: Games that can only be ported as mobile games will be hidden until mobile is unlocked.
- Game tooltips: Subscriptions for MMOs and active players for F2Ps are now displayed.
- BUG: "Add Gameplay Features menu": sorting function sometimes did not work.
- BUG: Server costs were not displayed in the balance for F2P games.
- BUG: "Create Ports": Games were displayed for which no ports can be created.
- BUG: Buying items for rooms: TVs and radios were not displayed for the sound studio.

BUILD 2021.10.27A -----------------------------------------

- Added filter function and TABs for right games list.
- Right games list is no longer blurred.
- Menu "Statistics -> Developer": You can now see which games and IPs the developer has published.
- Game settings: You can now enable "Random Genre Combinations".
- Weekly Charts: You can now see if a game has fallen or risen in the charts.
- Mad Games Convention: When selecting games and consoles, the hype is now displayed and you can sort by hype.
- Hardware components for arcade machines is now saved / loaded in Save Game.
- "Arcade machine prices"-Menu: The profit and the average quality of the components are now displayed.
- BALANCE: There are no more "Golden records" for addons.
- BUG: Games that were already removed from the market were still displayed in the weekly charts.
- BUG: If you enabled random platform popularity, at some point "all" platforms were removed from the market.
- BUG: The room lines were positioned incorrectly when redesigning a room.
- BUG: (Game Concept) When you created a port, you could use the "Auto Design Settings" button to change the settings.
- BUG: Sometimes employees worked in the wrong room.
- BUG: (Contract games) You couldn't choose an engine that had a higher technology level than the platform.
- BUG: It was possible not to give your company a name.
- BUG: (Publisher & Developer Tooltip) The date was incorrect.
- BUG: While employees were waiting for a new game report, they still continued to work.

BUILD 2021.10.11B -----------------------------------------

- Added weekly chars for mobile, arcade and F2P games.
- NPCs now use licenses for their games.
- Menu "Own games -> Distributed games": Games can now be sorted by release date.
- Added "F2P Downloads" menu. (Own games -> F2P Downloads)
- "Random Platform Popularity": Platform lifetime is now related to sales figures.
- BUG: (Balance sheets) Marketing costs for own consoles were not displayed correctly.
- BUG: Employee Search menu: dropdowns were not saved.
- BUG: (Publishing offers) Budget games were offered.
- BUG: Sometimes game names were not set for commissioned games.
- BUG: (Multiplayer): If you changed the name of an IP, it was not sent to the other players.
- BUG: In the revenue menu of games the guarantee amount was not displayed correctly.
- BUG: Profit sharing for publishing offers was calculated incorrectly.

BUILD 2021.10.07A -----------------------------------------

Info: Due to the new AI, old save games may have strange AI behavior (e.g. duplicate game names, etc.).

- The IP system is now also used for NPCs.
- Publishing offers completely revised: Unaccepted games will be distributed by NPC publishers, IP system added.
- You can now view the most popular IPs (Charts -> Most Popular IPs)
- Console development report: It is now shown how many weeks the console is in development.
- NPC AI improved: NPCs can now create spinoffs, ports and GOTY editions
- Staff AI improved.
- Performance improved.
- NPC addons now have random names.
- MULTIPLAYER: Publishing offers are now sent to clients.
- BUG: Console development: No message was displayed if no lead technician was selected.
- BUG: Manual and automatic selection of lead engineer and designer did not work correctly.
- BUG: Game bundles could have an already assigned name.
- BUG: Games that were on the waiting list could become "Game of the Year" etc.
- BUG: The AI created a remaster of a game several times.

BUILD 2021.09.30A -----------------------------------------

- Load time of Save Games significantly improved.
Save Games that are only a few weeks old are automatically updated. For very old Save Games there is no compatibility grant.

- Create Bugdet Games & GOTY Editions: The last selected name is now set automatically.
- Performance improved.
- MODDING: Removed restriction for maximum 200 gameplay features and 200 engine features.
- BUG: Servers were heavily affecting performance.
- BUG: Room connection arrows no longer worked correctly.
- BUG: Package contents of bundles sometimes did not work correctly.
- BUG: Reviews of budget games: the hit/trash award was not displayed correctly.

BUILD 2021.09.28A -----------------------------------------

- Two new maps added.
- Contract games icon: The tooltip now shows how many B,A,AAA games are available.
- Employees no longer walk huge distances when making spontaneous phone calls, etc.
- Unassigned employees now stay mainly in areas with heaters or room quality enhancing objects.
- The development report now shows how many weeks the game has been in development.
- Archive (game reports, game concepts, fan letters): Contract games can now be hidden.
- Performance improved.
- BUG: Sometimes staff members were teleported unnecessarily.
- BUG: In very rare cases, the game could crash if unassigned staff did not find a way to their destination.
- BUG: In the later game, there was a microstutter when changing weeks.

BUILD 2021.09.09A -----------------------------------------

- New genre combinations give +10% units sold.
- New theme combinations give +3% units sold.
- The last selected lead designer and engineer will now always be set automatically.
- Game development / Addon development: The AntiCheat software is now automatically selected.
- Staff menus: You can now sort people by "Best Skill".
- Job market: You can now sort people by "Latest applicants" and "Best Skill".
- Lead Designer & Technician Menu: Search function added.
- The "Commercial Failure" and "Surprise Success" events are now disabled if you have random events disabled.
- Added about 300 new game names for NPC games.
- BUG: Game reports from Contract Games did not work correctly.
- BUG: Calculation errors could occur when sales were extremely high.

BUILD 2021.09.04A / 2021.09.07B -----------------------------------------

- The game design settings (design focus and design orientation) now depend not only on the main genre, but also on the subgenre. As a result, there are significantly more different perfect settings (almost 300 different ones).
For example, a platformer/adventure has different settings than like a platformer/sports game.

- New event: Games can now be a "surprise success".
- The gametooltip now also shows the subgenre.

- BALANCE: (Commercial Failure Event)
* Bundles are now excluded.
* Event is unlocked only from difficulty level "hard".
* Games that are trending (genre) are excluded.
* Two games in a row can no longer be a failure.

- BALANCE: (New Bugs Event)
* Is unlocked only from difficulty level "Normal".
* Chance that the event will appear decreased.

- BUG: If you activated / deactivated the heat or garbage filter, a wrong floor graphic was set in rooms.
- BUG: (GameDev menu -> Engine selection) Sometimes the icons were colored wrong.

BUILD 2021.09.01A / BUILD 2021.09.03A -----------------------------------------

- Staff menus: The number of employees per profession and the total skills are now displayed.
- Labor market menu: The number of applicants per profession is now displayed.
- Staff menu: Search function added.
- Game reports: Genres that have not yet been unlocked are no longer displayed in gernecombinations.
- Research "Other": Tooltips added.
- GameTabs (game list): An icon is now displayed when there are still bugs in a game.
- You can now create updates for NPC games you distribute.
- Multiplayer -> Give away research: You can now give away console compnents and console features. Research that the other player already owns is now highlighted.
- New event: "New bugs" can now appear for published games depending on the difficulty and polishing phase.
- New Event: Games can now become a "Commercial Flop" depending on the difficulty level.
- Bugs now have a high impact on user reviews.
- If you choose a higher starting year, the "Personal Computer" will be unlocked immediately.
- BALANCE: Fans generated by the "Mad Games Awards" are now limited.
- BALANCE: (Trendsetter): Hype is now generated and the IP bonus has been increased.
- BALANCE: The studio rating now increases significantly less when you distribute an NPC game.
- BUG: (Publishing offers) Games were not marked as multiplatform games and sequels.
- BUG: Archive->Game Concepts: Game concepts of NPC games you distributed were incorrectly displayed.
- BUG: (Multiplayer -> Give away research) The search function sometimes did not work.
- BUG: (Multiplayer) Clients had two random genres unlocked at game start.
- BUG: (Sales menu of games) Wrong data was displayed in the first week of sales.

BUILD 2021.08.26A / BUILD 2021.08.30A -----------------------------------------

- Publishing offerings: Multiplatform games are now offered.
- Staff menus: The average skills of all staff members are now displayed.
- Sort filters are saved globally.
- Publishing contracts: The production menu now displays profit minus profit sharing.
- Complaint icons are now displayed in the employee tooltip.
- BALANCE: Number of publishing offers reduced.
- BUG: Employee group menu no longer worked.
- BUG: Profit sharing of publishing contracts was calculated incorrectly for very low numbers.
- BUG: (Exclusive games) Sometimes more consoles were sold than games were sold.
- BUG: NPC games could have more features than the game size allowed.

BUILD 2021.08.25A -----------------------------------------

- It is now possible to distribute games from NPC companies. To get distribution offers, you need to research production. Currently, only exclusive games are offered, otherwise this feature might be too powerful. Due to the exclusivity of the games on only one console, larger differences in sales figures are possible. But as always: Just write in the forum if the balance is too unbalanced ;)

- The search function is now reset as soon as you close the menu.
- BALANCE: Fans now have more influence on the sales figures of games.
- BUG: When a staff member quit, sometimes the "Bad mood" event was triggered.
- BUG: (NPC games) There were no names for racing games.
- BUG: NPC games were always scored like a retro game. This caused the review scores to be too high.

BUILD 2021.08.13A -----------------------------------------

- You can now add gameplay features to a game that is still in development.
- Added 9 new publishers / developer studios.
- Console hardware becomes obsolete over time, increasing production costs.
- NPC studios can now create budget games.
- Multiplayer: "Player ready" toggle added for clients.
- BALANCE: Maximum credit limit and interest are now linked to difficulty.
- BALANCE: Quality (graphic, sound points etc.) of NPC games increased.
- BUG: Selection of publishers for NPC games did not work correctly.
- BUG: In some cases the pause mode was terminated when watching a game review.
- BUG: Multiplayer: Sometimes lobby settings were not sent to clients.
- BUG: Multiplayer: After a few seconds all data in the "My IPs" menu disappeared.

BUILD 2021.07.19A / 2021.07.21A -----------------------------------------

- New platforms added: "Beam Deck" and "Intelvisual Amikos".
- 9 new objects added.
- The chance of success for the employee search is now linked to the current year and difficulty level.
- BALANCE: Success chance for employee search reduced.
- BALANCE: "Pretendo Zwitch" is removed from the market in 2025 and now has higher sales.
- BALANCE: "Pretendo Zwitch Pro" and "Pretendo MX" are now released several years later.
- BUG: "Update all items" button was not disabled when the build menu was open
- BUG: Starting money for the year 1995 was incorrect.
- BUG: When automatic was active in employee search, "Start automatic" was still displayed.

BUILD 2021.07.09A / 2021.07.13A -----------------------------------------

- Marketing department: You can now perform a staff search.
- Sales prices of games can now be automated.
- When loading a save game, the game is now paused.
- "Game Complete" menu: Current development cost and Estimated review score is now displayed.
- "Game complete" menu: "Delete game" and "Complete game" are now small buttons.
- Performance improved.
- MOD: (Add new quotes): It is no longer necessary to adjust the English text file to the other languages.
- BUG: Orange GameTabs stayed orange.
- BUG: Legendary staff sometimes had incorrect skill values.
- BUG: Clipping error removed from package contents.
- BUG: You could use rubber band to pick up your employees even if selecting employees was disabled.
- BUG: Picking up objects could cause a crash.

BUILD 2021.07.07A -----------------------------------------
- You can now finish games and put them on the waiting list. This allows the development office to get a new work and you can publish the game at a later time. Unpublished games are displayed on the right side of the game list and are highlighted in orange.
If you click on the game, you can publish the game.

- Game Completed Menu: When you have created a contract game, you can now see the most important info of the contract.
- Create research and game reports: If you have activated the automatic, you can now see how many tasks the room can still do.
- Prizes and content for newly released games are now saved and set automatically.
- You can no longer release Deluxe and Collectors editions for addons and GOTY editions.
- BALANCE: The release date can now be pushed back by 20 weeks.
- BUG: Sometimes objects were not placed back in their position (ESC key).
- BUG: Menu "Game completed": Some tooltips were not displayed.
- BUG: Sort function in the research menu sometimes had a wrong setting.

BUILD 2021.07.01A/B -----------------------------------------
- Buy objects menu: You can now move objects that have already been placed.
- In the stockroom you can now set that the stock is sold automatically.
- New object added: Soundstudio V
- BUG: The stockroom was not recalculated when you sold the remaining stock.
- BUG: Develop addons menu: The appropriate themes for the genre were not marked.
- BUG: Sometimes Save Games were not saved.
- BUG: The engine feature "Real 3D Sound" had technology level 7 instead of 8.

BUILD 2021.06.30A -----------------------------------------

- A button has now been added to the start menu to load the latest save game.
- Place objects: Snapping for rotation can now be activated separately.
- It is now possible to set the quality assurance to wait until a new game report can be created.
- Create game menu: Added a button to view the market research.
- Staff view: It is now shown if the employee is sick, freezing etc.
- The development costs for engines increase depending on the difficulty level.
- The NPCs now occasionally create games with very low scores.
- The button to find rooms without a task now goes through all rooms one by one.
- New item added: Modern air conditioner for server rooms
- Added new names for developer legends.
- BALANCE: NPCs do not create so many remasters anymore.
- BALANCE: Licenses are now much more expensive.
- BALANCE: The theme "Robots" now fits the genre "Plattformer" | The theme "Planes" now fits the genre "Racing".
- BALANCE: The gameplay feature "Mod Support" now fits to RPGs.
- BALANCE: Remaster sales numbers reduced.
- BUG: Sometimes Save Games with modified themes could not be loaded.
- BUG: Snapping setting no longer changes when buying or picking up an item.

BUILD 2021.06.28A -----------------------------------------

- Mad Games Awards: The number of fans is no longer static, but is calculated as a percentage of existing fans.
- BALANCE: The themes fairies, anime, and time travel now fit role-playing games.
- BALANCE: (Mad Games Awards) Only games that got less than 60% review score are now counted as "worst game of the year".
- BUG: The needs of the staff didn't work anymore.
- BUG: NPCs have not developed enough games.
- BUG: NPCs were creating retro and mobile games as early as the 70s.
- BUG: (Mad Games Awards) Sometimes the worst and best game of the year were identical.

BUILD 2021.06.24B -----------------------------------------

- The AI of the NPC studios has been completely revised.
The NPCs can now additionally publish retro games, standalone addons and MMO addons.

- Performance is now better when you have a lot of staff.
- BUG: You could no longer port games to arcade machines and cell phones.

BUILD 2021.06.22A / 2021.06.23A -----------------------------------------

- Manufacturer exclusive games can now be developed (exclusivity only for own consoles).
- Game design menu: You can now see the selected genres by the design sliders.
- Contract work: If you have activated the automatic, the remaining number of contracts is next to the room button.
- You can now use engines with higher technology level than the selected platforms.
- When converting an MMO to F2P, subscribers become active players.
- BALANCE: Production of arcade machines accelerated.
- BALANCE: (Special Marketing) The penalty for cheated user reviews has been increased significantly.
- BUG: The automatic selling price for own consoles has been applied to all consoles.
- BUG: Sometimes new platforms were not released on old save games.

BUILD 2021.06.20A / 2021.06.21A -----------------------------------------

- Trendsetters are now raising the IP rating.
- Completed console development menu: Added a button to release the console later.
- Custom Consoles: The desired profit can now be set for the automatic sales price.
- Menus can now be closed with the right mouse button (can be activated in the options).
- New object added: Workshop 5
- BALANCE: Selling price of own consoles now has a stronger effect.
- BUG: IP rating sometimes dropped too fast.
- BUG: If you wanted to develop an MMO addon and didn't have a staff member in the room, a crash occurred.
- BUG: If you placed animated objects during pause mode, the animation still played.
- BUG: Spanish language did not work anymore.
- BUG: There were some errors with the Portuguese language.

BUILD 2021.06.16A -----------------------------------------

- Arcade machine orders are now cancelled over time.
- You can now go bankrupt in multiplayer.
- The "Katari VCC" console has been added.
- When an employee quits, there is now a button to jump directly to the room.
- Autosave for multiplayer now works (at the turn of the year).
- The default console price is now $10 above the production cost.
- Brightness can now be adjusted in the options.
- BALANCE: You can only overdraw the account in the amount of the credit limit.
- BALANCE: "Beam Machine" is now rated as a computer.
- BUG: (Stockroom) "Sell total stock" did not work correctly.

BUILD 2021.06.15A -----------------------------------------

- "Not enough money" limit removed. It is now possible to pay / buy everything and overdraw your account.
- The maximum bank credit is now additionally influenced by the studio rating and the reputation of clients.
- New objects added: Console development 4 & 5, Workshop 4
- Added another difficulty level "Very hard
- BUG: (Multiplayer) When a player bought a building, the message was displayed only in German.
- BUG: (Multiplayer) Sometimes the client did not receive engine fees.
- BUG: (MMOs) Number of subscriptions of NPC games were calculated incorrectly.

BUILD 2021.06.12C (Hotfix) -----------------------------------------

- When there is no more server space, MMO sales are reduced.
- (Multiplayer): Modified genres are now synchronized.
- BALANCE: Sales of own consoles reduced.
- BALANCE: (Overcrowding) More people can now fit in one room.
- BUG: MMO addons were not added to the IP.
- BUG: (Own consoles) Exclusive games ignored the console's retail price.
- BUG: Crashes triggered by missing texts fixed.

BUILD 2021.06.10D -----------------------------------------

- Multiplayer: Modified gameplay features, NPC engines, engine features, hardware components, console features, copy protection and anti-cheat software are now synchronized. This prevents unwanted bugs caused by modified files and makes cheating in multiplayer more difficult.

- IP penalty due to neglect is now related to the difficulty level.
- BUG: Internet capability for own consoles was unlocked too late.
- BUG: You could select the same console twice at the "Mad Games Convention".
- BUG: You could sell your development kits for a negative price.
- BUG: (Console Development Report menu): "Lead Designer" was displayed instead of "Lead Technician".
- BUG: (Stats > Own Consoles > Available Games): Games were displayed that were still in development.
- BUG: Review texts of NPC games corrected.
- BUG: (NPC games) addons were created for the wrong platform.
- BUG: (Staff complaint) Overcrowding was not calculated correctly.

BUILD 2021.06.08A -----------------------------------------

- Contract work: You can now set rooms to wait for new contract work.
- You can now select two consoles at the fair.
- (Messages) You can now additionally set a message to appear when the NPC releases a game for your console.
- Start menu: Number of remaining perks is now displayed.
- (Multiplayer) "Wait for teammate" message and "Wait for server" message: Added a cancel button in case of disconnections.
- (Multiplayer) Modified publishers and developers are now syncronized.
- BALANCE: Development costs for AA and AAA players increased.
- BALANCE: (Staff complaints) Overcrowding for "Motion Capture Studio" and "Sound Studio" adjusted.
- BALANCE: NPCs are now releasing more game for player handhelds.
- BUG: When selling stock of games, it was not added to revenue.
- BUG: (Own Consoles menu): Text error fixed.
- BUG: Console production costs of several million dollars should no longer occur.
- BUG: (Contract games) Player console icons had incorrect coloring.
- BUG: (Room Options) An incorrect room type was displayed.
- BUG: Sometimes old save games were not loaded.
- BUG: (Contract Games) Engine fees for player engines were not billed.
- BUG: (Multiplayer) Number of additional consoles sold by exclusive games was not sent.

BUILD 2021.06.05A (Hotfix) -----------------------------------------

- In the Charts & OwnConsoles menu, there are now all-time charts for consoles.
- When building a room and in the room staff menu, you can now see how many staff the room is suitable for (without the staff complaining).
- In the console tooltip and in the "My Consoles->Console Details" menu, you can now see the date when the console was taken off the market.
- LOAD / SAVE GAME: An icon is displayed when a save game is out of date.
- BALANCE: Bonus increased for console and computer games that are also available on an arcade machine.
- BALANCE: NPC platforms now have a random factor of maximum 5% for historical sales.
- BUG: Crunch time has been enabled for customer support at 100% work progress.
- BUG: The gameplay feature "Modern Controller Support" was unlocked too late.

BUILD 2021.06.03A (Hotfix) -----------------------------------------

- BUG: Penalty for neglecting an IP did not work correctly.
- BUG: Sometimes "-1" was displayed at the highest chart position.
- BUG: Multiplayer crashed when the game was set to French language.
- BUG: Some menus could not be closed with "ESC".
- BUG: (Menu: Financial statements) Text overlapping bug fixed.
- BUG: (Menu: Market Analysis) The correct number was not displayed.

BUILD 2021.06.02A -----------------------------------------

- Added button at the top of the GUI to update all objects in each room.
- Game development: Added a button to automatically set all known optimal design settings.
- Game development: Themes can now be sorted by market oversaturation.
- Game development: Genres can now be sorted by alphabet, popularity and experience.
- Price settings for consoles and arcade: Added additional buttons to set the price faster.
- You now get engine fees from contract games if you used an InHouse engine.
- The highest chart position is now displayed in the tooltip of games and in the revenue menu.
- If you have not released a product for an IP for a long time, the IP rating will drop.
- If you release a product for an IP too many times in a short period of time, the IP rating will increase slower.
- Game concept menu: Translation costs for languages are now displayed.
- BALANCE: Production research now costs $5,000,000.
- BALANCE: Arcade machines now stay on the market longer and sell more units.
- BUG: Games in development have increased the market oversaturation of topics.
- BUG: In the bank menu some texts were displayed only in German.
- BUG: (Console development) Automatic updating of objects did not work.
- BUG: Legendary technicians had a "<T>" in their name.
- BUG: (Console Price menu) When you set automatic price, the updated price was not displayed.

BUILD 2021.06.01A -----------------------------------------

- New objects added: Console development workplace II & III
- There are now legendary technicians / hardware specialists.
- Added an additional menu in the Custom Console Menu to view all available console games.
- Number of games with a specific topic: Addons and MMO addons no longer increase the number.
- Stats->Own Consoles->Console Games: Own games are now highlighted in green.
- BALANCE: (Difficulty level "Hard" and "Legendary"): Sales of own consoles reduced.
- BALANCE: Owned console lifespan reduced.
- BUG: Sometimes commissioned games were created for platforms that have already been removed from the market.
- BUG: The gameplay feature "Touch Screen Support" was unlocked too late. Therefore it was not possible to develop games for a custom handheld with touch screen.


BUILD 2021.05.31A -----------------------------------------

- Added contract work for console development.
- Engines: Consoles under development can now be selected as a special platform.
- "Develop Successors, Spinoffs, etc.": You can now sort the games by IP notoriety.
- The game report now shows the date from when the game was developed.
- "Hide walls", "Show pollution" etc: Buttons now reset when you start a new game.
- Research menu: Hardware components can now be sorted by their type and tech level.
- Cancel Task: You can set that this messagebox is not shown anymore.
- BALANCE: Console price now has a greater effect on sales.
- BUG: (Console development): You could select an MMO addon as a classic game.
- BUG: Sometimes objects remained Highlighted

BUILD 2021.05.28A -----------------------------------------

- Console development is now available. You can publish stationary consoles and handhelds.
- You can now optionally change the name of IPs.
- In the menus "Develop successors", "Develop remasters" etc. there is now a search function.
- Brightness can now be set in the options.
- New platforms added: "Amigo CTV", "PhaserActive".
- Depending on the type of game (remaster, addons, budget etc.), there are now different amounts of points for the studio rating.
- Multiplayer: Modified platforms of the host are now sent to the clients.
- Performance improved.
- BALANCE: User rating is now taken into account to determine the "Game of the Year".
- BALANCE: Studio rating now increases slower.
- BUG: (Research menu): Upper/lower case was not ignored for all researches.
- BUG: Some room tasks were not removed from memory if you canceled them.
- BUG: You could create multiple games with the same name.
- BUG: Collision boxes of corners were too big. As a result, you could not place objects near corners.
- BUG: You could place wall objects on windows if the walls were turned invisible.
- BUG: You could not remove a mobile game from the market if you had not researched production.
- BUG: You could delete the name of games in the "Development Report" menu.
- BUG: Staff names had invisible characters.
- BUG: Crash could occur in the "IP menu" in rare cases.
- BUG: Statistic menu "Platforms": Arcade platforms were always displayed in first place when sorted by market share.
- BUG: NPCs kept making games for platforms that were already taken off the market.
- BUG: In multiplayer, the NPC did not pay the purchase price for client engines.

BUILD 2021.04.30A (Hotfix) -----------------------------------------

- BALANCE: Star designers do not get negative perks.
- BALANCE: The "No Bugs" perk is now also set for game designers.
- BUG: Sometimes wall objects that were in the air were not automatically picked up.
- BUG: Fixed some bugs with theme-genre combinations.
- BUG: The employee perk "Talented" and "Untalented" were sometimes set at the same time.
- BUG: It was possible to place wall objects at corners 50% in the air.
- BUG: Sometimes it was not possible to manage InApp purchases for games unconverted from MMO to F2P.

BUILD 2021.04.29A -----------------------------------------

- IP menu revised: You can now see various stats like revenue, sales, awards, etc.
- Added 12 new employee perks (including negative perks).
- Employee perks are now selected by profession (for example "No bugs" only for programmers).
- Development report menu: When developing a contract game, you can now see the minimum rating, bonus payment etc. there.
- START YEAR: Depending on the start year, certain rooms and game sizes are unlocked immediately, as well as the starting capital has been increased.
- BALANCE: Impact of licenses increased.
- BUG: (Engine licenses) No license fee was paid for revenue from subscriptions and arcade games.
- BUG: When publishing games as budget, GOTY edition, etc., it could happen that the IP was not set correctly.
- BUG: (Produce vending machines): If the game had no more pre-orders, the vending machine animation was still played.
- BUG: (Exploit): It was possible to change the prices of vending machines while there were still pre-orders.
- BUG: Vending machine games received user reviews even if no machine was sold.

BUILD 2021.04.25A (Hotfix) -----------------------------------------

- NPCs can now create Arcade Cabinet games.
- The chance of increasing the publisher relationship now depends on how good the game is and if it is just an addon.
- "Bored fans" no longer affects arcade games.
- Developing Addons: The languages of the main game are now automatically applied.
- BALANCE: Bonus sales from IP awareness is now scaled according to difficulty.
- BALANCE: Sales from F2P games through in-app purchases increased significantly.
- BUG: Ports and MMO addons could trigger "Bored Fans".
- BUG: Spin-offs did not trigger or cancel "Bored Fans".

BUILD 2021.04.22A/B/C -----------------------------------------

- Contract work for workshop is now working.
- Porting games: Machine games have a positive effect on retail game sales.
- Performance improved
- Added some new custom logos.
- Addon bundles: Games that no longer have addons available are no longer displayed.
- BALANCE: Contract work is now created more evenly for all rooms.
- BALANCE: Values of fan campaigns adjusted.
- BUG: When creating an add-on for a ported game, the text codes were displayed in the game name.
- BUG: Addons were not added to the IP.
- BUG: It was possible to create addons for budget games and GOTY editions.
- BUG: (Automatically remove games from the market): Arcade Cabinets were removed from the market while there were still pre-orders.
- BUG: (Mad Games Awards): Fixed some bugs that could lead to wrong results.
- BUG: Review texts were displayed in English for Japanese and Romanian language.

BUILD 2021.04.21A -----------------------------------------

- The IP rating now drops for bad games.
- The higher the difficulty, the slower the IP rating increases.
- My IPs menu: The tooltip now shows the IP's total sales, total revenue, etc.
- Develop Game Menu: The IP rating is now displayed.
- Iran added as a company location.
- Game tooltips: The game size is now also displayed.
- GameTabs: An icon is now displayed if the game uses a license.

BUILD 2021.04.20A -----------------------------------------

- IP system added: All games of the IP influence each other.

Hint:
For old save games, only the first game is set as the IP.
Successors, remasters, etc. are "not" added to the IP.

- Games can now be ported to other platform types.
- Contract games can now be sorted by "bonus".
- Reductions for development costs now work added together (mobile 25% + remaster 20% etc.)
- Company special genre no longer triggers "Bored Fans".
- Menu "My Game Concepts -> Game Description": The game description can now be saved to the clipboard.
- Menu "Development Report" made clearer.
- Menu "Develop game": For themes, it is displayed whether games with this theme are already on the market.
- For MMO addons, all languages that the MMO already has are activated.
- Game tooltips and game concepts now show the license used.
- Game tabs now additionally display the genre and game size.
- South Africa added as company location.
- BALANCE: MMO sales and subscriptions increased.
- BALANCE: Active players in in-app purchases of F2Ps increased.

BUILD 2021.04.14A -----------------------------------------

- New object added: Machine III
- "Game Completed" menu: You can now cancel if you accidentally clicked on "Distribute game yourself".
- BUG: "Game completed" menu: For spin-offs, the text was displayed in German.
- BUG: You could distribute spin-offs yourself even though you signed a publisher exclusivity contract.

BUILD 2021.04.13A -----------------------------------------

- You can now create spin-offs of a main IP.
- New object added: Workbench III
- Game reviews: It is now indicated in the text if it is a sequel.
- Multiplayer: When you view a review of a game, you can now open the game description there.
- BUG: (Arcade Cabinet production): Sort function did not work.
- BUG: (Develop Game Menu): Fixed incorrect tooltip for platforms.

BUILD 2021.04.12A -----------------------------------------

- New object added: Machine II
- In Chinese language, most texts are now "not" bold.
- BALANCE: Production costs for arcade games increased.
- BALANCE: Updates for Acrade games adjusted.
- BUG: Arcade games could be produced in the production room.
- BUG: (Workshop) support did not work correctly.

BUILD 2021.04.10A -----------------------------------------

- New object added: Workbench II
- Market Research: Interest in Arcade Cabinets is now displayed.
- Added Ireland as a company location.
- BUG: It was not possible to place radios in the workshop.
- BUG: You had to research production first to be able to take arcade games off the market.
- BUG: There were too few user reviews for arcade games.
- BUG: Market research: The most popular and least popular platforms could be identical.

BUILD 2021.04.09A -----------------------------------------

- Arcade Cabinet games can now be developed.
- Market research: platforms are now divided into computers, consoles, handhelds and cell phones.
- Added some new gameplay features.
- Depending on the platform type, some gameplay features are now locked. For example, "steering wheel support" for mobile games.
- Georgia added as a company location.
- BUG: When creating an contract game, the title of the Windows was in German.
- BUG: Mobile games were listed in the weekly charts.
- BUG: The player received the income from in-app purchases of NPC companies.

BUILD 2021.04.08A (Hotfix) -----------------------------------------

- Some critical bugs were removed. The full patch notes will come tomorrow, once the update has been completed.

BUILD 2021.04.07A (Hotfix) -----------------------------------------

- BALANCE: Sales figures / downloads of MMOs and F2Ps increased.
- BALANCE: The "Mad Games Awards" had too much influence on the studio rating.
- BUG: Sometimes the progress bar of tasks was not displayed.
- BUG: (Multiplayer): Using your own logo could trigger different bugs.
- BUG: (Multiplayer): When you looked at the offices of other players, you could see the footprints of objects.
- BUG: (Multiplayer): You could buy engines from other players that were not for sale.

Info:
It is now possible to research and build the workshop (for arcade cabinet production). But currently it is not possible to develop an arcade game! This will be added in the next days.
Therefore, you can ignore the workshop for the moment. ;)

BUILD 2021.04.04A -----------------------------------------

- Two new cell phones added.
- NPC studios can now develop mobile games.
- Mobile games are now unlocked once the first cell phone is released.
- Mad Games Awards: Winning an award greatly affects the studio rating.
- Contract work now has a minimal effect on the studio rating.
- BUG: You could no longer place heaters under windows.
- BUG: (Mad Games Convention - sorting function) Games that are still in development were displayed at the bottom of the list.
- BUG: (Multiplayer) Teammates did not receive a message when a new legend was available on the job market.
- BUG: (Multiplayer) When you were in build mode and a message appeared, all objects were selected.

BUILD 2021.04.03A -----------------------------------------

- New object added: Sound Studio IV
- The higher the studio reputation, the better employees will apply to you.
- NPC studios can now develop FreeToPlay games.
- Reviews of mobile games now use a website as background.
- Placing wall objects now works much better.
- BUG: Camera zoom was activated when using the mouse wheel between game tabs.
- BUG: (Minimized game tabs) Stock was also displayed for games that are only distributed digitally.
- BUG: When reviewing F2P games, the pause mode was terminated.

BUILD 2021.04.01A/B -----------------------------------------

- Added 3 new cell phones.
- BUG: You could release addons even if the main game was not yet released.
- BUG: If you wanted to develop a "remaster" or a "successor", you could no longer change the platform type.
- BUG: Menu "Marketing": The sorting of the games was incorrect.
- BUG: You could not click room buttons if they were under the right game list.
- BUG: (Multiplayer) If someone uses their own logo, it should no longer cause crashes with the other players.
- BUG: (Multiplayer) It could happen that a game got a 0% rating.
- BUG: (Save Game) There could be a crash when creating a game report.
- BUG: (Multiplayer) Contract games were incorrectly displayed as games from other players.
- BUG: (Multiplayer) Contract games were not sold.

BUILD 2021.03.31A -----------------------------------------

- You can now create cell phone games.
- Studio rating now affects the sales of self-distributed games.
- MMOs now also have an interest value.
- View Game Design Menu: Added button to copy "only" the design settings.
- Develop Game Menu: The total user count of all platforms is now displayed.
- Menu "Marketing": Sorting by date is now done in reverse order.
- Marketing" menu: The last selected game is now always kept.
- BALANCE: Lifespan of MMOs shortened.
- BUG: The genre "skill game" was free to research.
- BUG: (F2P updates) support and crunch times did not work.
- BUG: Awards menu: An incorrect number was displayed for Hit and Trash awards.
- BUG: Calculation error for F2P interest fixed.
- BUG: The gameplay feature "In-App Purchases" had an incorrect type.
- BUG: Development costs for remasters were calculated incorrectly.

BUILD 2021.03.28A -----------------------------------------

- F2P updates can now be created.
- F2P games now have an "interest" value that can be increased with F2P updates.
- Building objects: Footprints are now displayed so you can see what the front is.
- Staff overview: it can now be sorted by profession.
- The starting genre is now randomized.
- Options: GUI size is now set automatically on many resolutions.
- BUG: A platform had wrong ID. This could lead to different bugs.
- BUG: When creating a budget game, the hype was not reset.
- BUG: An NPC engine had a main platform with too low tech level.

BUILD 2021.03.26A/B -----------------------------------------

- Info: Some cell phones have been added as platforms. However, they are "currently not" usable.
- Platforms can now be sorted by type and number of users.
- Staff AI now pays attention if you have not allowed "leave building".
- BALANCE: Random development events appeared too often late in the game.
- BALANCE: High prizes for games have a greater impact on sales.
- BUG: Trendsetter awards were not credited.
- BUG: Sub-theme did not affect age rating.
- BUG: Platform buttons: Text issues fixed.
- BUG: Sometimes the design sliders and remaining design points were displayed incorrectly.

BUILD 2021.03.25A -----------------------------------------

- Market share for platforms is now divided into computers, consoles, handhelds and cell phones.
- 12 new themes added.
- BUG: Cabinets could not be placed in front of images.

BUILD 2021.03.24A -----------------------------------------

- Added more than 60 new game screenshots.
- The employee AI can now be activated.
- Create new game menu: When selecting topics, the age rating is now also displayed.
- New item added: Publisher of the Year Award
- Multiplayer: Lobby is now closed as soon as the game is started.
- Staff menus: The number of selected employees is now displayed.
- Group management: The number of employees in a group is now displayed.
- Addons no longer consume licenses (standalone addons are excluded).
- BUG: (Multiplayer) Fixed some bugs related to multiplayer lobbies.

BUILD 2021.03.23A -----------------------------------------

- NPCs can now create MMOs.
- New object added: Trendsetter award
- Added studio rating.
- Create Game menu: added search function for gameplay features.
- Search function for themes (game concept menu) can now be executed by pressing "Enter".
- BALANCE: NPC now sell more games.
- BUG: Different bugs and crashes could occur with old game saves.

BUILD 2021.03.22A -----------------------------------------

- New objects added: Best Graphics award, 3 new cabinets, 3 new rugs.
- Topics now affect the age rating.
- Search function for research can now be done with the "Enter" key.
- Message display duration can now be set in options and messages are no longer deleted when the game is paused.
- Renamed "Extreme Violence" to "Explicit Content".
- BUG: Sorting function for special marketing was reset when the menu was closed.
- BUG: Age rating for NPC games was set incorrectly.
- BUG: Special marketing did not show if a gold demo was already released.
- BUG: Genres: If all target groups were matched, "All" was still displayed as the wrong target group.
- BUG: Crash could occur when loading multiplayer save games.
- BUG: Menu "Create Game Report": You could not sort by release date.

BUILD 2021.03.21B (Hotfix) -----------------------------------------

- For old savegames, all design sliders are set to 5.
- Objects can now also be rotated with the "R" and "F" keys.
- BUG: With old savegames no remaster could be developed.
- BUG: Develop remaster: Some design sliders were not locked.

BUILD 2021.03.21A (Hotfix) -----------------------------------------

- The malus for wrong design settings now depends on the difficulty level.
- BUG: Optimal design settings for puzzle games was incorrect.
- BUG: When creating an cointract game, the remaining design points were displayed incorrectly.
- BUG: Random concept settings no longer worked.

BUILD 2021.03.20C/D (Hotfix) -----------------------------------------
- BUG: Develop New Game Menu: Tooltips for copy protection and AntiCheat software were swapped.
- BUG: Develop New Game Menu: Design sliders were reset when closing the menu.
- BUG: Develop New Game: Design sliders were not carried over from the previous game.
- BUG: Sometimes the number of remaining design points was displayed incorrectly.

BUILD 2021.03.20B (Hotfix) -----------------------------------------
- Hotfix for a bug in multiplayer.

BUILD 2021.03.20A -----------------------------------------

- Game concepts: The game design settings (slider) have been completely revised.
- Age rating (MGSR) can now be influenced independently of the target group.
- 9 new company locations added.
- Develop sequel: The main genre is now locked.
- BALANCE: The genre "First Person Shooter" is now unlocked in 1991.
- BALANCE: Reduced the chance of a game becoming a trendsetter.
- BUG: Sound award object was called a graphics award.
- BUG: When starting a single player game, it was no longer possible to create a Steam lobby.

BUILD 2021.03.18B -----------------------------------------

- 2 new objects added: Motion Capture Studio III, Award "Best Graphics
- 14 new Topics added.
- Added 4 new company locations: Argentina, Romania, Thailand, Philippines
- Options: It is now possible to set how often an autosave is made.
- BALANCE: Games can now only become trendsetters in the first 24 weeks after release.
- BALANCE: Visual Novel and RPR is now a good combination.
- BUG: If you forbade the cleaning robot to leave the building, they sometimes stopped.
- BUG: Multiplayer: The chat was positioned incorrectly on some resolutions.
- BUG: You could mistakenly have the motion capture studio updated to level 2 in 1995.

BUILD 2021.03.18A (Hotfix) -----------------------------------------

- BUG: Some topics were no longer highlighted when creating a game report.
- BUG: All created game reports from contract games were no longer displayed.
- BUG: It was not possible to create game reports from contract games.
- BUG: Error in the Chinese text file that could lead to different bugs.

BUILD 2021.03.17A -----------------------------------------

Multiplayer-Update:
The multiplayer functions have been completely overhauled. The multiplayer should now run more error-free. It is no longer necessary to enter the IP of the host. The host now starts a Steam lobby and clients can join or be invited to the game via Steam.
Old game saves of the multiplayer mode are unfortunately no longer compatible.

BUILD 2021.03.15A -----------------------------------------

- Japanese language added.
- Topics that do not match the genre are now marked in red.
- Create Game Menu: Added a button to enable only appropriate gameplay features.
- Staff menu: It is now possible to set that cleaning robots do not leave their building.
- BUG: It was possible to turn MMOs into F2Ps before 2003.
- BUG: Menu "Develop game" and "Develop addons": The sorting function for gameplay features was reset as soon as the menu was closed.
- BUG: Overhype always remained at 200.
- BUG: Critical bug fixed in multiplayer (3 players or more). It is strongly advised to create a new savegame if at least 3 players have played!

BUILD 2021.03.14A (Hotfix) -----------------------------------------

- Added Mexico, Hungary, Brazil, Portugal as company location.
- BUG: English language was not counted for Canada.
- BUG: Create Addons: Work priority was not taken from the main game.

BUILD 2021.03.13A -----------------------------------------

- Staff menu: You can now forbid your employees to leave the building.
- New Game Settings: You can now choose your own special genre.
- New company locations: Netherlands, Ukraine, Czech Republic, Slovakia
- Sales of re-releases like budget games or GOTY editions are now related to the age of the game.
- Music is no longer randomly selected, but rotates through the playlist.
- A confirmation prompt now appears when you want to disable picking of objects and staff.
- BALANCE: Sales of NPC games increased (depending on difficulty).
- BUG: Room menus and dropdowns of the main menu could be selected via Arrow keys.
- BUG: (Mutliplayer Leaderboard): Company name was too long.
- BUG: "Marketing", "Create Remaster", "Warehouse": Sorting was reset as soon as the menu was closed.

BUILD 2021.03.12A -----------------------------------------

- Gameplay features now have a suitability in connection with genres. (new game required!)
- New object: Motion Capture Studio 2
- 8 new soundtracks added.
- Switzerland and Turkey added as locations.
- BUG: For Austria (German) and Australia (English) the native language was not set.
- BUG: In-App purchases were not reset if you wanted to develop a commissioned game.
- BUG: It was possible to run special marketing twice (with two rooms).
- BUG: Menu "Create game concept": When clicking on "All Languages", the click sound was played several times.
- BUG: Menu "Create MMO Addons": Sort function for gameplay features did not work.
- BUG: Error in Chinese translation fixed. This bug could lead to a crash.
- BUG: (Multiplayer) clients could not create a GOTY edition.

BUILD 2021.03.10A -----------------------------------------

- Marketing Department: Special Marketing is now available.
- New objects: Developer of the Year award.
- Bugfixing now automatically changes to polishing once the game is finished.
- In the menu "Game reports" there is now a button to view the fan letters.
- BUG: Costs for game updates did not increase anymore.
- BUG: When you manually removed a game from the market, the pause mode was terminated.
- BUG: You could not release budget games that were already released as GOTY editions.
- BUG: When you created a budget game, the update costs were taken from the original game.
- BUG: (Multiplayer): Sometimes the round carpets were not displayed when trying to view a player's office.
- BUG: (Multiplayer): It could happen that an old save game did not work anymore.
- BUG: When the quality assurance was finished with "Improve Gameplay", sometimes automatic bugfixing was not started.

BUILD 2021.03.08A -----------------------------------------

- Romanian language added.
- Management->Archive: Game concepts, fan letters, game reports and engines can now be archived so that they are no longer displayed in the lists.
- "Quality Assurance -> Improve Gameplay": It is now possible to select whether bugfixing or polishing should be performed afterwards.
- New objects: "Game of the Year" award.
- Update costs are displayed separately in the financial overview of games.
- It is now no longer possible to release the GOTY edition and the budget edition at the same time.
- BALANCE: Competitive products no longer have an impact on addon sales.
- BALANCE: Addons are no longer considered a competing product.
- BALANCE: Effectiveness of trainings increased.
- BUG: Sorting function was not saved in the "Publisher search" menu.
- BUG: Matching topics found by game reports from commissioned games were not marked green.

BUILD 2021.03.07A/B (Hotfix) -----------------------------------------

- BUG: "Mad Games Awards" have stopped working.
- BUG: Multiplayer: When trying to view another player's office, a crash could occur.
- BUG: When closing the review menu, in rare cases the pause mode was terminated.
- BUG: Statistics -> Mad Games Awards: The menu could cause a crash if no awards were given yet.

BUILD 2021.03.06A -----------------------------------------

- The "Mad Games Awards" winners of the last years can now be viewed in the stats.
- The costs for the "Mad Games Convention" are now added to the marketing costs of the selected games.
- BALANCE: Sales of addons no longer drop as much when the main game is removed from the market.
- BUG: Some objects were positioned incorrectly when placed.
- BUG: "Automatically update objects" was cancelled if you didn't have enough money.
- BUG: When creating a game report, all matching topics were highlighted in green.
- BUG: Some pictures had too high quality rating.

BUILD 2021.03.05A -----------------------------------------

- In the statistics menu you can now view all created contract games.
- You can now start the automatic via the room menu.
- The game tooltip now shows if the game is a contract game.
- The Game Concepts menu now also shows contract games.
- You can now also unlock additional platform slots with contract games.
- BALANCE: Increased revenue from in-app purchases for F2P games.
- BUG: Key "ESC" to place objects again did not work anymore.
- BUG: Menu "Buy objects": When you closed the menu, all collided objects kept flashing.
- BUG: In the menus "View game concepts and game reports" some tooltips were not displayed.

BUILD 2021.03.04A -----------------------------------------

- MMOs can now be converted to F2Ps.
- Event "Cyberattack" & "Power Crisis" will come once internet is available.
- Fans are now sorted by number.
- "Full Screen Mode" can now be selected in the options.
- Multiplayer: In the options, the automatic pause can be set at a later time.
- Collision boxes of round carpets improved.
- BUG: Selecting characters could cause a crash.
- BUG: Close button of the menu "Release date for F2P" did not work.
- BUG: Multiplayer: game speed was not always transferred.
- BUG: The function "Automatically update objects" could cause a crash.
- BUG: Sometimes the game did not exit pause mode.
- BUG: Engine fee was calculated without the turnover of in-app purchases.

BUILD 2021.03.03A -----------------------------------------

- F2P games can now be created.
- Staff groups can now be renamed.
- The default setting for target group is now "All".
- Austria and Finland added as company locations.
- The storage room now requires a minimum size of 2x2.
- BALANCE: A/AA/AAA contract games will be offered later in the year.
- BALANCE: Engines features now have a higher impact on the rating.
- BUG: Staff "always" preferred arcade machines to charge motivation.
- BUG: In the menu "Game Concepts" some texts were displayed in German.
- BUG: GOTY editions and addon bundles could become trendsetters.
- BUG: You could place objects in buildings that have not been purchased yet.

BUILD 2021.03.01A -----------------------------------------

- Create game concept: When choosing genres, the popularity of the genre is now displayed.
- Game Pack Menu: Prices can now be increased or decreased by 10 using the Shift key.
- New object added: Coffee Maker.
- Top of GUI now shows when a room has no task assigned.
- MMOs, now take away each other's buyers and subscribers.
- Translation costs are now no longer charged for the native language.
- New global event: Hacker attack
- Marketing: Optionally, the automatic "wait" can now be deactivated.
- BALANCE: Game sales figures revised (difficulty level increased).
- BALANCE: Competitive games that are on the market now have a stronger effect on sales figures.
- BUG: Sometimes the text size of the genre in reviews was unreadably small.
- BUG: Automatic game updates could reduce development costs below 0.
- BUG: Review texts were not displayed in Chinese language.
- BUG: On Korean language, there could be a crash when trying to buy items.

BUILD 2021.02.27A -----------------------------------------

- Each genre now has a popularity score (Stats -> Info & History).
- Polishing is automatically enabled once game improvements are completed.
- Place objects: It is displayed again which objects collide with each other.
- BUG: Polishing: Only one game was displayed, even if you had several games in development.
- BUG: Only a few movie licenses were offered.
- BUG: Manage InApp Purchases menu: Games that were already removed from the market were also displayed.
- BUG: Menu Addon-Bundles: Games were shown which had no addons.
- BUG: Multiplayer (Send Money): If you didn't enter anything in the input field, there could be a crash.
- BUG: Multiplayer (Send Money): It was possible to enter negative values and steal money.
- BUG: Multiplayer (Mad Games Awards): The wrong "Worst Game of the Year" was displayed.
- BUG: Sometimes objects and walls blinked continuously.

BUILD 2021.02.26A -----------------------------------------

- Graphic studios, sound studios, MoCap and QA can now perform polishing.
- Multiplayer: Game speed can now be adjusted.
- New global event: Loss of trust (no new licenses)
- BUG: (Russian language) When loading a save game, many texts were displayed in English again.

BUILD 2021.02.25A -----------------------------------------

- Added special icons for license types to make licenses easier to recognize.
- Addons now have a limited selling price.
- BALANCE: Unpopular business models of in-app purchases will now have a greater impact on sales.
- BALANCE: Lifetime of in-app purchases reduced.
- BALANCE: Sports and book licenses should now appear much more frequently.
- BUG: Room line was displayed when building rooms.
- BUG: Loading save games could cause a crash.
- BUG: Building toilets could cause a crash.
- BUG: Outline shader could cause a crash.
- BUG: Licenses had no effect on sales.
- BUG: Move / Support task: If you clicked on the wrong room, the menu was closed.
- BUG: When automatic research was cancelled, "Not enough money" was always displayed as the reason.
- BUG: Moving tasks from rooms could cause a crash.
- BUG: Multiplayer: You could see the game concepts of other players.

BUILD 2021.02.24A -----------------------------------------

- Unity engine updated.
- (Timezone bug) The bug that the game did not work for Chinese players should be fixed.
Info:
Updating the Unity engine may have unexpectedly created new bugs.

BUILD 2021.02.23A -----------------------------------------

- Italian language added.
- Added new global event: Energy crisis.
- Game reports can now be created from contract games.
- Staff applications can now be deleted (single player only).
- Modern consoles now require "Modern Controller Support".
- BALANCE: Development costs and development effort for addons & MMO addons reduced.
- BUG: Budget game sequels could be developed.
- BUG: The selection rubber band did not work when the GUI size was adjusted.
- BUG: It was possible to set in-app purchases for contract games.
- BUG: The sorting function in the "My Games - Sales" menu did not work correctly.
- BUG: In-app purchases did not work for MMOs.
- BUG: MMOs: Subscriptions could be higher than sales.
- BUG: Remasters could not become "Game of the Year".
- BUG: Sometimes the collision system for objects did not work.

BUILD 2021.02.21A -----------------------------------------

- In-app purchases are now available. (New game required!)
- A sorting function has been added for the turnover menu.
- Engines can now be sorted by specialty platform.
- Rating for NPC games is now related to difficulty.
- BUG: Remasters could not get awards at the "Mad Games Awards".
- BUG: Server room: The message "Server overheating" was only displayed in German.
- BUG: In the "Buy DevKits" menu, it was not possible to see if a platform was Internet-enabled.
- BUG: In multiplayer mode the NPC could buy engines, but the engines were not offered for sale.
- BUG: If you placed a door in front of an object, the object was not lifted.
- BUG: MMO addons were not transferred correctly in multiplayer.

BUILD 2021.02.18A -----------------------------------------

- For addons and MMO addons the subtopic can now be changed.
- Start menu: It is now possible to choose whether the working speed is adjusted to the game speed.
- Production and stock menu: Games can now be sorted by "release date".
- Options: It can now be set whether minimized game tabs should only show the game name.
- BALANCE: Sales of bundles reduced.
- BALANCE: Random platform popularity: Market strength should now be more realistic.
- BALANCE: MMO addons and standard addons no longer generate calls, emails.
- BALANCE: NPCs developed too bad games on high difficulty levels.
- BUG: Multiplayer (research menu): You could not click on other players.
- BUG: The game tabs of digital-only games also flashed red.
- BUG: Production menu: Sort function did not work.
- BUG: For addon bundles and GOTY editions you also got awards.
- BUG: Bundles and budget games could trigger "Bored Fans".
- BUG: It was possible to remaster budget games.
- BUG: If you moved a task in a room that supported another room, employees stopped working.
- BUG: Carpets could protrude through walls when shrinking a room.

BUILD 2021.02.17A -----------------------------------------

- Save Games should now load much faster.
- When you minimize the Game Tabs, you can now see the most important data.
- The working speed of the staff is now adapted to the game speed.
- Multiplayer menu: You can now view the awards of the other players.
- BUG: In the menu "Mad Games Convention" the button "Remove product" did not work.
- BUG: In the menu "Mad Games Convention" it was possible to select contract games.
- BUG: Staff skills should not go above 100 now.
- BUG: Sometimes the windows from the building disappeared when you built a room.
- BUG: When minimizing the GameTabs, the tab was not highlighted in red when the stock was at 0.

BUILD 2021.02.16A -----------------------------------------

- GOTY editions can now be released.
- Multiplayer: "Random Game Concepts" can now be activated.
- BALANCE: Support department effectiveness increased.
- BUG: Addon bundles were displayed in the "Game Concepts" and "Fan Letters" menu.
- BUG: It was possible to select budget games for addon bundles.
- BUG: You could create bundles even if you didn't have this option unlocked yet.
- BUG: For some languages the "Number of researches" was unrecognizable.
- BUG: Some languages had text problems in the options menu.
- BUG: It was possible to create updates for bundles.
- BUG: Budget games were listed in game reports.

BUILD 2021.02.15A -----------------------------------------

- Addon bundles can now be created and produced.
- Complaint "Crowded" is now calculated by the number of employees instead of the number of desks.
- BUG: MMO subscriptions should no longer drop below 0.
- BUG: Radios were not replaced in the "Update objects" function.
- BUG: Reviews did not work in Russian language.
- BUG: Multiplayer: Bundles were not transferred correctly.
- BUG: When Spanish language was enabled, some menus could crash.

BUILD 2021.02.12A -----------------------------------------

- Game bundles can now be created and produced.
- Automatic production should work better now.
- Game tooltip: Number of updates and addons is now displayed.
- The "Q" and "E" keys can now be used to rotate the camera.
- Budget games are now listed in the weekly charts.
- BALANCE: Global events now come only from the second year.
- BUG: Rotating the camera via keys was invitational.
- BUG: If the production quantity was deleted, a crash could occur.
- BUG: If you wanted to change the name of an employee and closed the menu with "ESC", you could not move the camera anymore.
- BUG: Sometimes "budget games" were marked as "successors".

BUILD 2021.02.10A -----------------------------------------

- There are now legendary graphic designers, programmers and composers.
- Multiplayer: Technologies can now be given away.
- Snapping can now be enabled / disabled with the "T" key.
- BUG: NPCs created remasters before the year 1986.
- BUG: Sometimes remasters of NPCs had no name.
- BUG: Develop Addons: Work priority texts were displayed only in German.

BUILD 2021.02.09A -----------------------------------------

- Multiplayer: Engine and licenses can now be given away to other players.
- Multiplayer: Engine tooltips now show the developer.
- New game speed "Marathon" added.
- The display time for fan letters can now be set in the options.
- Load / save game: "Delete all save games" button added.
- BUG: The copy protection "Quantum Shield v1.0 - v3.0" was released at the same time.
- BUG: When support department was over 100%, crunchtime was disabled.

BUILD 2021.02.08A -----------------------------------------

- Multiplayer: It is now possible to give "financial help" to a player.
- Multiplayer: Players who force an automatic pause are marked in red.
- Number of characters allowed for game descriptions increased.
- Arabic language added.
- BUG: Sound and graphics were mixed up in the game awards.
- BUG: In the sound studio, the staff learned an incorrect skill.
- BUG: If you had "Create game reports" set to automatic and loaded a savegame, a crash could occur.
- BUG: An appropriate subgenre for simulations was incorrectly simulations.

BUILD 2021.02.06A (Hotfix) -----------------------------------------

- When you pick up an employee (assigned to a room), you can cancel by pressing the ESC key.
- BUG: If you wanted to tear down a room and cancelled the operation, the sales value was not reset.

BUILD 2021.02.05A -----------------------------------------

- Multiplayer: You can now choose the starting year.
- Multiplayer: "Disable random events", "Random platform popularity" and "Higher random factor on reviews" can now be enabled.
- Shut down servers can no longer overheat.
- BALANCE: The support department now works more effectively.
- BUG: If a game controller, steering wheel, etc. was connected, there could be problems with menu operation.
- BUG: In multiplayer, the market share for platforms could be unsyncronous.
- BUG: When loading a save game, "Server overheating" was incorrectly displayed in server rooms.

BUILD 2021.02.04A -----------------------------------------

- NPCs can now create addons.
- Added two new postive perks for employees.
- Toggles such as "Show trash" or "Hide walls" are now saved.
- If you release extremely bugged games, your fans can get angry.
- Key "G" can now open the staff group menu.
- Icon for english language adapted.
- BALANCE: Salary and minimum rating for contract games adjusted.
- BUG: You could not train gametesters in the training room.
- BUG: In the training room <TEXT> was shown as preferred profession.
- BUG: Addon reviews: The text for the genre was unreadably small.
- BUG: Games of NPCs always had an age rating from 0 years.
- BUG: Sort function in "Mad Games Convention" menu was not saved.
- BUG: Character count for game names was reset to 30.

BUILD 2021.02.03A -----------------------------------------

- Added Czech language.
- Random Platform Popularity and Random Concept Settings can now be enabled at game start.
- Training Room: Employees who have reached their maximum skill will now stop working and the "zZz" icon will be displayed.
- Custom Engines: You can now see the number of licenses sold and the revenue generated.
- New event added: Real Estate Crash
- BUG: Market share of platforms could have a negative value.
- BUG: Sales bonus for platforms of exclusive games was calculated incorrectly.
- BUG: Work priority was not applied to Sequels and Remasters.

BUILD 2021.02.02A -----------------------------------------

- The history now works.
- Exclusive games (system sellers): The game tooltip and billing menus now show how many additional consoles have been sold.
- Platinum Record and Diamond Record added.
- "Bored Fans" only becomes active on Hard difficulty.
- NPCs can now create remasters.
- Weather effects can now be disabled in the options.
- BUG: It was possible to place doors in front of objects.
- BUG: In Quality Assurance, the Gameplay skill was also trained.
- BUG: In Sound Studio the skill Graphics was trained instead of Sound.
- BUG: In the MotionCapture Studio the wrong profession was displayed.

BUILD 2021.02.01A/B -----------------------------------------

- When you find a theme in a game report that fits the genre, it is now highlighted in green in the game concept.
- Languages now affect sales figures differently.
- Translation costs now depend on the size of the game.
- The game description can now be changed in the "Development Report" menu.
- Added age rating "Banned".
- Multiplayer: The port can now be chosen by the player.
- BALANCE: "Fans are bored" debuff now appears only after using the same genre 4x.
- BALANCE: More employees now appear on the job market in multiplayer.
- BUG: Age rating was not displayed correctly in game tooltips.
- BUG: You could no longer get fans with the status "Bored fans" if you won an award, etc.

BUILD 2021.01.31A -----------------------------------------

- "Bored fans" added: If you use the same genre all the time, fans get bored.
- Staff now complain about crowded offices.
- The "Staff in this room" menu now shows which job groups are most effective.
- Number of allowed characters for game and engine names increased.
- Staff complaints and work icons can be disabled in the options.
- BALANCE: Salary for contract games adjusted.
- BUG: Two QAs could create a game report from the same game at the same time.
- BUG: Multiplayer: Sometimes the wrong player name was displayed when a game was published.
- BUG: The background of the splash screen was displayed black for some players.
- BUG: Removed some bugs when building rooms.
- BUG: The flying numbers were positioned incorrectly when resizing the GUI.

BUILD 2021.01.29A -----------------------------------------

- Added Christmas season and summer slump (affects units sold).
- You can now also view game concepts of addons, standalone addons etc.
- Game concepts now show achieved gameplay, graphics, sound points etc.
- New platform added: "Philops CD-X"
- Added button to open or close all GameTabs
- In the menu "Game Concepts" & "Game Reviews" you can now access the game review.
- Game sizes now affect the game review.
- "All Time Charts" & "Best Games of All Time" limited to 500 entries.
- BALANCE: Exclusive games now affect platform market share more.
- BUG: The engine billing menu incorrectly displayed the game name instead of the engine name.
- BUG: MMOs distributed by a publisher were not removed from the market.

BUILD 2021.01.28A -----------------------------------------

- AI of cleaning robot improved.
- Polish language added.
- Some languages updated.
- BALANCE: It is now more difficult to become "Developer of the Year".
- BALANCE: Effect of training increased.
- BUG: If you turned the walls invisible, you could put objects in the wall.
- BUG: In the production room the message "No storage space available" was displayed in German.
- BUG: Removed some graphic bugs (flickering) on the map.
- BUG: If you paused the game with the space key and closed a menu, the pause was deactivated again.
- BUG: When tearing down a room and making the walls invisible, the walls were displayed again.
- BUG: Legendary designers could appear multiple times.

BUILD 2021.01.27A -----------------------------------------

- Engine accounting menu can now be disabled in the options.
- Scrolling by mouse cursor at the edge of the screen can now be disabled in the options.
- Some language updated.
- BUG: Redesigning rooms could cause a crash.
- BUG: It was not possible to build heaters under medicine cabinets.
- BUG: Left games list in GUI was cut off at higher resolutions.
- BUG: If you chose a higher start year, the annual financial statements had a wrong date.
- BUG: On some languages the review text was displayed in English.

BUILD 2021.01.26A/B -----------------------------------------

- The game tabs on the right side of the GUI can now be scrolled.
- Move camera now also works when moving the mouse to the edge of the screen.
- language added.
- Pathfinding improved: employees now prefer objects in their building.
- Russian & Chinese (traditonal) language added.
- Some languages updated.
- BALANCE: Percentage of digital sales increased.
- BUG: "Improve Gameplay" required the skill "Game Design". Now "Game Testing".
- BUG: Games that were on the market for more than 100 weeks were suddenly sold again.
- BUG: When the GUI size was changed, the support room arrow was positioned incorrectly.
- BUG: It was not possible to have two MoCap studios working on two different games.
- BUG: In rare cases there was a crash when loading a savegame.
- BUG: If you had a lot of games on the market, the framerate dropped extremely.

BUILD 2021.01.25A -----------------------------------------

- Multiplayer: Players with IPv6 should now be able to host.
- Depending on the starting year you now get more money and the features are unlocked.
- Hungarian language added
- Chinese language updated.
- BUG: It was possible to build rooms that blocked other rooms.
- BUG: In rare cases, you could not choose a publisher.
- BUG: The "Support room" function could cause a crash.
- BUG: The "Reduce Bugs" event created new bugs.

BUILD 2021.01.24A/B -----------------------------------------

- Singleplayer: The game can now be paused with the Space button.
- Spanish & Brazilian-Portuguese language added.
- Turkish & French language updated.
- When developing a successor, design priorities are now inherited from the predecessor.
- BALANCE: Hype generated by employees reduced.
- BUG: Employees should now not leave the building when taking a normal break.
- BUG: Workload of updates was calculated too high.
- BUG: When creating a remaster, the correct values were not applied in the game concept.
- BUG: When the game was set to Turkish language, you could not research gameplay features.
- BUG: For game concepts, the work priority was displayed incorrectly.
- BUG: In some menus, the release date was displayed incorrectly for games that were not yet finished.
- BUG: You should no longer get the golden record twice for one game.

BUILD 2021.01.23A/B/C -----------------------------------------

- Most menus now have the sort function saved.
- Game Reports menu: "Sort by release date" added.
- You can now see the stats of staff members, even if unpicking is disabled.
- French language added
- Turkish language improved.
- All platform names and dates revised.
- BALANCE: Support (answering emails & calls) should be faster now.
- BALANCE: Event "Global employee dissatisfaction" now doesn't affect as much.
- BUG: It happen that a wrong language is displayed.
- BUG: (Engine menu) "Show only own engines" toggle did not work.
- BUG: Some sounds were not stopped in pause mode.
- BUG: You could not use two graphic studios, sound studios etc.
- BUG: All cleaning robots started to run when there was garbage on the floor.
- BUG: The profession of the own character was not taken over.

BUILD 2021.01.22D -----------------------------------------

- If you cancel a commissioned game, your reputation will now drop.
- BALANCE: The hype gain from the "Mad Games Convention" is now dependent on the difficulty level.
- BUG: Production orders gave you an extreme amount of reputation.
- BUG: Games were wrongly marked as "In Development" in fan letters.
- BUG: You could duplicate your game in the pack menu.
- BUG: If you canceled a production order, your reputation dropped to 0.
- BUG: "Katari 2600" was not released until 1987.
- BUG: "Siga Play Gear" was not removed from the market until 2000.

BUILD 2021.01.22C -----------------------------------------

- Number of characters for game names and engine names increased.
- English & Turkish texts corrected
- BALANCE: Salary for contract games is now tied to the difficulty level.
- BALANCE: Employees should now quit much less often.
- BUG: If a development studio had no staff and you wanted to develop an addon, there was a crash.
- BUG: Licenses could be used infinitely.
- BUG: Employees complained about heat and quality outside of buildings.
- BUG: When supporting a room and moving the task, a crash could occur.
- BUG: You could not pick up employees.
- BUG: Chart position was displayed incorrectly when sorting by user ratings.
- BUG: The game starts with German texts.
- BUG: Crash could occur when starting the game.
- BUG: Game started in 1024x768 resolution.
- BUG: It was not possible to advertise games that were still in development.
- BUG: Fixed some bugs in the tutorial.
- BUG: Some texts were displayed in german.
- BUG: If an employee used an object and you picked up this employee, the object was not reset.
- BALANCE: Effect of training increased.
Last edited by Eggcode Games; Jun 2, 2023 @ 2:52am
< >
Showing 1-15 of 3,802 comments
Erasmus Jan 22, 2021 @ 7:59am 
first!!
santik1997 Jan 22, 2021 @ 8:02am 
I have an immodest question: is there a roadmap for the project? Or there is just a to-do list?
insanyiyici33 Jan 22, 2021 @ 8:26am 
cool!
CYHN Jan 22, 2021 @ 9:30am 
keep up to good work :steamthumbsup:
ExecDragon Jan 22, 2021 @ 9:33am 
Really nice that you give us Patch-Notes ( I missed them xD ) and also a big respect for your fast updates <3
Last edited by ExecDragon; Jan 22, 2021 @ 9:34am
Btad Jan 22, 2021 @ 9:56am 
nice Thank You for the quick patches!
Wolfen Jan 22, 2021 @ 10:19am 
Thank you and don't forget to drink and eat ;)
momoss62 Jan 23, 2021 @ 2:09am 
thanx for the games good job
J̷o̷N̷i̷X̷ Jan 23, 2021 @ 9:21am 
Keep up ! gj
Nk Jan 23, 2021 @ 9:28am 
Please, remove blocking popups, i made a lot of engines, i got blocking (statement, events and awards) popup every 5-10sec, it drive me crazy
Last edited by Nk; Jan 23, 2021 @ 11:42am
Boris911 Jan 23, 2021 @ 9:57am 
From which year will open Console Development Depardment, please? I am in 2015, in the game, now. But Console Development department is still lock. :-(

I thank you very much for resolve it, before.
oof Jan 23, 2021 @ 10:17am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
TheOnlyGaming Jan 23, 2021 @ 11:23am 
what about the update u just uploaded
Eggcode Games  [developer] Jan 23, 2021 @ 11:29am 
Originally posted by TheOnlyGaming:
what about the update u just uploaded

I have put together all the hotfixes from today -> BUILD 2021.01.23A/B/C
TheOnlyGaming Jan 23, 2021 @ 1:06pm 
do you know when consoles will be added
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Showing 1-15 of 3,802 comments
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